Whale Oil is an Animal Product. By default, it can be produced only in The Arctic.
Usage[]
Animal Product[]
Whale Oil is an Animal product, and is used for the production of other goods. See the Production Chains section for more information.
Expeditions[]
Whale Oil can be used during expeditions, it grants 10 bonus points to crafting skill and 10 bonus morale per 50 ton.
Trade[]
Whale Oil can be passively sold for 160 or purchased for 400 per ton. No neutral trader buys or sells Whale Oil for a special price..
Production[]
Whale Oil is produced in a Whaling Station. All regular production chains involving Whale Oil are listed below.
Pemmican[]
Supplies:
• 83,3 Explorers Residences (up to 833 Explorers)
• or 41,7 Technicians Residences (up to 833 Technicians)
Oil Lamps[]
Supplies:
• 333,3 Explorers Residences (up to 3333 Explorers)
• or 166,7 Technicians Residences (up to 3333 Technicians)
Tourist Season DLC[]
Food & Drink Venues[]
Whale Oil is also used at Food & Drink Venues in the following recipes:
The High Life DLC[]
Shopping Arcades[]
Whale Oil is also used at Shopping Arcades in the following patents:
Alternatives[]
Whale Oil can be also used in the following production chains when particular items are equipped in a Trade Union.
Oil Lamps (Fat Chunk Candle Maker)[]
Fat Chunk Candle Maker Epic DLC Required
The Passage | ||
---|---|---|
With such squat and portly candles stomping off the production line, your lamps can go without brass. | ||
Equipped in Arctic Lodge Affects Oil Lamp Factory |
Effects Productivity: +35% Replaced Input Instead of Brass, the building processes Copper. |
Expedition Bonus Crafting: +35 Crafting Cost 10 Whale Oil 25 Lost Expedition Scrap 15 Brass |
Source: crafting at Old Nate's workshop in the Arctic |
Oil Lamps
Fat Chunk Candle Maker
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Oil Lamps supply:
• 450 Explorer Residences (up to 4500 Explorers)
• or 225 Technician Residences (up to 4500 Technicians)
Items[]
The following items may mention Whale Oil, or share a name with an item that does.
Aspirin Machine Rare DLC Required
The Passage | ||
---|---|---|
It's no headache to operate. | ||
Equipped in Arctic Lodge Affects Ranger Station |
Effects Rangers: +1 Speed of Support: +50% |
Expedition Bonus Medicine: +35 Crafting Cost 10 Whale Oil 10 Lost Expedition Scrap |
Source: crafting at Old Nate's workshop in the Arctic |
Fat Chunk Candle Maker Epic DLC Required
The Passage | ||
---|---|---|
With such squat and portly candles stomping off the production line, your lamps can go without brass. | ||
Equipped in Arctic Lodge Affects Oil Lamp Factory |
Effects Productivity: +35% Replaced Input Instead of Brass, the building processes Copper. |
Expedition Bonus Crafting: +35 Crafting Cost 10 Whale Oil 25 Lost Expedition Scrap 15 Brass |
Source: crafting at Old Nate's workshop in the Arctic |
The Uncanny Pocket Cannery Legendary DLC Required
The Passage | ||
---|---|---|
The little machine that can. N8 once canned a batch of horse meat with it to sell it in bulk as beef. | ||
Equipped in Arctic Lodge Affects when activated Pemmican Cookhouse |
When activated Extra Goods Occasionally produces extra Canned Food every 5th cycle Workforce Needed: -50% |
Expedition Bonus Crafting: +25 Crafting Cost 10 Caribou Meat 5 Whale Oil 50 Lost Expedition Scrap 20 Canned Food |
Source: crafting at Old Nate's workshop in the Arctic |