Tallow is a Intermediate Good. By default, it can be produced only in the Old World.
Usage[]
Intermediate Good[]
Tallow is an Intermediate good, and is used for the production of other goods. See the Production Chains section for more information.
Lifestyle Needs[]
Tallow is consumed as a Lifestyle Need by Explorers. When fulfilled, it grants 3 Explorers per house and 5 Heat.
Trade[]
Tallow can be passively sold for 16 or purchased for 40 per ton. No neutral trader buys or sells Tallow for a special price..
Production[]
Tallow is produced in a Rendering Works from pigs. Tallow is involved in the following production chains:
Soap[]
Soap
Supplies:
• 240 Workers Residences (up to 4800 Workers)
• or 120 Artisans Residences (up to 3600 Artisans)
Advanced Weapons[]
Advanced Weapons
★ The Coal Mine may be replaced with two Charcoal Kilns
for +10 +30 -10 -400 -4 +5
Tourist Season DLC[]
Shampoo[]
Supplies:
• 4 Hotels (up to 2000 Tourists)
Food & Drink Venues[]
Tallow is also used at Food & Drink Venues in the following recipes:
The High Life DLC[]
Biscuits[]
Shopping Arcades[]
Tallow is also used at Shopping Arcades in the following patents:
Items[]
The following items may mention Tallow, or share a name with an item that does.
Veteran Whaler Rare | ||
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You'll never see this old dog blubbing in the cold. | ||
Equipped in Harbourmaster's Office Affects Fisheries Calamari Fishery Fish Oil Factory Fishery Lobster Fishery |
Effects Extra Goods Occasionally produces extra Tallow every 5th cycle Maintenance Cost: -25% |
Expedition Bonus Hunting: +30 Navigation: +10 Trait: Diver |
Mother of Pearls Epic | ||
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Her fellow sailors swear once she's underwater, she grows gills. | ||
Equipped in Harbourmaster's Office Affects Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm |
Effects Productivity: +40% Extra Goods Occasionally produces extra Tallow every 4th cycle |
Expedition Bonus Crafting: +20 Hunting: +40 Trait: Diver |
Captain Moby, Old Dog of the Sea Legendary | ||
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A man who will pursue his underwater prey to the ends of the earth, even if it costs him his own life. | ||
Equipped in Harbourmaster's Office Affects Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm |
Effects Productivity: +50% Extra Goods Occasionally produces extra Tallow every 5th cycle Occasionally produces extra Gold every 7th cycle |
Expedition Bonus Hunting: +50 Naval Power: +10 Navigation: +30 Trait: Zoologist |
Charcutier Rare | ||
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Has learned to waste nothing of the slain beast. | ||
Equipped in Trade Union Affects Slaughterhouse |
Effects Extra Goods Occasionally produces extra Tallow every 4th cycle Maintenance Cost: -30% |
Expedition Bonus Force: +15 Medicine: +5 |
Chantelle the Charcutier Epic | ||
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Fins, feathers or fur, Chantelle has prepared them all. | ||
Equipped in Trade Union Affects Slaughterhouse |
Effects Productivity: +40% Extra Goods Occasionally produces extra Tallow every 3rd cycle |
Expedition Bonus Force: +20 Medicine: +10 |
Perfumier Prunella Epic | ||
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Prunella first made her soaps in the garden shed. How far she has come since! | ||
Equipped in Trade Union Affects Soap Factory |
Effects Replaced Input Instead of Tallow, the building processes Wood. Attractiveness: -100% |
Expedition Bonus Crafting: +40 Medicine: +20 |