Tallow is a Intermediate Good. By default, it can be produced only in the Old World.
Usage[]
Intermediate Good[]
Tallow is an Intermediate good, and is used for the production of other goods. See the Production Chains section for more information.
Lifestyle Needs[]
Tallow is consumed as a Lifestyle Need by Explorers. When fulfilled, it grants 3 Explorers per house and 5 Heat.
Trade[]
Tallow can be passively sold for 16
or purchased for 40
per ton. No neutral trader buys or sells Tallow for a special price..
Production[]
Tallow is produced in a
Rendering Works from
pigs. Tallow is involved in the following production chains:
Soap[]
Soap
Supplies:
• 240
Workers Residences (up to 4800
Workers)
• or 120
Artisans Residences (up to 3600
Artisans)
Advanced Weapons[]
Advanced Weapons
★ The
Coal Mine may be replaced with two
Charcoal Kilns
for
+10
+30
-10
-400
-4
+5
Tourist Season DLC[]
Shampoo[]
Supplies:
• 4
Hotels (up to 2000
Tourists)
Food & Drink Venues[]
Tallow is also used at Food & Drink Venues in the following recipes:
The High Life DLC[]
Biscuits[]
Shopping Arcades[]
Tallow is also used at Shopping Arcades in the following patents:
Production with Items[]
When particular items are equipped in a
Trade Union or
Harbourmaster's Office, Rum can be obtained as an extra good alongside the production of other goods.
Extra Tallow[]
Rare | ||
|---|---|---|
| Has learned to waste nothing of the slain beast. | ||
Affects |
Effects Extra Goods Occasionally produces extra Maintenance Cost: -30% |
Expedition Bonus |
Rare DLC Required
Tourist Season | ||
|---|---|---|
| Retaining, refining, and reusing byproducts. | ||
Affects |
Effects Productivity: +20% Extra Goods Occasionally produces extra Occasionally produces extra Occasionally produces extra Maintenance Cost: +15% Workforce Needed: +15% |
|
Epic | ||
|---|---|---|
| Fins, feathers or fur, Chantelle has prepared them all. | ||
Affects |
Effects Productivity: +40% Extra Goods Occasionally produces extra |
Expedition Bonus |
Rare | ||
|---|---|---|
| You'll never see this old dog blubbing in the cold. | ||
Affects Fisheries |
Effects Extra Goods Occasionally produces extra Maintenance Cost: -25% |
Expedition Bonus Trait: Diver |
Epic | ||
|---|---|---|
| Her fellow sailors swear once she's underwater, she grows gills. | ||
Affects |
Effects Productivity: +40% Extra Goods Occasionally produces extra |
Expedition Bonus Trait: Diver |
Legendary | ||
|---|---|---|
| A man who will pursue his underwater prey to the ends of the earth, even if it costs him his own life. | ||
Affects |
Effects Productivity: +50% Extra Goods Occasionally produces extra Occasionally produces extra |
Expedition Bonus Trait: Zoologist |
| Affected Building | Item | Productivity | Production Rate | Tallow Production Rate |
|---|---|---|---|---|
| 100% ( |
1 |
0.25 | ||
| 140% ( |
1.4 |
0.47 | ||
| 120% ( |
2.4 |
0.6 | ||
| 2.4 | ||||
| 2.4 | ||||
| 1.8 |
0.45 | |||
| 100% ( |
2 |
0.4 | ||
| 2 | ||||
| 1 |
0.2 | |||
| 1 | ||||
| 140% ( |
2.8 |
0.7 | ||
| 2.8 | ||||
| 0.93 |
0.23 | |||
| 1.4 |
0.35 | |||
| 1.4 | ||||
| 150% ( |
3 |
1 | ||
| 3 | ||||
| 1 |
0.33 | |||
| 1.5 |
0.5 | |||
| 1.5 |
Items[]
The following items may mention Tallow, or share a name with an item that does.
Trade Union[]
Rare | ||
|---|---|---|
| Has learned to waste nothing of the slain beast. | ||
Affects |
Effects Extra Goods Occasionally produces extra Maintenance Cost: -30% |
Expedition Bonus |
Rare DLC Required
Tourist Season | ||
|---|---|---|
| Retaining, refining, and reusing byproducts. | ||
Affects |
Effects Productivity: +20% Extra Goods Occasionally produces extra Occasionally produces extra Occasionally produces extra Maintenance Cost: +15% Workforce Needed: +15% |
|
Epic | ||
|---|---|---|
| Fins, feathers or fur, Chantelle has prepared them all. | ||
Affects |
Effects Productivity: +40% Extra Goods Occasionally produces extra |
Expedition Bonus |
Epic | ||
|---|---|---|
| Prunella first made her soaps in the garden shed. How far she has come since! | ||
Affects |
Effects Replaced Input Instead of Attractiveness: -100% |
Expedition Bonus |
Legendary DLC Required
The High Life | ||
|---|---|---|
| Belinda loves to people-watch — from the moment they step into the arcade to the moment they step out, she observes and takes note. | ||
Affects All Shopping Arcades |
Effects Replaced Input Instead of Instead of Instead of Workforce Needed: +10% Fire Chance: +10% |
Expedition Bonus Trait: Pirate |
Harbourmaster's Office[]
Rare | ||
|---|---|---|
| You'll never see this old dog blubbing in the cold. | ||
Affects Fisheries |
Effects Extra Goods Occasionally produces extra Maintenance Cost: -25% |
Expedition Bonus Trait: Diver |
Epic | ||
|---|---|---|
| Her fellow sailors swear once she's underwater, she grows gills. | ||
Affects |
Effects Productivity: +40% Extra Goods Occasionally produces extra |
Expedition Bonus Trait: Diver |
Legendary | ||
|---|---|---|
| A man who will pursue his underwater prey to the ends of the earth, even if it costs him his own life. | ||
Affects |
Effects Productivity: +50% Extra Goods Occasionally produces extra Occasionally produces extra |
Expedition Bonus Trait: Zoologist |