Sugar Cane Plantation is a Production Building which produces Sugar Cane from sugar cane fields. It can be built only in the New World, it requires sugar cane fertility and fields to operate.
Productivity[]
It takes 30 seconds to produce 1 ton of sugar cane so the production rate is 2 tons of sugar cane per minute. To achieve 100% productivity the farm needs 128 sugar cane fields. Productivity can be changed by adjusting working conditions and using items.
Production Chains[]
All regular production chains involving the Sugar Cane Plantation are listed below.
Rum[]
Rum
Supplies:
• 280 Jornaleros Residences (up to 2800 Jornaleros)
• or 140 Obreros Residences (up to 2800 Obreros)
• or 70 Artisans Residences (up to 2100 Artisans)
• or 35 Engineers Residences (up to 1400 Engineers)
• or 83,3 Scholars Residences (up to 10000 Scholars)
Chocolate[]
Chocolate
Supplies:
• 37,5 Investors Residences (up to 1875 Investors)
Tourist Season DLC[]
Lemonade[]
Supplies:
• 2 Hotels (up to 1000 Tourists)
Food & Drink Venues[]
Sugar Cane Plantations are also involved in the following Food & Drink Venues recipes:
The High Life DLC[]
Chewing Gum[]
Cognac[]
Shopping Arcades[]
Sugar Cane Plantations are also involved in the following Shopping Arcades patents:
Seeds of Change DLC[]
Atole[]
Supplies:
• 17.5 Hacienda Obrera Quarters (up to 700 Obreros)
Items[]
Some items when equipped in trade unions can have an impact on sugar cane plantations.
Specific items[]
Confectioner Common | ||
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Has a sweet tooth. | ||
Equipped in Trade Union Affects Chocolate Factory Cocoa Plantation Hacienda Cocoa Farm Hacienda Sugar Cane Farm Sugar Cane Plantation Sugar Refinery |
Effects Productivity: +10% |
Expedition Bonus Crafting: +10 |
Harvester Common | ||
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Swings his machete close to the ground. | ||
Equipped in Trade Union Affects Corn Farm Hacienda Corn Farm Hacienda Sugar Cane Farm Sugar Cane Plantation Tobacco Plantation |
Effects Productivity: +7% |
Expedition Bonus Crafting: +10 |
Rum Runner Common | ||
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Sells her rum to hospitals. | ||
Equipped in Trade Union Affects Advanced Rum Distillery Hacienda Rum Distillery Hacienda Sugar Cane Farm Lumberjack's Hut Rum Distillery Sugar Cane Plantation |
Effects Productivity: +10% |
Expedition Bonus Medicine: +10 |
Agriculturalist Uncommon | ||
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Her picking technique is unsurpassed. | ||
Equipped in Trade Union Affects Corn Farm Hacienda Corn Farm Hacienda Sugar Cane Farm Herb Garden Orchid Farm Sugar Cane Plantation Tobacco Plantation |
Effects Productivity: +12% |
Expedition Bonus Crafting: +20 |
Cane Saplings Uncommon | ||
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These saplings can help you grow a few fields of sugar cane in alien soil. | ||
Equipped in Trade Union Affects Hacienda Sugar Cane Farm Sugar Cane Plantation |
Effects Productivity: -15% Sugar Cane Fertility Provided |
Furrow Plough Uncommon | ||
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An agricultural revolution! | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +25% |
Soil Sampler Uncommon | ||
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For the discerning farmer. | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +15% |
Wood Ash Uncommon | ||
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A foul-smelling fertiliser. | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +30% No. of Modules: +15% |
Balance Plough Rare | ||
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An extremely balanced approach to agriculture! | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +35% |
Chemical Fertiliser Rare | ||
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An acrid-smelling fertiliser. | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +50% No. of Modules: +25% |
Pedologist Rare | ||
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…and yet not unfamiliar with the science of soil, either. His life is dirt! | ||
Equipped in Trade Union Affects Corn Farm Hacienda Corn Farm Hacienda Sugar Cane Farm Sugar Cane Plantation Tobacco Plantation |
Effects Productivity: +15% Extra Goods Occasionally produces extra Cocoa every 5th cycle |
Expedition Bonus Crafting: +30 |
Quality Cane Saplings Rare | ||
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These saplings can help you grow plentiful fields of sugar cane in alien soil. | ||
Equipped in Trade Union Affects Hacienda Sugar Cane Farm Sugar Cane Plantation |
Effects Sugar Cane Fertility Provided |
Hybrid Cane Saplings Epic | ||
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These saplings have been adapted to grow in a very wide range of soils, and with an increased yield of sugar! | ||
Equipped in Trade Union Affects Hacienda Sugar Cane Farm Sugar Cane Plantation |
Effects Productivity: +25% Sugar Cane Fertility Provided |
Miraculous Steel Plough Epic | ||
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A farmer's gift. "This beauty was vital for many a harvest. I hope it will serve your busyness just as well!" | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +50% Maintenance Cost: -50% Workforce Needed: -50% |
Mrs. Brown the Cultivator Epic | ||
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Mrs. Brown always wears a broad-brimmed hat, and is therefore not as sun-kissed as her crops. | ||
Equipped in Trade Union Affects Corn Farm Hacienda Corn Farm Hacienda Sugar Cane Farm Orchid Farm Sugar Cane Plantation Tobacco Plantation |
Effects Productivity: +20% Extra Goods Occasionally produces extra Cocoa every 11th cycle Occasionally produces extra Caoutchouc every 12th cycle Occasionally produces extra Cotton every 13th cycle |
Expedition Bonus Crafting: +40 |
Patent Steel Seed Drill Epic | ||
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Precisely contoured modern materials make this seed drill a farmer's fantasy. | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +40% Workforce Needed: -50% |
Superphosphate Fertiliser Epic | ||
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A synthetic fertiliser of remarkable fecundity, and, ah... potency! | ||
Equipped in Trade Union Affects Crop Farms |
Effects Productivity: +70% No. of Modules: +35% |
Dr. Ali Al-Zahir, the Botanical Director Legendary | ||
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Fruit-bearing or otherwise, Dr Al-Zahir's trees are living sculptures, each with distinct personalities. | ||
Equipped in Trade Union Affects All New World Crop Farms Caoutchouc Plantation Cocoa Plantation Coffee Plantation Corn Farm Cotton Plantation Hacienda Farm Herb Garden Orchid Farm Plantain Plantation Sugar Cane Plantation Tobacco Plantation |
Effects Productivity: +30% Extra Goods Occasionally produces extra Red Peppers every 16th cycle Occasionally produces extra Potatoes every 13th cycle Occasionally produces extra Grapes every 17th cycle Occasionally produces extra Grain every 14th cycle Occasionally produces extra Hops every 15th cycle Attractiveness: +7 |
Expedition Bonus Crafting: +50 |
Golden Harvester From The Future Legendary DLC Required
The Passage | ||
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Harvests gold and crops simultaneously. In the future we'll all be stupid rich, sitting on mountains of nuggets the size of potatoes! | ||
Equipped in Trade Union Affects Crop Farms when activated |
When activated Productivity: +25% Extra Goods Occasionally produces extra Gold Ore every 25th cycle |
Expedition Bonus Crafting: +25 Crafting Cost 10 Huskies 5 Husky Sleds 50 Lost Expedition Scrap 10 Gold |
Source: crafting at Old Nate's workshop in the Arctic |
The "Country Bumpkin" Cigar Roller Legendary DLC Required
The Passage | ||
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Doesn't matter what you pile into your cigar: tobacco, hay, dog hair, the weeds around pumpkins... | ||
Equipped in Trade Union Affects Crop Farms when activated |
When activated Productivity: +25% Extra Goods Occasionally produces extra Cigars every 25th cycle |
Expedition Bonus Crafting: +15 Crafting Cost 50 Lost Expedition Scrap 10 Timber 25 Tobacco |
Source: crafting at Old Nate's workshop in the Arctic |
Items for all production buildings[]
Bag of Money Common | ||
---|---|---|
Free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +4 |
Hand-Blown Grenade Common | ||
---|---|---|
Puts out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +4 |
Big Bag of Money Uncommon | ||
---|---|---|
Lots of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +5 |
Certificate of Inspection Uncommon | ||
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Makes it look like your premises are all above board. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -10% Chance of Fire: +20% |
Dynamo Uncommon | ||
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A volatile source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +100% Explosion Chance: +70% Provides electricity |
Expedition Bonus Crafting: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Fire Safety Poster Uncommon | ||
---|---|---|
Fewer fires, for little cost. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +5% Chance of Fire: -30% |
Hall of Collective Property Uncommon DLC Required
The Anarchist | ||
---|---|---|
The people own what they produce! They should be free to join a great queue to collect their quota! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: -10% Maintenance Cost: -15% |
Iron Grillwork Uncommon | ||
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Reduces the risk of fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Chance of Fire: -30% |
Old Factory Bell Uncommon | ||
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The old toll of toil. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Suspended Frosted Glass Grenade Uncommon | ||
---|---|---|
Puts out fires well. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +5 |
Writing Machine Uncommon DLC Required
The Anarchist | ||
---|---|---|
Workers are enthused by the new system of written labour notes to reward their efforts. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Bureau of Worker-Owned Cooperatives Rare DLC Required
The Anarchist | ||
---|---|---|
The people need somewhere they feel comfortable sharing ideas to help economise during production! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% |
Certificate of Industrial Standard Rare | ||
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You can make everything on the cheap, and no-one has to know. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Chance of Fire: +30% |
Copperplate Printer Rare DLC Required
The Anarchist | ||
---|---|---|
A new and better printing machine helps distribute labour notes to workers at no maintenance cost! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Double Iron Grillwork Rare | ||
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Reduces the risk of fire, and looks nice. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +2 Chance of Fire: -40% |
Fire Prevention Directive Rare | ||
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An investment that provides your people with the ways and means to combat a blaze. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Chance of Fire: -50% |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
---|---|---|
This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Heat Activated CTC Grenade Rare | ||
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Very good at putting out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +6 |
Huge Bag of Money Rare | ||
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Life-changing sums of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Workforce Needed -15% Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +6 |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
---|---|---|
Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Iron Factory Bell Rare | ||
---|---|---|
Once heard, cannot be unheard. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Steam Turbine Rare | ||
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A safe source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +75% Explosion Chance: +50% Provides electricity |
Expedition Bonus Crafting: +45 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Bekonin, Spirit of Liberty Epic DLC Required
The Anarchist | ||
---|---|---|
A man with an infectious, impetuous and impassioned urge for action. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Maintenance Cost: -20% Workforce Needed: -25% |
Expedition Bonus Diplomacy: +50 |
Extremely Loud Bell Epic | ||
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A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..." | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -50% |
Feras Alsarami, the Persuader Epic | ||
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Feras' voice puts people in a comforting trance, letting them lead happier, more focused and productive lives. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +50% Maintenance Cost: -10% Workforce Needed: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +20 Trait: Hypnotist |
Fizgig's Fabulous Fireproofing Failsafe Epic | ||
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Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +15% Chance of Fire: -70% |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
---|---|---|
A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hall of Mutualist Ideologies Epic DLC Required
The Anarchist | ||
---|---|---|
An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -40% |
Iron and Glass Grillwork Epic | ||
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Reduces the risk of fire, and looks divine. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +3 Chance of Fire: -50% |
Oxford Electrical Bell Epic | ||
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Shirkers begone! The shrill cry of a new day has sounded! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% Workforce Needed: -40% |
Pertwee's Turbo Generator Epic | ||
---|---|---|
A highly-efficient and safe source of electrical power! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +50% Provides electricity |
Expedition Bonus Crafting: +60 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Printing Press Epic DLC Required
The Anarchist | ||
---|---|---|
The labour notes are now so beautifully typeset and presented, they really look like they're worth something! A sign of the wonders of anarchy to come! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Workforce Needed: -40% |
SubordiN8 Nr. 360 Epic DLC Required
Sunken Treasures | ||
---|---|---|
Compensates for its faithfulness in performing simple human tasks by being wilfully blind. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Crafting Cost 15 Nice Scrap 5 Light Bulbs 5 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Von Malching's Labour Law Proposal Epic | ||
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Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -50% Chance of Fire: +40% |
Angela "Meg" Iver, The Polyvalent Legendary | ||
---|---|---|
Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -20% Provides electricity |
Expedition Bonus Crafting: +55 Medicine: +25 Trait: Diver |
This item can provide electricity only to buildings that can normally be affected by power plants |
ForkTuN8 Mk.3 - Very ForktuN8 Indeed Legendary DLC Required
Sunken Treasures | ||
---|---|---|
Old Nate's baby. Prone to the odd tantrum, but provides the lift everyone needs in times of logistical disconsolation. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Nice Scrap 20 Timber 10 Chassis 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
---|---|---|
The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |