Special Scrap is a Construction Material, available in Sunken Treasures DLC. It can be obtained by diving with the Salvager (in any region) or by buying it passively from Old Nate (only in Cape Trelawney).
Usage[]
Construction Material[]
Special Scrap is a Construction Material, but unlike most of the materials it cannot be produced by the player. Its primary use is to craft special items at Old Nate's workshop in Cape Trelawney.
Trade[]
Special Scrap can be passively sold for 1012 coins or purchased for 2530 coins per ton. No neutral trader buys or sells Special Scrap for a special price.
Craftable items[]
Special Scrap is used to craft the following items:
Crate of Convulsing Bait Epic DLC Required
Sunken Treasures | ||
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Has the miraculous power to draw the most bizarre abyssal creatures in creation to the surface. | ||
Equipped in Salvager |
On selection: Increased chance of finding animals +10% Duration:04:00:00Diving bell rarity Increased chance of finding items of rarity Epic (+5%) and Legendary (+5%) while diving. Destroyed after use |
Expedition Bonus Hunting: +30 Crafting Cost 10 Special Scrap 10 Fish Oil 5 Beef 20 Fish |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Extra Virgin Oily Sucker Epic DLC Required
Sunken Treasures | ||
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Only five star crude will pass this extractor's exacting selection process. | ||
Equipped in Trade Union Affects Oil Wells when activated Oil Refinery |
When activated Duration:04:00:00 Destroyed after use |
Crafting Cost 5 Special Scrap 10 Brass 10 Steel 5 Gold |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Extractor of Ore-someness Epic DLC Required
Sunken Treasures | ||
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One of Old Nate's more down-to-earth inventions. Gathers precious metals at a remarkable rate. | ||
Equipped in Trade Union Affects All Mountain Mines when activated Bauxite Mine Coal Mine Copper Mine Gold Mine Helium Extractor Iron Mine Mineral Mine Zinc Mine |
When activated Extra Goods Duration:04:00:00Occasionally produces extra Copper every 2nd cycle Occasionally produces extra Zinc every 2nd cycle Chance of Fire +150% Destroyed after use |
Crafting Cost 5 Special Scrap 15 Steel 5 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Large Looting Net Epic DLC Required
Sunken Treasures | ||
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Sifts a very large area of the seabed, revealing remarkable artifacts that incrustations have long kept concealed. | ||
Equipped in Salvager |
On selection: Increased chance of finding artefacts +10% Duration:04:00:00Diving bell rarity Increased chance of finding items of rarity Epic (+5%) and Legendary (+5%) while diving. Destroyed after use |
Expedition Bonus Hunting: +30 Crafting Cost 20 Special Scrap 25 Timber 20 Wool 20 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Massive MagN8 Epic DLC Required
Sunken Treasures | ||
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Nate stroked this monster magnet with his master magnet. Expect to find the ripest, rustiest junk going. Demagnetizes over time. | ||
Equipped in Salvager |
On selection: Salvage Scrap Amount +30% Duration:04:00:00Destroyed after use |
Crafting Cost 5 Special Scrap 15 Steel 20 Iron |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Prospector Of Auspiciousness Epic DLC Required
Sunken Treasures | ||
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This model is the gold standard. Simply pour black gold in and get gold gold out. | ||
Equipped in Harbourmaster's Office Affects when activated Sand Mine |
When activated Duration:04:00:00 Destroyed after use |
Crafting Cost 5 Special Scrap 15 Steel 15 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
The Mine-o-taur Epic DLC Required
Sunken Treasures | ||
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A mine of monstrous size and ferocity, whose horns really hertz. Look close, and you can see steam puffing from its wetted nostrils. | ||
Equipped in Ships |
On selection: Naval Mine Duration:00:01Places a mine below the surface that explodes on enemy proximity. Damage 1500 Destroyed after use |
Expedition Bonus Naval Power: +40 Crafting Cost 10 Special Scrap 5 Dynamite 5 Saltpetre 10 Rum |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Wild Abyssal Dredge Epic DLC Required
Sunken Treasures | ||
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Old Nate's most far-reaching scavenging dredge, designed to plumb the ocean's deepest trenches for sunken machinery. | ||
Equipped in Salvager |
On selection: Increased chance of finding machines +10% Duration:04:00:00Diving bell rarity Increased chance of finding items of rarity Epic (+5%) and Legendary (+5%) while diving. Destroyed after use |
Crafting Cost 10 Special Scrap 15 Steel 10 Zinc 10 Copper |
Source: crafting at Old Nate's workshop in Cape Trelawney |
"Spoondrift" — Nathaniel's Pressurised Diving Bell Legendary DLC Required
Sunken Treasures | ||
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Old Nate's proudest work. A controlled flow of gas sent via its umbilical cable enables this bell to dive deeper than ever before. | ||
Equipped in Salvager |
Effects Diving bell rarity Increased chance of finding items of rarity Epic (+5%) and Legendary (+5%) while diving. |
Expedition Bonus Navigation: +30 Crafting Cost 15 Special Scrap 15 Steel 10 Gold |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Advanced Umbilical Cable Legendary DLC Required
Sunken Treasures | ||
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Nate's most cunning cabling: durable under heavy loads, while supporting a variety of systems between the diving bell and its parent. | ||
Equipped in Salvager |
Effects Salvage Scrap Amount: +30% |
Expedition Bonus Navigation: +30 Crafting Cost 10 Special Scrap 25 Timber 20 Iron 15 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
DomiN8r Legendary DLC Required
Sunken Treasures | ||
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Old Nate has only just realised the destruction this double-barreled beast is capable of. A hint of regret? Naahh, can't be... | ||
Equipped in Military Ships |
Effects Attack Speed: +40% Damage per shot: +20% |
Expedition Bonus Naval Power: +40 Crafting Cost 10 Special Scrap 10 Advanced Weapons 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Evil ExsanguiN8r Legendary DLC Required
Sunken Treasures | ||
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Even Old Nate seems to regret having begat a monster so mean and metallic. That's why he'll only give it to people he trusts. | ||
Equipped in Harbourmaster's Office Affects Defense Turrets Anti-Armour Gun Big Betty Cannon Tower Flak Emplacement Flame Tower Mounted Guns |
Effects Attack Speed: +50% Damage per shot: +25% |
Expedition Bonus Naval Power: +40 Crafting Cost 10 Special Scrap 10 Advanced Weapons 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
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The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Jet Propeller — "Hurricane" Legendary DLC Required
Sunken Treasures | ||
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It wasn't built for water, but having rescued the mighty propeller from a crashed zeppelin, Nate thought 'why not?' | ||
Equipped in Ships |
Effects Damage Slowdown: -100% Cargo Slowdown: -100% Movement Speed: +25% |
Expedition Bonus Navigation: +30 Crafting Cost 15 Special Scrap 20 Steel 10 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
RacioN8d Super Spinner Legendary DLC Required
Sunken Treasures | ||
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This unique hydroelectric generator has a gold plaque inscribed with its inventor's motto: "Consequences be dammed! Ha! — N8" | ||
Equipped in Harbourmaster's Office Affects Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm Sailing Shipyard Salt Works Saltpetre Works Sand Mine Steam Shipyard |
Effects Chance of Fire: +50% Explosion Chance: +30% Provides electricity |
Crafting Cost 20 Special Scrap 10 Chassis 10 Filaments 10 Caoutchouc |
This item can provide electricity only to buildings that can normally be affected by power plants Source: crafting at Old Nate's workshop in Cape Trelawney |
Serendipitous Tombola of Inexplicable Curiosity Legendary DLC Required
Sunken Treasures | ||
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ScrimindolobaladolobaladoloBOOM-Bap-Scwizz-Schnarf...chug chug chug... chug chug chug... ...burp. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +30% |
Crafting Cost 20 Special Scrap 10 Beer 15 Wood Veneers 10 Rum |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Sticky Shiny Claws Legendary DLC Required
Sunken Treasures | ||
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These tricky lobster nippers could sneak mice out from their slippers, or tip some salted kippers on some drippy tallship skippers. | ||
Equipped in Harbourmaster's Office Affects All Coastal Production Buildings Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm Salt Works Saltpetre Works Sand Mine |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Special Scrap 10 Chassis 10 Steel 10 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
The "Bish Bang Bibbly" Experimental Display Legendary DLC Required
Sunken Treasures | ||
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If they're anything like the batch Nate prepped for the late King's Golden Jubilee, this shall be a night to glow long in the memory. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Attractiveness: +1 |
Crafting Cost 10 Special Scrap 5 Dynamite 5 Copper 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
UltiN8 Power Matrix Legendary DLC Required
Sunken Treasures | ||
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The enthusiast's choice. Old Nate neglected to include an operating manual, meaning there's a chance of the odd accident. | ||
Equipped in Trade Union Affects Bicycle Factory Cab Assembly Line Clockmakers Gramophone Factory Heavy Weapons Factory Motor Assembly Line |
Effects Chance of Fire: +50% Explosion Chance: +30% Provides electricity |
Crafting Cost 15 Special Scrap 5 Steam Motors 10 Filaments 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |