Scrap is a Construction Material, available in Sunken Treasures DLC. It can be obtained by diving with the Salvager (in any region) or by buying it passively from Old Nate (only in Cape Trelawney).
Usage[]
Construction Material[]
Scrap is a Construction Material, but unlike most of the materials it cannot be produced by the player. Its primary use is to craft special items at Old Nate's workshop in Cape Trelawney.
Trade[]
Scrap can be passively sold for 9 coins or purchased for 24 coins per ton. No neutral trader buys or sells Scrap for a special price.
Craftable items[]
Scrap is used to craft the following items:
Coastal Dredge Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
For scraping the bottom of the barrel. | ||
Equipped in Salvager |
On selection: Increased chance of finding machines +10% Duration:01:00:00Diving bell rarity Increased chance of finding items of rarity Rare (+5%) while diving. Destroyed after use |
Crafting Cost 10 Scrap 5 Steel 10 Copper |
Source: crafting at Old Nate's workshop in Cape Trelawney |
DeciN8r Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Blows up one in every ten passing ships (probably). | ||
Equipped in Ships |
On selection: Naval Mine Duration:00:01Places a mine below the surface that explodes on enemy proximity. Damage 1500 Destroyed after use |
Expedition Bonus Naval Power: +20 Crafting Cost 10 Scrap 5 Dynamite 5 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Jar of Worms Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Attracts creatures of the not-too-deep. | ||
Equipped in Salvager |
On selection: Increased chance of finding animals +10% Duration:01:00:00Diving bell rarity Increased chance of finding items of rarity Rare (+5%) while diving. Destroyed after use |
Expedition Bonus Hunting: +10 Crafting Cost 5 Scrap 10 Fish 5 Glass |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Little MagN8 Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Dinky magnet that draws up dross. Demagnetizes over time. | ||
Equipped in Salvager |
On selection: Salvage Scrap Amount +10% Duration:01:00:00Destroyed after use |
Crafting Cost 5 Scrap 10 Wool 10 Iron |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Mechanical Panner Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Increases your prospects of striking gold. | ||
Equipped in Harbourmaster's Office Affects when activated Sand Mine |
When activated Duration:01:00:00 Destroyed after use |
Crafting Cost 10 Scrap 10 Steel 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Oily Sucker Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Ensures not a drop goes to waste. | ||
Equipped in Trade Union Affects Oil Wells when activated Oil Refinery |
When activated Duration:01:00:00 Destroyed after use |
Crafting Cost 10 Scrap 5 Steel |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Ore Extractor Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
A sideline in copper and zinc. | ||
Equipped in Trade Union Affects All Mountain Mines when activated Bauxite Mine Coal Mine Copper Mine Gold Mine Helium Extractor Iron Mine Mineral Mine Zinc Mine |
When activated Extra Goods Duration:01:00:00Occasionally produces extra Copper every 5th cycle Occasionally produces extra Zinc every 5th cycle Chance of Fire +50% Destroyed after use |
Crafting Cost 10 Scrap 10 Steel |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Small Looting Net Uncommon DLC Required
Sunken Treasures | ||
---|---|---|
Sifts the seabed for ancient artifacts. | ||
Equipped in Salvager |
On selection: Increased chance of finding artefacts +10% Duration:01:00:00Diving bell rarity Increased chance of finding items of rarity Rare (+5%) while diving. Destroyed after use |
Expedition Bonus Hunting: +10 Crafting Cost 20 Scrap 10 Timber 5 Wool |
Source: crafting at Old Nate's workshop in Cape Trelawney |
AlterN8 Current Generator Rare DLC Required
Sunken Treasures | ||
---|---|---|
So the blue cable to the yellow pin... Oh wait... Or was it red? | ||
Equipped in Trade Union Affects Bicycle Factory Cab Assembly Line Clockmakers Gramophone Factory Heavy Weapons Factory Motor Assembly Line |
Effects Chance of Fire: +150% Explosion Chance: +70% Provides electricity |
Crafting Cost 15 Scrap 5 Steam Motors 10 Filaments |
This item can provide electricity only to buildings that can normally be affected by power plants Source: crafting at Old Nate's workshop in Cape Trelawney |
Ballast Cable Rare DLC Required
Sunken Treasures | ||
---|---|---|
A new standard in diving cables. | ||
Equipped in Salvager |
Effects Salvage Scrap Amount: +10% |
Expedition Bonus Navigation: +10 Crafting Cost 10 Scrap 10 Iron 5 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Ballasted Diving Bell Rare DLC Required
Sunken Treasures | ||
---|---|---|
Old Nate's basic prototype is the standard for exploratory diving. | ||
Equipped in Salvager |
Effects Diving bell rarity Increased chance of finding items of rarity Rare (+5%) while diving. |
Expedition Bonus Navigation: +10 Crafting Cost 10 Scrap 5 Steel |
Source: crafting at Old Nate's workshop in Cape Trelawney |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
---|---|---|
This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Grubby Hands Rare DLC Required
Sunken Treasures | ||
---|---|---|
Buckets of fun. | ||
Equipped in Harbourmaster's Office Affects All Coastal Production Buildings Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm Salt Works Saltpetre Works Sand Mine |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 20 Scrap 10 Timber 10 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hydroelectric Wheel Rare DLC Required
Sunken Treasures | ||
---|---|---|
Clever use of water's potential energy to generate electricity. | ||
Equipped in Harbourmaster's Office Affects Calamari Fishery Fish Oil Factory Fishery Lobster Fishery Pearl Farm Sailing Shipyard Salt Works Saltpetre Works Sand Mine Steam Shipyard |
Effects Chance of Fire: +150% Explosion Chance: +70% Provides electricity |
Crafting Cost 15 Scrap 5 Chassis 10 Filaments |
This item can provide electricity only to buildings that can normally be affected by power plants Source: crafting at Old Nate's workshop in Cape Trelawney |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
---|---|---|
Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
IndiscrimiN8r Rare DLC Required
Sunken Treasures | ||
---|---|---|
A double-barreled cannon that loads itself — and more worryingly, chooses targets itself... | ||
Equipped in Military Ships |
Effects Attack Speed: +10% Damage per shot: +10% |
Expedition Bonus Naval Power: +20 Crafting Cost 15 Scrap 10 Weapons 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Jet Propeller — "Squall" Rare DLC Required
Sunken Treasures | ||
---|---|---|
A lively auxilliary propeller that can be attached to any sea-going vessel. | ||
Equipped in Ships |
Effects Movement Speed: +10% |
Expedition Bonus Navigation: +10 Crafting Cost 20 Scrap 10 Steel 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Mystery Vending Box Rare DLC Required
Sunken Treasures | ||
---|---|---|
Cruiikk... Tchin... Chikachak... Ping! | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +15% |
Crafting Cost 15 Scrap 10 Timber 10 Canned Food |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Nate's Experimental Illuminations Rare DLC Required
Sunken Treasures | ||
---|---|---|
These modified fireworks are certainly going to excite in one way or another... | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 Attractiveness: +1 |
Crafting Cost 10 Scrap 10 Wool 5 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
TrepanN8r Rare DLC Required
Sunken Treasures | ||
---|---|---|
Makes holes in people so their souls may escape. | ||
Equipped in Harbourmaster's Office Affects Defense Turrets Anti-Armour Gun Big Betty Cannon Tower Flak Emplacement Flame Tower Mounted Guns |
Effects Attack Speed: +20% Damage per shot: +10% |
Expedition Bonus Naval Power: +20 Crafting Cost 10 Scrap 10 Weapons 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
---|---|---|
A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Submarine Oscillator Epic DLC Required
Sunken Treasures | ||
---|---|---|
An improved version of Old Nate's echo-ranger, with more bells and whistles. | ||
Equipped in Salvager |
When activated Echo-Location
Medium-ranged echo-locator that reveals nearby quest objectives, treasures, and mines. |
Expedition Bonus Navigation: +20 Crafting Cost 15 Scrap 5 Steel 10 Quartz Sand |
Source: crafting at Old Nate's workshop in Cape Trelawney |