Sawmill turns Wood into Timber, the first construction material available. It can be built in Old World (and Cape Trelawney), New World and The Arctic.
Productivity[]
It takes 15 seconds to produce 1 ton of timber from 1 ton of wood so the production rate is 4 tons of timber per minute. Productivity can be changed by adjusting working conditions, using items and electricity.
Production Chains[]
All regular production chains involving the Sawmill are listed below.
Old World Timber[]
Timber
New World Timber[]
Timber
The Arctic Timber[]
Alternatives[]
The Sawmill is also involved in the following production chains when particular items are equipped in a Trade Union.
Cigars (Torcedor Lucia)[]
Torcedor Lucia Epic | ||
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Lucia's exquisite hand-rolled cigars have ended lifelong rivalries. | ||
Equipped in Trade Union Affects Cigar Factory |
Effects Productivity: +40% Replaced Input Instead of Wood Veneers, the building processes Timber. |
Expedition Bonus Crafting: +40 Medicine: +10 |
Cigars
Torcedor Lucia
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Cigars supply:
• 504 Obrero Residences (up to 10080 Obreros)
• or 252 Investor Residences (up to 12600 Investors)
Gramophones (Johan the Inventor)[]
Johan the Inventor Epic | ||
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Johan famously gathers anything he can find, glues it all together, and hey presto! | ||
Equipped in Trade Union Affects Gramophone Factory |
Effects Productivity: +40% Replaced Input Instead of Wood Veneers, the building processes Timber. |
Expedition Bonus Crafting: +40 Diplomacy: +20 |
Gramophones
Johan the Inventor
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Gramophones supply:
• 912 Investor Residences (up to 45600 Investors)
• or 114,2 Scholar Residences (up to 13704 Scholars)
Items[]
Some items when equipped in trade unions or arctic lodges can have an impact on sawmills.
Specific trade union items[]
Carpenter Common | ||
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Never lets good wood go to waste. | ||
Equipped in Trade Union Affects All Carpentry Works Coachmakers Gramophone Factory Marquetry Workshop Sawmill Window Makers |
Effects Extra Goods Occasionally produces extra Wood every 3rd cycle |
Expedition Bonus Crafting: +15 |
Beryl's Fosterling Uncommon | ||
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After steering clear of an unwanted marriage, Beryl's fosterling joined your ranks. She seems to be surprisingly resourceful. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Lumberjack's Hut Marquetry Workshop Sawmill Wanza Woodcutter Window Makers |
Effects Productivity: +50% |
Expedition Bonus Crafting: +20 |
Available from Beryl O'Mara quest: Family Matters 5 — The Objection |
Circular Saw Uncommon | ||
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Lend your carpenters a hand. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Wanza Woodcutter Window Makers |
Effects Productivity: +30% Chance of Fire: +30% |
Expedition Bonus Crafting: +20 |
Joiner Uncommon | ||
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Join up they said... It'll be fun they said... | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Lumberjack's Hut Marquetry Workshop Sawmill Wanza Woodcutter Window Makers |
Effects Productivity: +20% |
Expedition Bonus Crafting: +25 |
Cabinet Maker Rare | ||
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His windows almost look good enough to leap through. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Window Makers |
Effects Productivity: +30% Workforce Needed: -60% |
Expedition Bonus Crafting: +35 Force: +10 |
Circular Rip Saw Rare | ||
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They can't wait to get its teeth stuck in. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Wanza Woodcutter Window Makers |
Effects Productivity: +40% Chance of Fire: +20% |
Expedition Bonus Crafting: +30 |
Harker's Electric Treadle Lathe Epic | ||
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Harker's lathe cuts through wood and metal like dough. Just make sure your fingers are well clear! | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Wanza Woodcutter Window Makers |
Effects Productivity: +50% Workforce Needed: -25% |
Expedition Bonus Crafting: +40 |
Master Craftsman Morris Epic | ||
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Morris is invariably found in his potting shed, twiddling with various bits and pieces. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Window Makers |
Effects Extra Goods Occasionally produces extra Pearls every 4th cycle Maintenance Cost: -80% |
Expedition Bonus Crafting: +45 Force: +20 |
Seraphim Papadikas, The Window Dresser Legendary | ||
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For Papadikas, the pain of experimentation is worthwhile. He hopes his windows shall be looked at, as well as looked through. | ||
Equipped in Trade Union Affects Coachmakers Gramophone Factory Marquetry Workshop Sawmill Window Makers |
Effects Productivity: +50% Extra Goods Occasionally produces extra Wood Veneers every 3rd cycle Provides electricity |
Expedition Bonus Crafting: +55 Force: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Trade union items for all production buildings[]
Bag of Money Common | ||
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Free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +4 |
Hand-Blown Grenade Common | ||
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Puts out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +4 |
Big Bag of Money Uncommon | ||
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Lots of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +5 |
Certificate of Inspection Uncommon | ||
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Makes it look like your premises are all above board. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -10% Chance of Fire: +20% |
Dynamo Uncommon | ||
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A volatile source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +100% Explosion Chance: +70% Provides electricity |
Expedition Bonus Crafting: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Fire Safety Poster Uncommon | ||
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Fewer fires, for little cost. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +5% Chance of Fire: -30% |
Hall of Collective Property Uncommon DLC Required
The Anarchist | ||
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The people own what they produce! They should be free to join a great queue to collect their quota! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: -10% Maintenance Cost: -15% |
Iron Grillwork Uncommon | ||
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Reduces the risk of fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Chance of Fire: -30% |
Old Factory Bell Uncommon | ||
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The old toll of toil. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Suspended Frosted Glass Grenade Uncommon | ||
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Puts out fires well. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +5 |
Writing Machine Uncommon DLC Required
The Anarchist | ||
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Workers are enthused by the new system of written labour notes to reward their efforts. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Bureau of Worker-Owned Cooperatives Rare DLC Required
The Anarchist | ||
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The people need somewhere they feel comfortable sharing ideas to help economise during production! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% |
Certificate of Industrial Standard Rare | ||
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You can make everything on the cheap, and no-one has to know. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Chance of Fire: +30% |
Copperplate Printer Rare DLC Required
The Anarchist | ||
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A new and better printing machine helps distribute labour notes to workers at no maintenance cost! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Double Iron Grillwork Rare | ||
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Reduces the risk of fire, and looks nice. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +2 Chance of Fire: -40% |
Fire Prevention Directive Rare | ||
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An investment that provides your people with the ways and means to combat a blaze. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Chance of Fire: -50% |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
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This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Heat Activated CTC Grenade Rare | ||
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Very good at putting out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +6 |
Huge Bag of Money Rare | ||
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Life-changing sums of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Workforce Needed -15% Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +6 |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
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Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Iron Factory Bell Rare | ||
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Once heard, cannot be unheard. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Steam Turbine Rare | ||
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A safe source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +75% Explosion Chance: +50% Provides electricity |
Expedition Bonus Crafting: +45 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Bekonin, Spirit of Liberty Epic DLC Required
The Anarchist | ||
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A man with an infectious, impetuous and impassioned urge for action. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Maintenance Cost: -20% Workforce Needed: -25% |
Expedition Bonus Diplomacy: +50 |
Extremely Loud Bell Epic | ||
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A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..." | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -50% |
Feras Alsarami, the Persuader Epic | ||
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Feras' voice puts people in a comforting trance, letting them lead happier, more focused and productive lives. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +50% Maintenance Cost: -10% Workforce Needed: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +20 Trait: Hypnotist |
Fizgig's Fabulous Fireproofing Failsafe Epic | ||
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Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +15% Chance of Fire: -70% |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
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A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hall of Mutualist Ideologies Epic DLC Required
The Anarchist | ||
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An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -40% |
Iron and Glass Grillwork Epic | ||
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Reduces the risk of fire, and looks divine. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +3 Chance of Fire: -50% |
Oxford Electrical Bell Epic | ||
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Shirkers begone! The shrill cry of a new day has sounded! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% Workforce Needed: -40% |
Pertwee's Turbo Generator Epic | ||
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A highly-efficient and safe source of electrical power! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +50% Provides electricity |
Expedition Bonus Crafting: +60 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Printing Press Epic DLC Required
The Anarchist | ||
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The labour notes are now so beautifully typeset and presented, they really look like they're worth something! A sign of the wonders of anarchy to come! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Workforce Needed: -40% |
SubordiN8 Nr. 360 Epic DLC Required
Sunken Treasures | ||
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Compensates for its faithfulness in performing simple human tasks by being wilfully blind. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Crafting Cost 15 Nice Scrap 5 Light Bulbs 5 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Von Malching's Labour Law Proposal Epic | ||
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Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -50% Chance of Fire: +40% |
Angela "Meg" Iver, The Polyvalent Legendary | ||
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Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -20% Provides electricity |
Expedition Bonus Crafting: +55 Medicine: +25 Trait: Diver |
This item can provide electricity only to buildings that can normally be affected by power plants |
ForkTuN8 Mk.3 - Very ForktuN8 Indeed Legendary DLC Required
Sunken Treasures | ||
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Old Nate's baby. Prone to the odd tantrum, but provides the lift everyone needs in times of logistical disconsolation. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Nice Scrap 20 Timber 10 Chassis 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
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The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Specific arctic lodge items[]
Ulu Uncommon DLC Required
The Passage | ||
---|---|---|
A decent tool for shaping wood in Arctic conditions. | ||
Equipped in Arctic Lodge Affects Husky Sled Factory Lumberjack's Hut Sawmill Sled Frame Factory |
Effects Maintenance Cost: -15% |
Expedition Bonus Force: +15 |
Wooden Adze Rare DLC Required
The Passage | ||
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Useful for smoothing wood surfaces in Arctic conditions. | ||
Equipped in Arctic Lodge Affects Husky Sled Factory Lumberjack's Hut Sawmill Sled Frame Factory |
Effects Productivity: +35% |
Expedition Bonus Force: +25 |
Bone Adze Epic DLC Required
The Passage | ||
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Useful for smoothing wood surfaces in Arctic conditions, and extremely comfortable in the hand. | ||
Equipped in Arctic Lodge Affects Husky Sled Factory Lumberjack's Hut Sawmill Sled Frame Factory |
Effects Productivity: +40% Workforce Needed: -50% |
Expedition Bonus Force: +35 |
Arctic lodge items for all production buildings[]
Music Box Rare DLC Required
The Passage | ||
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Irritate coworkers by cranking out the same tunes over and over and over again. | ||
Equipped in Arctic Lodge Affects All Arctic Production Buildings |
Effects Productivity: +20% |
Expedition Bonus Diplomacy: +25 Crafting Cost 10 Lost Expedition Scrap 10 Timber |
Source: crafting at Old Nate's workshop in the Arctic |