Sausages are a consumer good consumed as a basic need of two different population tiers: Workers and Artisans. By default, they can be produced only in the Old World.
For a detailed look into the profitability of sausages as a consumer good, see Profitability of Consumer Goods.
Usage[]
Basic need[]
Sausages fulfill a basic need of Workers and Artisans.
Consumption | Influx | Income | |
---|---|---|---|
Workers | 0.000333333 | 3 | +5/+4.5/+4 |
Artisans | 0.000666667 | 6 | +15/+13.5/+12 |
Expeditions[]
Sausages can be used during expeditions, they can serve as extra rations, they grant 20 bonus morale per 50 tons.
Trade[]
Sausages can be passively sold for 38 or purchased for 96 per ton. No neutral trader buys or sells sausages for a special price.
Production[]
Sausages are produced in a Slaughterhouse from Pigs. All regular production chains for sausages are shown below.
Sausages[]
Sausages
Supplies:
• 50 Workers Residences (up to 1000 Workers)
• or 25 Artisans Residences (up to 750 Artisans)
Tourist Season DLC[]
Food & Drink Venues[]
Sausages are also used at Food & Drink Venues in the following recipes:
Alternatives[]
Sausages can be also obtained/used in the following production chains when particular items are equipped in a Trade Union.
Using Beef instead of Pigs[]
Maxime Graves, Delicatesseur Extraordinaire Legendary | ||
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Grand-duc of the bouchon, Maxime has pursued a very different career than his brother Alonso. | ||
Equipped in Trade Union Affects Slaughterhouse |
Effects Productivity: +50% Extra Goods Occasionally produces extra Goulash every 2nd cycle Replaced Input Instead of Pigs, the building processes Beef. |
Expedition Bonus Force: +25 Medicine: +15 |
Sausages
Maxime Graves, Delicatesseur Extraordinaire
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Sausages supply:
• 75 Worker Residences (up to 1500 Workers)
• or 37,5 Artisan Residences (up to 1125 Artisans)
Goulash production[]
Marcel Forcas, Celebrity Chef Legendary | ||
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M. Forcas' larger-than-life personality draws captive audiences to his cookery demonstrations. | ||
Equipped in Trade Union Affects Artisanal Kitchen |
Effects Productivity: +100% Extra Goods Occasionally produces extra Sausages every 5th cycle Replaced Input Instead of Beef, the building processes Pigs. |
Expedition Bonus Crafting: +25 Diplomacy: +25 Medicine: +25 |
Canned Food production[]
Chef Michel Epic | ||
---|---|---|
Michel believes in seasonal ingredients, and traditional cooking methods. | ||
Equipped in Trade Union Affects Cannery |
Effects Extra Goods Occasionally produces extra Sausages every 2nd cycle Replaced Input Instead of Goulash, the building processes Pigs. |
Expedition Bonus Crafting: +20 Force: +20 |
Passive trade[]
Sausages can be also be obtained by trading passively with other goods, if any of the following items is equipped in appropriate Harbourmaster's Office:
Lady Banes, Proponent of Protectionism Legendary | ||
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The ultimate defender of national self-interest, Lady Banes makes sure what comes in, doesn't go out. | ||
Equipped in Harbourmaster's Office Affects All Trading Posts |
Effects Harbour Activity: +30% Every time passive trade happens at the trading post, there is a chance of gaining 5t of Bread, Goulash, Canned Food, Sausages, Chocolate, Fried Plantains, Tortillas, Beer, Schnapps, Champagne, Rum, Coffee. Will of Steel Residences no longer lose happiness as a result of morale loss during island wars. Share Lockdown Locks the shares of your island, preventing another party from purchasing them. |
Expedition Bonus Diplomacy: +55 Force: +25 |
Town Hall items[]
There are several Town Hall items which supply sausages to residents, reduce consumption of sausages or provide some benefits from supplying sausages to your people. Here is a list of those items:
Cauldron of Fish Stew Uncommon | ||
---|---|---|
Soup kitchen. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Generous Cheese Board Uncommon | ||
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Oozes with confidence. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Sunday Roast Uncommon | ||
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Comes with all the trimmings. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
RefridgerN8r Rare DLC Required
The Passage | ||
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Nate was vexed to find the yak milk butter in his larder had turned a rancid orange, and knew something must be done. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +2 Residents gain bonus happiness from Bread, Fish, Beer, Canned Food, Schnapps, Sausages, Champagne, Rum, Chocolate, Coffee, Fried Plantains, Tortillas. Bonus Income: +2 Residents gain bonus income from Bread, Fish, Beer, Canned Food, Schnapps, Sausages, Champagne, Rum, Chocolate, Coffee, Fried Plantains, Tortillas. |
Expedition Bonus Crafting: +25 Crafting Cost 5 Gas 10 Lost Expedition Scrap |
Source: crafting at Old Nate's workshop in the Arctic |
Brasserie Patron Mertens Epic | ||
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None ever pass from his establishment without supremely contented grins. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Supply Residences with the Pub need fulfilled, are provided with Sausages, Bread, Beer, Church |
Expedition Bonus Diplomacy: +25 Navigation: +15 |
Dennis Brammen, the Food Critic Epic | ||
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Dennis spreads his love for food to whomever reads his passionate critiques. | ||
Equipped in Town Hall Affects Farmer and Worker Residences Farmer Residence Worker Residence |
Effects Bonus Happiness: +5 Residents gain bonus happiness from Pub. Bonus Income: +5 Residents gain bonus income from Pub. Bonus Supply Residences with the Pub need fulfilled, are provided with Bread, Sausages, Fish |
Expedition Bonus Diplomacy: +30 |
Available from Investor quest: The Gang Reunited |