Sails is a construction material. By default, it can be produced in the Old World and the New World.
Usage[]
Construction Material[]
Sails is a construction material, used to construct all sailing ships.
Expeditions[]
Sails can be used during expeditions, they grant 20 bonus points to crafting skill and 20 bonus morale per 50 tons.
Trade[]
Sails can be passively sold for 34 or purchased for 86 per ton. They can be actively bought from Jean La Fortune or Anne Harlow for 86 coins. No neutral trader buys sails for a special price.
Production[]
Sails are produced in Sailmakers from Wool in Old World, and from Cotton Fabric in New World. Both production chains for sails are shown below:
Sails
Sails
Alternatives[]
Work clothes production[]
Fine Couturier Rare | ||
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She very much has designs of her own. | ||
Equipped in Trade Union Affects Framework Knitters |
Effects Extra Goods Occasionally produces extra Sails every 4th cycle Workforce Needed: -30% |
Expedition Bonus Crafting: +25 |
Ponchos production[]
Modiste Rare | ||
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For her, the poncho represents a tradition spanning many aeons. | ||
Equipped in Trade Union Affects Poncho Darner |
Effects Extra Goods Occasionally produces extra Sails every 4th cycle Workforce Needed: -50% |
Expedition Bonus Crafting: +25 Medicine: +15 |
Passive trade[]
Sails can be also be obtained by trading passively with other goods, if any of the following items is equipped in appropriate Harbourmaster's Office:
Savvy Customs Officer Rare | ||
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Knows every boat that washes in and out of her jurisdiction. | ||
Equipped in Harbourmaster's Office Affects Trading Posts and Piers |
Effects Harbour Activity: +20% Every time passive trade happens at the trading post, there is a chance of gaining 5t of Weapons, Dynamite, Advanced Weapons, Sails. |
Expedition Bonus Diplomacy: +30 Force: +10 |