Residences are one of the most important type of buildings in your cities. Your people live in them providing workforce and income. Most of them have the same size: 3x3, scholar residences are the only exception as they are slightly larger and have size of 4x4.
All residences have to be connected to the trading post via a road. Without such a road connection their residents will move out and the residence itself will eventually turn into a ruin.
List of residences[]
Icon | Name | Base occupancy | Basic needs | Luxury needs/Heat | Region |
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Farmer Residence | 10 | ||||
Worker Residence | 20 | |
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Artisan Residence | 30 | |
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Engineer Residence | 40 | |
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Engineer Skyscraper Level 1 | 60 | |
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Engineer Skyscraper Level 2 | 80 | |
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Engineer Skyscraper Level 3 | 100 | |
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Investor Residence | 50 | |
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Investor Skyscraper Level 1 | 75 | |
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Investor Skyscraper Level 2 | 100 | |
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Investor Skyscraper Level 3 | 125 | |
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Investor Skyscraper Level 4 | 150 | |
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Investor Skyscraper Level 5 | 175 | |
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Scholar Residence | 120 | |
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Jornalero Residence | 10 | ||||
Obrero Residence | 20 | |
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Explorer Residence | 10 | ||||
Technician Residence | 20 | |
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Shepherd Residence | 10 | ||||
Elder Residence | 20 | |
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Advancement[]
See: population for more information.
You can directly build only farmer, jornalero, explorer and shepherd residences. Scholar residences also can be placed directly but they require campus extension permits. Other residences can be obtained only via upgrading more basic residences, for example a farmer residence will transform into a worker residence when upgraded. To upgrade a residence, three requirements have to be met:
- residence has to be full
- all basic needs must be unlocked and fulfilled
- enough construction material has to be available
You can also downgrade any residence to lower tier. This can be useful if you don't have enough low tier workforce while having a surplus of high tier workforce.
Occupancy[]
All residences can house different number of people: the higher the tier of residence is, the more people can live in them. Current occupancy is determined by the fulfilment of basic needs, each fulfilled basic need adds a specific amount of residents per residential building. In order to make residences full, all their basic needs have to be maximally fulfilled. Maximal occupancy can be increased via items, The Iron Tower or in case of skyscrapers also the panorama effect.
City incidents[]
See: City incidents for more information.
Residences can at any time become affected by city incidents: fire, riot and illness. In case of residences in The Arctic riots are disabled and illness has a special form of arctic flu. The chance of each incident happening is separate and can be influenced by various factors. A residence affected by an incident increases the chance of incidents in other buildings nearby - that is how incidents, once they start, can easily spread from one residence to another.
Appearance[]
Unlike other buildings, residences of the same type can have different appearance, which can be changed even after a residence has been built, they can also be rotated. To change the appearance of a building, use Shift+V to find the desired appearance, use , or . to rotate the residence. Residences of higher tiers automatically merge together into residential blocks. You can adjust the appearance of all your residences individually to create a city of your dreams.
Items[]
Some items when equipped in town halls can have an impact on residences.
Here's a full list of items that can affect all residences:
Alcohol Crate Common | ||
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Free beer! | ||
Equipped in Town Hall Affects Residences when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +3 Medicine: +3 |
Bartender Common | ||
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"You want your glass rinsed?" | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +3 |
Expedition Bonus Diplomacy: +10 |
Black Powder Fireworks Common | ||
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Traditional fireworks. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Happiness +7 Duration:30:00Destroyed after use |
Expedition Bonus Diplomacy: +2 Naval Power: +1 |
Fellow Common | ||
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A learned fellow. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +5% |
Expedition Bonus Diplomacy: +10 |
Fool Common | ||
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Do they laugh with him, or at him? | ||
Equipped in Town Hall Affects Residences |
Effects Provided Needs Residents are provided with Variety Theatre. |
Expedition Bonus Diplomacy: +10 |
Governess Common | ||
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No-one likes school anyway! | ||
Equipped in Town Hall Affects Residences |
Effects Provided Needs Residents are provided with School. |
Expedition Bonus Faith:+5 |
Grocer Common | ||
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Handles vegetable matters. | ||
Equipped in Town Hall Affects Residences |
Effects Provided Needs Residents are provided with Market. |
Expedition Bonus Diplomacy: +5 |
Housemaid Common | ||
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Keeps house. | ||
Equipped in Town Hall Affects Residences |
Effects Provided Needs Residents are provided with Members Club. |
Expedition Bonus Force: +5 Medicine: +5 |
Lender Common | ||
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Takes an interest. | ||
Equipped in Town Hall Affects Residences |
Effects Provided Needs Residents are provided with Bank. |
Expedition Bonus Diplomacy: +5 |
Nurse Common | ||
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Has a gentle bedside manner. | ||
Equipped in Town Hall Affects Residences |
Effects Chance of Illness: -20% |
Expedition Bonus Medicine: +15 |
Sergeant Common | ||
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A bobby on the beat. | ||
Equipped in Town Hall Affects Residences |
Effects Chance of Riots: -20% |
Expedition Bonus Force: +15 |
Water-Carrier Common | ||
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She runs with big buckets. | ||
Equipped in Town Hall Affects Residences |
Effects Chance of Fire: -20% |
Expedition Bonus Medicine: +5 |
"Freedom For All" Poster Uncommon DLC Required
The Anarchist | ||
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Gentle propaganda for the easily led. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +5 |
A Study For Men Uncommon | ||
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An essay suggesting women shouldn't have access to education... | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +6 Workforce: -5% Chance of Riots: +10% |
Amnesty on Religious Symbology Uncommon | ||
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A reduction in visible displays of religion reduces its influence. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +4 Chance of Riots: +10% |
Armagnac Bottles Uncommon | ||
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1701 vintage. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Bank Holiday Decree Uncommon | ||
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A new bank holiday has been declared! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +4 Workforce: -5% |
Banker Uncommon | ||
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Free money? Hooray! | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from Bank. Bonus Income: +5 Residents gain bonus income from Bank. |
Expedition Bonus Diplomacy: +10 |
Bicycle Repair Kit Uncommon | ||
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Keeps the wheels rolling. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Crafting: +5 |
Big Alcohol Crate Uncommon | ||
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Free spirits! | ||
Equipped in Town Hall Affects Residences when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +1 Medicine: +1 |
Captains Of Industry, Vol IV Uncommon | ||
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Collected essays on milking the masses for all they've got. | ||
Equipped in Town Hall Affects Residences |
Effects Workforce: +15% Chance of Illness: +20% |
Cauldron of Fish Stew Uncommon | ||
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Soup kitchen. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Coloured Fireworks Uncommon | ||
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Building on a spectacular tradition. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Happiness +10 Duration:40:00Attractiveness +1 Destroyed after use |
Expedition Bonus Diplomacy: +4 Naval Power: +2 |
Decreased Alcohol Tax Bylaws Uncommon | ||
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A few concessions on booze here and there. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +2 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: -1 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Demijohn of Milk Uncommon | ||
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The milk of human kindness. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Essays on the Freedom to Love Uncommon DLC Required
The Anarchist | ||
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Liberalist musings on the subject of romance, which verge on the anarchic. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 Workforce: -10% Chance of Riots: -20% |
Evangeliser's Tracts Uncommon | ||
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These pamphlets remind the populace of a greater power. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -2 Chance of Riots: -20% |
Freedom of Association Act Uncommon | ||
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Your people may meet with whomever they choose. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +4 Chance of Riots: +10% |
Generous Cheese Board Uncommon | ||
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Oozes with confidence. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Graveyard Relocation Measures Uncommon | ||
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Some old graveyards are moved to more suitable locations. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -5% Chance of Illness: -20% |
Historical Preservation Act Uncommon | ||
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Saves an awful lot of council money on replacing wooden roofs. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +10% Chance of Fire: +10% |
Lecturer Uncommon | ||
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Rarely seen in daylight without a book. | ||
Equipped in Town Hall Affects Residences |
Effects Workforce: +10% |
Expedition Bonus Diplomacy: +20 Trait: Zoologist |
Lucia, Keeper of the Calendar Uncommon | ||
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She can read the rains, always rises at the right time and plans every stage of production in accordance with seasons, storms and strikes. She's always denied that there's anything special about her ability to make uncannily accurate predictions. As she puts it, the right amount of coffee will allow anyone to see the future. | ||
Equipped in Town Hall Affects Residences |
Effects Workforce: +10% |
Minor Income Tax Amendment Uncommon | ||
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Death and taxes. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -2 Income per house: +10% |
On Civil Disobedience Uncommon DLC Required
The Anarchist | ||
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Convincing arguments for individual resistance to the concept of government on the grounds of liberty and morality. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 Income per house: -5% Workforce: +15% |
People's Jury Hall Uncommon DLC Required
The Anarchist | ||
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Justice in the hands of the people, no matter how busy they are! | ||
Equipped in Town Hall Affects Residences |
Effects Workforce: -10% Chance of Riots: -30% |
Political Club Dissolution Order Uncommon | ||
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There shall be no discussion of politics among the unqualified. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -1 Chance of Riots: -20% |
Poster of the Leader Uncommon | ||
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No one would dare contradict the leader, even though he rejects that title. It's far better to be seen as working hard for the community. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +2 Workforce: +25% Income per house: -20% |
Rioter Amesty Law Uncommon | ||
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There's room for negotiation with protestors now. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -5% Chance of Riots: -20% |
Safer Roofs Fund Uncommon | ||
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A fund to help replace wooden roofs, since they contribute to so many fires. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -5% Chance of Fire: -20% |
Saponification Tax Uncommon | ||
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Soaps and cleaning products cost more. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +10% Chance of Illness: +10% |
Schoolteacher Uncommon | ||
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Her pupils are bright-eyed and bushy-tailed. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Income: +1 Residents gain bonus income from School. |
Expedition Bonus Medicine: +10 |
Sewing Threads Uncommon | ||
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Encourages household haberdashery. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Crafting: +4 |
Small Alcohol Tax Uncommon | ||
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Closes a few little loopholes in the alcohol tax. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -1 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: +3 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Statutory Night Work Act Uncommon | ||
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Extends working hours, with mild disgruntlement. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -2 Workforce: +15% |
Sunday Best Law Uncommon | ||
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Everyone goes to church on Sundays, no exceptions! | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -1 Residents gain bonus happiness from Church, Chapel. Reduced Needs: 20% Residents consume 20% less Church, Chapel |
Sunday Roast Uncommon | ||
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Comes with all the trimmings. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Tax Rebates Uncommon | ||
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A bit of leeway for the poor. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +4 Income per house: -5% |
Teetotalers Manifesto Uncommon | ||
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Everything in moderation, is the spirit! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -2 Reduced Needs: 20% Residents consume 20% less Rum, Beer, Schnapps, Champagne |
The Subjection of Women Uncommon | ||
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An essay to provoke ambitions of a better life for women in your city. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from School, University. Bonus Income: +5 Residents gain bonus income from School, University. Happiness: +6 Workforce: +5% Chance of Riots: -10% |
Tinned Fish Uncommon | ||
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Food bank. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Duration:05:00 Destroyed after use |
Expedition Bonus Extra rations Extra rations will help keep your crew happy during long expeditions. |
Volunteer Fireman Uncommon | ||
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He only joined so he could slide down a pole. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 |
Expedition Bonus Medicine: +10 |
A Vindication of Women's Rights Rare | ||
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Stresses the importance of a good education for women as well as men in your city. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Workforce: +10% Chance of Riots: -20% |
An Anarchist: A Self-Portrait Rare DLC Required
The Anarchist | ||
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Ella Golden presents her own life as an example of the oppression of the state, and how its violence begets violence. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Income per house: -10% Workforce: +25% |
An Essay on Birth Control Rare DLC Required
The Anarchist | ||
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More than mere liberalist musings on the subject of romance, this doctrine promotes equality of the sexes, classes and other radical notions for a freer society. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +7 Workforce: -15% Chance of Riots: -50% |
Brilliant Fireworks Rare | ||
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They linger high and vivid in the night sky. | ||
Equipped in Town Hall Affects Residences when activated |
When activated Bonus Income +3 Duration:50:00Residents gain bonus income from Schnapps, Beer, Rum, Champagne. Happiness +15 Attractiveness +2 Destroyed after use |
Expedition Bonus Diplomacy: +6 Naval Power: +3 |
Captains Of Industry, Vol XVI Rare | ||
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The theme of the articles in this fat cat's journal is "Workers as animals: how to whip the most out of your beasts of burden." | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +20% Workforce: +25% Chance of Illness: +40% |
Chimney Sweep Charter Rare | ||
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The city pays chimney sweeps to do their rounds once a month. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -10% Chance of Fire: -40% |
Coal Burner Advertisement Rare | ||
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Bought by your people to keep winter at bay, even if they do come with a bit of a risk... | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +25% Chance of Fire: +20% |
Decreased Alcohol Tax Act Rare | ||
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It is no longer prohibitively expensive to drink. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +8 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: -2 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Demonstration Ban Rare | ||
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No-one shall be allowed to stand-up for their rights! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -2 Chance of Riots: -40% |
Excommunication Act Rare | ||
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A reminder of the power of spiritual organisations, even in this modern age. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -3 Chance of Riots: -40% |
Generous Innkeeper Rare | ||
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Offers relatively fresh fish pie and a sympathetic ear. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Income: +2 Residents gain bonus income from Pub. Bonus Supply Residences with the Pub need fulfilled, are provided with Church |
Expedition Bonus Diplomacy: +20 Force: +15 |
Headmistress Rare | ||
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Encourages the lovely little children through practical learning. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Income: +2 Residents gain bonus income from School. Chance of Illness: -20% |
Expedition Bonus Diplomacy: +15 |
Huge Alcohol Crate Rare | ||
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The end of the revolution party! | ||
Equipped in Town Hall Affects Residences when activated |
When activated Happiness +5 Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +2 Medicine: +2 |
Ice Maker Rare DLC Required
The Passage | ||
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Old N8 grew tired of having to go to an underground cave every time he needed rocks for his whiskey. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +3 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum, Coffee. Bonus Income: +3 Residents gain bonus income from Beer, Schnapps, Champagne, Rum, Coffee. |
Expedition Bonus Medicine: +10 Crafting Cost 10 Lost Expedition Scrap 5 Glass |
Source: crafting at Old Nate's workshop in the Arctic |
Iconography of the Human Mind Rare DLC Required
The Anarchist | ||
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The mysterious waves emanating from this poster mean mind control, at a cost. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -15% Chance of Riots: -50% |
Expedition Bonus Diplomacy: +15 |
Lax Water Treatment Law Rare | ||
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Water is water, there shall be no complaint! | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +25% Chance of Illness: +20% |
Major Income Tax Amendment Rare | ||
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Nobody enjoys paying tax, even less now. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -3 Income per house: +25% |
Mandatory Mass Law Rare | ||
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Everyone goes to mass; everyone falls asleep. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -2 Residents gain bonus happiness from Church, Chapel. Reduced Needs: 40% Residents consume 40% less Church, Chapel |
Moderate Alcohol Tax Rare | ||
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Clamping down on corks and bottletops. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -2 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: +6 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Moderation Act Rare | ||
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There is no place for hard liquor in civilised society! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -3 Reduced Needs: 30% Residents consume 30% less Rum, Beer, Schnapps, Champagne |
Mystery Vending Box Rare DLC Required
Sunken Treasures | ||
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Cruiikk... Tchin... Chikachak... Ping! | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +15% |
Crafting Cost 15 Scrap 10 Timber 10 Canned Food |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Nate's Experimental Illuminations Rare DLC Required
Sunken Treasures | ||
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These modified fireworks are certainly going to excite in one way or another... | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 Attractiveness: +1 |
Crafting Cost 10 Scrap 10 Wool 5 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
On the Inferior Nature of Women Rare | ||
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A man argues very loudly that women are inferior, and all the other men believe it. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Workforce: -10% Chance of Riots: +20% |
Popular People's Court Rare DLC Required
The Anarchist | ||
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Disputes should be solved in a transparent trial conducted by victims and peers, not buried and obscured under the bureaucracy of evil governments! | ||
Equipped in Town Hall Affects Residences |
Effects Chance of Riots: -40% |
Postal Banker Rare | ||
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Some folk can't reach a bank, so she's not as mad as she sounds. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from Bank. Bonus Income: +5 Residents gain bonus income from Bank. |
Expedition Bonus Diplomacy: +15 |
Queen's Birthday Decree Rare | ||
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The Queen has given herself yet another birthday! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Workforce: -10% |
RefridgerN8r Rare DLC Required
The Passage | ||
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Nate was vexed to find the yak milk butter in his larder had turned a rancid orange, and knew something must be done. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +2 Residents gain bonus happiness from Bread, Fish, Beer, Canned Food, Schnapps, Sausages, Champagne, Rum, Chocolate, Coffee, Fried Plantains, Tortillas. Bonus Income: +2 Residents gain bonus income from Bread, Fish, Beer, Canned Food, Schnapps, Sausages, Champagne, Rum, Chocolate, Coffee, Fried Plantains, Tortillas. |
Expedition Bonus Crafting: +25 Crafting Cost 5 Gas 10 Lost Expedition Scrap |
Source: crafting at Old Nate's workshop in the Arctic |
Right of Protest Act Rare | ||
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Your people may ask open questions about your leadership. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Chance of Riots: +20% |
Rioter Immunity Act Rare | ||
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There's now a reward for those who will hand themselves in. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -10% Chance of Riots: -40% |
Secularised Bylaws Rare | ||
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Religion is partially separated from daily life. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Chance of Riots: +20% |
Statutory Twelve Hour Day Act Rare | ||
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Greatly extends working hours, with disgruntlement. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -3 Workforce: +30% |
Tax Reduction Legislation Rare | ||
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When passed, a hundred brows are mopped of sweat. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Income per house: -10% |
Very Senior Lecturer Rare | ||
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Her stern tone only demonstrates the seriousness of the subject. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Supply Residences with the University need fulfilled, are provided with Variety Theatre Workforce: +15% |
Expedition Bonus Diplomacy: +30 Medicine: +10 Trait: Archaeologist |
Waste Treatment Act Rare | ||
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Water doesn't necessarily have to travel through lead piping! | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -10% Chance of Illness: -40% |
A Mighty Martial Law Declaration Epic | ||
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We hereby decree this province to be under martial law, until such time as proper peace and civility return! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -3 Chance of Riots: -60% |
Arch-Archbishop Archibald Epic | ||
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His sermons on a life of moderation are sometimes very convincing indeed. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Supply Residences with the Church need fulfilled, are provided with Schnapps, Pub, Beer Impact of working conditions: -35% |
Expedition Bonus Faith:+40 Force: +20 Trait: Hypnotist |
Arthur Ramshackle's Grand Reservoir Plans Epic | ||
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Ramshackle's plans for newer and larger reservoirs of water will help with the early prevention of fire. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -15% Chance of Fire: -60% |
Assembly Hall of Blissful Joy and Tireless Labour Epic DLC Required
The Anarchist | ||
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A wondrous sanctum that only its most committed adherents know the true value of! It is here that great lectures are given by the hard-working — the experts on how to be free! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Chance of Riots: -60% |
Bente Jorgensen's Perfectly Paid Vacations Act Epic | ||
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"I get paid to go on expeditions all the time, so it's only fair that it's the same for everyone else." | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Workforce: -15% |
Brasserie Patron Mertens Epic | ||
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None ever pass from his establishment without supremely contented grins. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Supply Residences with the Pub need fulfilled, are provided with Sausages, Bread, Beer, Church |
Expedition Bonus Diplomacy: +25 Navigation: +15 |
Caprice Ltd, The Monopoly On Local Construction Epic | ||
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Your building company on the sly, keeping construction prices as low as your standards... | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +40% Chance of Fire: +30% |
Captains Of Industry, Vol XXXI Epic | ||
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The one edition of the journal every aspiring industrialist must own. "Progress always comes at a cost," reads the introduction to the brutal collection of articles, "make sure it is never you that pays the price." | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +40% Workforce: +40% Chance of Illness: +60% |
Dr. Mercier's Anarchy Poster Epic DLC Required
The Anarchist | ||
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No one would dare contradict the leader, even though he rejects that title. It's far better to be seen as working hard for the community. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -20% Workforce: +25% Chance of Riots: -100% |
Expedition Bonus Diplomacy: +20 |
Elliot "Blitz", the Security Engineer Epic | ||
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Elliot's jokes lift the mood wherever he goes, and his improvements keep everyone's sticks on the ice. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Chance of Fire: -20% Chance of Illness: -20% Chance of Riots: -20% |
Expedition Bonus Crafting: +30 |
Ernest the Educator Epic | ||
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Ernest wants elite education for the elite, and the workhouse for the rest. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from School. Workforce: +10% |
Expedition Bonus Crafting: +20 |
George Smith's Statute of Universal Collaboration Epic | ||
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George believes that where there's a will, there's a way to negotiate people towards a better world. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -15% Chance of Riots: -60% |
Gordon the Master Grocer Epic | ||
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Gordon will fight hard for grocer representation wherever he goes. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +5 Provided Needs Residents are provided with Beer. |
Expedition Bonus Diplomacy: +20 |
Kiosk of Flighty Fortunes Epic DLC Required
Sunken Treasures | ||
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Wheeeeeeeeeeeeeeeeeeeeee! Pafazz! Ping! | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +20% |
Crafting Cost 20 Nice Scrap 15 Timber 10 Beer 10 Sausages |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Lady Hunt's Advice on Being A Patient Spouse Epic | ||
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"Be obedient, docile, and live in the shadow of your husband", appears to be the presiding lesson for the women of this century. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +18 Workforce: -15% Chance of Riots: +30% |
Lord Farquahar's Alcohol Tax Amendment Epic | ||
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Edelbert Farquahar argues rather irresponsibly for the pacification of the populace with pop. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +12 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: -3 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Lord Wainthrop's Booze Taxationations Most Severe! Epic | ||
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Lord Wainthrop counters that if the populace will voluntarily dull their minds, we may as well milk them for it! | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -3 Residents gain bonus happiness from Beer, Schnapps, Champagne, Rum. Bonus Income: +9 Residents gain bonus income from Beer, Schnapps, Champagne, Rum. |
Lucius' Long-Lost Doctrine of the Faith Epic | ||
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The Cardinal's terrifying power is resurrected in this document, which may convert even the most stubborn of sinners. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -4 Chance of Riots: -60% |
Malching's Back-to-Back Itinerary for Serfs Epic | ||
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Another of Carl's charitable proposals, this one seeking to keep people in the workplace all day, every day. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -4 Workforce: +50% |
Mercier's Separate Church and State Clause Epic | ||
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In Hugo's vision of society, the church and the state are entirely separate. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Chance of Riots: +30% |
Miles the Master Butler Epic | ||
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Miles decants the drinks of his raucous masters, the epitome of discretion. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Chance of Riots: -30% |
Expedition Bonus Force: +20 Medicine: +20 |
Millicent's Manifesto of the Suffragette Epic | ||
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"All citizens, including women, should be equally able to vote, and take employment on the grounds of individual merit." | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +18 Workforce: +15% Chance of Riots: -30% |
Miserable Max's Brutal Tax Legislation Epic | ||
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Max dwells in a deep vault, and will only converse in the language of nickel on the subject of percentage values. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -4 Income per house: +40% |
Mr. Slippery's Splendiferous Sewage Proposal Epic | ||
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Having been through every part of the city's antiquated sewage system, Mr. Slippery knows where best to invest. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: -15% Chance of Illness: -60% |
Mrs. Beetle's Repulsive Law on Pestilence Epic | ||
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Under Beetle's law, pest control is no longer included, but instead becomes a bespoke and costly service. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +40% Chance of Illness: +30% |
Mrs. O'Mara's Marvellous Tax Relief Regulations Epic | ||
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Beryl made this proposal - but only, of course, because she'd heard the terrible plight of the poor. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Income per house: -15% |
Ms. Amelia's Essential Prohibition Measures Epic | ||
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The manufacture, sale and transportation of intoxicating liquors shall henceforth be prohibited! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: -4 Reduced Needs: 40% Residents consume 40% less Rum, Beer, Schnapps, Champagne |
Nate's Magically Morphomatic Rockets Epic DLC Required
Sunken Treasures | ||
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A highly experimental batch of fireworks, likely to cause pleasure and pain in equal measure. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +7 Attractiveness: +1 |
Crafting Cost 10 Nice Scrap 15 Wool 5 Dynamite 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Patriarch Grigor's Calendar of Holy Days Epic | ||
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With Grigor's formidable ecumenical calendar, every day seems to be some sort of church day. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: -3 Residents gain bonus happiness from Church, Chapel. Reduced Needs: 60% Residents consume 60% less Church, Chapel |
Patriarchy, the Root of Class Struggle Epic DLC Required
The Anarchist | ||
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A passionate vindication of Marxist ideas with a focus on gender inequality in society. Likely to help the angry feel their voice is finally being heard. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Workforce: -20% Chance of Riots: -100% |
The Historical Sophisms of the Doctrinaire School of Communism Epic DLC Required
The Anarchist | ||
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A damning critique of government, religion and technocracies. This lengthy essay relishes presenting capital, the state and God as prime targets for the popular revolution. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +15 Income per house: -15% Workforce: +40% |
The Pulltoddle Freedom of Assembly Act Epic | ||
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Vox Populi, Vox Dei! May the people gather together and fight for that in which they believe! | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +12 Chance of Riots: +30% |
Vicente's Informant Epic | ||
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To fight revolutionary thoughts, you have to understand what provokes them. Vicente's insider will be sure to find out. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +8 Chance of Riots: -40% |
Expedition Bonus Diplomacy: +10 Hunting: +20 Navigation: +5 |
Available from Admiral Vicente Silva quest: A Gap in the Armour 4 — Mushing the Movement |
Aristelia Bataille, of the "Novelty Store" Legendary | ||
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Aristelia enjoyed arranging things into their different boxes as a child; now she sorts them by produce. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Provided Needs Residents are provided with Champagne. |
Expedition Bonus Diplomacy: +25 |
Fernando de Faro, Coffee-Lover and All-Round Cad Legendary DLC Required
Sunken Treasures | ||
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Joined after you helped the Queen at Trelawney. Fernando used to make Vasco's morning coffee, but King João put paid to that. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Provided Needs Residents are provided with Coffee. |
Expedition Bonus Diplomacy: +50 |
Available from The Queen quest: The Great Exhibition Unique: you can have only one such item in the game |
Franck von Lewenstein, Warmest of Hosts Legendary | ||
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If his bewildering selection of beers and broths provide insufficient music, Lewenstein shall summon his musicians! | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from Pub. Bonus Income: +5 Residents gain bonus income from Pub. Bonus Supply Residences with the Pub need fulfilled, are provided with Beer |
Expedition Bonus Diplomacy: +30 Hunting: +25 |
Hilarious Helium Party Balloon Pump Legendary DLC Required
The Passage | ||
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There are new ways to have fun now we have a better understanding of the noble gases. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Income per house: +10% Workforce: +20% |
Expedition Bonus Medicine: +25 Crafting Cost 20 Gas 50 Lost Expedition Scrap 5 Sugar 10 Caoutchouc |
Source: crafting at Old Nate's workshop in the Arctic |
Joseph Beaumont, Historic Society Founder Legendary | ||
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Beaumont famously declined to invite Carl von Malching to his newly-established member's club for socialites. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Income: +5 Residents gain bonus income from Members Club. Bonus Supply Residences with the Members Club need fulfilled, are provided with Cigars |
Expedition Bonus Force: +25 Medicine: +25 |
Pope Lucius I, "The Rejuvenator" Legendary | ||
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The Pope has redefined the position of the church, so it may safely navigate the confusion of the modern age. | ||
Equipped in Town Hall Affects Residences |
Effects Impact of working conditions: -50% Happiness: +10 Bonus Supply Residences with the Church need fulfilled, are provided with Rum |
Expedition Bonus Diplomacy: +30 Faith:+50 Trait: Hypnotist |
Prof. Iwa Ebashi, Pioneer of the Radioactive Legendary | ||
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Ebashi has revealed a reality previously invisible to human eyes, changing physics, chemistry and medicine forever. | ||
Equipped in Town Hall Affects Residences |
Effects Bonus Happiness: +5 Residents gain bonus happiness from University. Bonus Income: +5 Residents gain bonus income from University. Chance of Illness: -50% |
Expedition Bonus Diplomacy: +50 Medicine: +30 |
Serendipitous Tombola of Inexplicable Curiosity Legendary DLC Required
Sunken Treasures | ||
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ScrimindolobaladolobaladoloBOOM-Bap-Scwizz-Schnarf...chug chug chug... chug chug chug... ...burp. | ||
Equipped in Town Hall Affects Residences |
Effects Income per house: +30% |
Crafting Cost 20 Special Scrap 10 Beer 15 Wood Veneers 10 Rum |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Sgt. Nicolas Gabriel, the Over-Achiever Legendary | ||
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He's pretty sure he knows right from wrong, and he sees wrong every which way he turns. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Income per house: +10% Chance of Riots: -50% |
Expedition Bonus Diplomacy: +25 Force: +55 |
The "Bish Bang Bibbly" Experimental Display Legendary DLC Required
Sunken Treasures | ||
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If they're anything like the batch Nate prepped for the late King's Golden Jubilee, this shall be a night to glow long in the memory. | ||
Equipped in Town Hall Affects Residences |
Effects Happiness: +10 Attractiveness: +1 |
Crafting Cost 10 Special Scrap 5 Dynamite 5 Copper 10 Saltpetre |
Source: crafting at Old Nate's workshop in Cape Trelawney |