Provides a public service for your residents.
Pub is a Public Service building, which fulfills the luxury need for residences of two population tiers in Old World (and Cape Trelawney):
Farmers and
Workers.
Need fulfilment[]
Like every public building the pub can affect only those buildings which are connected to it by roads and are placed within its range. The strength of its effects is based on the street distance between the affected building and the pub. Its full range (dark green) is 28 tiles for
dirt roads and 41 for
paved streets. Its max range (light green) is 58 tiles for dirt roads and 86 for paved streets.
When
Farmer Residences are in the full range of the pub, each of them gains 12 happiness and generates more income depending on game settings:
- high income: +1.5 coins per minute per residence
- medium income: +1.35 coins per minute per residence
- low income: +1.2 coins per minute per residence
When
Worker Residences are in the full range of the pub, each of them gains 6 happiness and generates more income depending on game settings:
- high income: +3 coins per minute per residence
- medium income: +2.7 coins per minute per residence
- low income: +2.4 coins per minute per residence
When residences are outside of the full range but inside the max range they gain less happiness and generate less income based on the street distance from the pub.
Items[]
Some items when equipped in town halls can have an impact on pubs.
Items specific for pubs[]
Uncommon | ||
|---|---|---|
| Keeps people indoors in the wee hours of the morning. | ||
Affects |
Effects Maintenance Cost: -10% Range: -5% |
|
Uncommon | ||
|---|---|---|
| A fool is coming to town. | ||
Affects |
Effects Maintenance Cost: +5% Attractiveness: +5 |
|
Uncommon | ||
|---|---|---|
| A stew and a brew. Excuse the roaches. | ||
Affects Pubs |
Effects Range: +12% |
Expedition Bonus |
Uncommon | ||
|---|---|---|
| The Church permits establishments to stay open longer. | ||
Affects |
Effects Maintenance Cost: +5% Range: +15% |
|
Rare | ||
|---|---|---|
| Keeps people indoors in the evenings, and saves a few pennies. | ||
Affects |
Effects Maintenance Cost: -25% Range: -10% |
|
Rare | ||
|---|---|---|
| A virtuoso is coming to town. | ||
Affects |
Effects Maintenance Cost: +10% Attractiveness: +7 |
|
Rare | ||
|---|---|---|
| The Church permits saturnalian establishments to open on a Sunday. | ||
Affects |
Effects Maintenance Cost: +10% Range: +25% |
|
Epic | ||
|---|---|---|
| Archbishop Stipwick insists people entertain themselves at home, in order to save both their blushes, and the exchequer. | ||
Affects |
Effects Maintenance Cost: -50% Range: -15% |
|
Epic | ||
|---|---|---|
| A stage dance spectacular is coming to town to captivate the crowds! | ||
Affects |
Effects Maintenance Cost: +15% Attractiveness: +10 |
|
Epic | ||
|---|---|---|
| Lord Timothy argues that houses of good cheer should be able to open all night, for his personal benefit. | ||
Affects |
Effects Maintenance Cost: +15% Range: +35% |
|
Epic DLC Required
The Passage | ||
|---|---|---|
| Old Nate spends his free time playing billiards against a version of himself, commentating every play. | ||
Affects |
Effects Maintenance Cost: -50% Range: +35% Attractiveness: +5 |
Expedition Bonus Crafting Cost |
| Source: crafting at Old Nate's workshop in the Arctic | ||
Epic | ||
|---|---|---|
| Willie was close to tears when he presented this to you. Actually, he was sobbing his heart out. | ||
Affects |
Effects Maintenance Cost: +15% Range: +35% |
Expedition Bonus |
| Available from Willie Wibblesock quest: A Ghostly Encounter 5 — After-Images Remain | ||
Items that affect all public services[]
Uncommon | ||
|---|---|---|
| No-one is ever very helpful around lunchtime. | ||
Affects Public Services |
Effects Maintenance Cost: -10% Range: -5% |
|
Uncommon | ||
|---|---|---|
| Better maintains your roads. | ||
Affects Public Services |
Effects Maintenance Cost: +5% Range: +15% |
|
Rare | ||
|---|---|---|
| Provide maps of every city district to improve logistics. | ||
Affects Public Services |
Effects Maintenance Cost: +10% Range: +25% |
|
Rare | ||
|---|---|---|
| Don't try to interrupt them during siesta time. | ||
Affects Public Services |
Effects Maintenance Cost: -25% Range: -10% |
|
Epic | ||
|---|---|---|
| Lord Eagerly thinks everyone should take more days off, if only because it means paying the blighters less! | ||
Affects Public Services |
Effects Maintenance Cost: -50% Range: -15% |
|
Epic | ||
|---|---|---|
| Everybody knows where to go now, thanks to Mssr. Fontaine's super signage! | ||
Affects Public Services |
Effects Maintenance Cost: +15% Range: +35% |
|
Items that affect all buildings[]
Common | ||
|---|---|---|
| Keeps the doctor away. | ||
Affects All Buildings when activated |
When activated Chance of Illness -40% Duration:50:00Destroyed after use |
Expedition Bonus |
Common | ||
|---|---|---|
| Foam party! | ||
Affects All Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus |
Uncommon | ||
|---|---|---|
| Its secret was a mouldy petri dish! | ||
Affects All Buildings when activated |
When activated Chance of Illness -60% Duration:01:20:00Destroyed after use |
Expedition Bonus |
Uncommon | ||
|---|---|---|
| A cocktail from your kitchen cupboard. | ||
Affects All Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus |
Rare | ||
|---|---|---|
| A marvellous and most modern vapouriser! | ||
Affects All Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus |