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Fights riots in its influence radius. Can mobilise additional special units if required.

Police Station is an Emergency Service building which fights riots in its influence range while also lowering the chance of riots within a very small area around it. It can be built in the Old World (and Cape Trelawney), the New World and Enbesa.

In Anno 1800 riots can occur not only in residential areas but also in production districts. Building police stations near production buildings should be considered especially when applying harsh working conditions.

Police station has a limited range which is based on the street distance between the affected building and the police station. Its range is 48 tiles for dirt roads and 71 for paved streets.

After constructing a police station it takes exactly one minute to train policemen, only after this time the police station will be able to send out units to fight riots. Every time a police station is built or relocated, one minute has to pass before the building is operational.

With New World Rising DLC icon New World Rising DLC after reaching 4000 Artistas Artistas the police stations in Old World and New World can be upgraded to Police Headquarters Police Headquarters.

Mobilisation[]

Like in case of other emergency services it is possible to mobilise additional units if the happiness and amount of population is high enough (on the specific island, not globally):

  • 1 unit if happiness value is +10 or higher, and population is at least 100
  • 2 units if happiness value is +30 or higher, and population is at least 200
  • 3 units if happiness value is +50 or higher, and population is at least 300

Mobilisation has a two minute cooldown.

Items[]

Some items when equipped in town halls can have an impact on police stations.

Items specific for police stations[]

InspectorInspector
Uncommon
Is keeping her eye on you.
Town Hall Equipped in Town Hall

Affects Police Stations
Police Station Police Station
Police Headquarters Police Headquarters
Effects
Maintenance Cost: -100%
Expedition Bonus
ExpeditionForce Force: +25
SuperintendentSuperintendent
Rare
Makes sure the police service gets the respect they deserve.
Town Hall Equipped in Town Hall

Affects Police Stations
Police Station Police Station
Police Headquarters Police Headquarters
Effects
Enforcement Speed: +50%
Unit Movement Speed: +10%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +5
ExpeditionForce Force: +35
Chief Superintendent CliffordChief Superintendent Clifford
Epic
Horace Clifford is a belter of an interrogator, who grabs the bull by the horns.
Town Hall Equipped in Town Hall

Affects Police Stations
Police Station Police Station
Police Headquarters Police Headquarters
Effects
Police Officers: +1
Unit Movement Speed: +15%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +15
ExpeditionForce Force: +45
Sir Charles Rafferty, Metropolitan CommissionerSir Charles Rafferty, Metropolitan Commissioner
Legendary
Kneeling before the Queen, Rafferty said modestly, "I simply did what I thought was right, Your Majesty."
Town Hall Equipped in Town Hall

Affects Police Stations
Police Station Police Station
Police Headquarters Police Headquarters
Effects
Police Officers: +1
Enforcement Speed: +70%
Mobilise Requirement: -10
Reduces the happiness required to call the Neighbourhood Watch
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +25
ExpeditionForce Force: +55
Trait: Hypnotist

Items that affect all buildings[]

AntisepticsAntiseptics
Common
Keeps the doctor away.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine Medicine: +4
Foam ExtinguisherFoam Extinguisher
Common
Foam party!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +1
PenicillinPenicillin
Uncommon
Its secret was a mouldy petri dish!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine Medicine: +6
Soda-Acid ExtinguisherSoda-Acid Extinguisher
Uncommon
A cocktail from your kitchen cupboard.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +2
CTC ExtinguisherCTC Extinguisher
Rare
A marvellous and most modern vapouriser!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -90%
Duration:02:00:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +3


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