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Anno 1800 Wiki
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There are two Pirate factions that terrorise the seas of the Old World and the New World, respectively:

Both occupy a special, heavily fortified island each, provided they were not disabled at game start. The player or expanding AI may attack said island, and - if successful in their siege - temporarily evict them from the session. Alternatively, the player may sign diplomatic agreements with either one or both Pirates, which opens up the option to trade with the pirates and to purchase Special Ships.

Pirate Ships

While not only selling these Special Ships, both Pirate factions will scour the seas with Special Pirate Ships, which are variants of existing Sailing and Steam vessels:

These ships are innately moving faster and reloading their guns faster than their normal counterparts. The player can buy them from either of the Pirates once they have struck a Trade Agreement, or construct them themselves after acquiring the specific Specialist(s).