Perfumes are a Consumer Good, available in
New World Rising. They are consumed by four different population tiers: As a basic need of
Artistas; and as a lifestyle need of
Artisans,
Investors, and
Tourists. By default, they can be produced only in the New World.
Usage[]
Basic need[]
Perfumes fulfill a basic need of
Artistas.
| Consumption | Influx | Income | |
|---|---|---|---|
| 0.000833333 | 3 | +35/+31.5/+28 | |
| 0.0018749993 | 3 | +78.75/+70.875/+63 |
Lifestyle need[]
Perfumes fulfill a lifestyle need of
Artisans,
Investors, and
Tourists.
| Consumption | Influx | Income | |
|---|---|---|---|
| 0.000125 | 4 | +12/+10.8/+9.6 | |
| 0.0002083333 | 7 | +11.25/+10.125/+9 | |
| 0.0009583333 | 26 | +175/+157.5/+140 |
Expeditions[]
Perfumes can be used during expeditions, they grant 5 bonus morale per 50 tons.
Trade[]
Perfumes can be passively sold for 4360
or purchased for 10900
per ton. No neutral trader buys or sells Perfumes for a special price.
Production[]
Perfumes are produced in a
Perfume Mixer from
Orchid,
Ethanol and
Coconut Oil. Perfumes are involved in the following production chains:
Perfumes[]
Supplies:
• 80
Artistas Residences (up to 3200
Artistas)