The New World is the second playable region in Anno 1800, which is based on South America in the 19th century. This region can be unlocked after completing a discovery expedition, which is available as soon as first Artisans Artisans move into your cities. The main role of the New World is to support the Old World population with required resources.

As every region, the New World consists of multiple handcrafted islands of varying sizes, fertilities and resources. Islands characteristics and arrangement depends on game settings chosen when creating the game.

Besides yourself and other expanding players (either AI or human) also neutral trader Isabel Sarmento and pirate Jean La Fortune can be located in this region. They settle separate special islands.


Population in the New World is divided into two tiers:


Almost all needs of the New World population focus on goods produced on crop and animal farms. Some resources aren't used in the New World but can be transported to the European regions to turn them into advanced goods used by Artisans Artisans, Engineers Engineers and Investors Investors.

Final products which can be produced in the New World are:



Relation with other regions

There are several goods which are produced in the New World but are (also) required in the Old World:

  • Cotton fabric Cotton fabric (for Fur Coats fur coats)
  • Rum Rum
  • Coffee Coffee
  • Gold Ore Gold ore (for Pocket watch pocket watches and Jewelry jewellery)
  • Oil Oil (for Oil Power Plant power plants)
  • Caoutchouc Caoutchouc (for High wheeler penny farthings and Steam carriages steam carriages)
  • Pearls Pearls (for Jewelry jewellery)
  • Cigars Cigars
  • Chocolate Chocolate

Some goods which are produced in the Old World are also required in the New World:

  • Steel beams Steel beams, Windows windows, Reinforced concrete reinforced concrete and Weapons weapons as construction materials
  • Sewing machines Sewing machines
  • Beer Beer
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