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Population needs in Old World and New World are divided into two categories: basic needs and luxury needs.

Population needs in The Arctic work differently and are instead, divided into basic needs and heat.

Fulfilling basic needs increases the number of inhabitants in each house. Houses have to be full in order to advance to higher population tiers.

Fulfilling luxury needs in Old and New World makes the population pay higher taxes and raises happiness.

Fulfilling heat - the need to stay warm - in The Arctics will also make the Arctic population pay higher taxes, but instead of raising happiness, this will help prevent outbreaks of the Arctic Flu.

For a detail overview of the profitability of each of the consumer goods listed here, see this page.


Table of needs

What do the columns mean?
Need The need of this row.
Consumption The amount of goods each residence of this tier consumes every second.
Supply The number of residences of this tier that will consume one (1) of this good each minute, based on the listed Consumption figure.
Influx The amount of people moving into each house of this tier due to fulfilling this need.
Happiness The increase in happiness due to fulfilling this need.
Income The increase in income due to fulfilling this need. These numbers indicate how much one residence will pay you on various income settings (high/medium/low income).
Population requirement The required amount of inhabitants of this tier to have access to this need.

Old World

Farmers needs

Farmers Farmers' Needs
Need Consumption Supply Influx Happiness Income Population Requirement
Basic Needs: MarketplaceMarketplace 5 -
FishFish 0,0004166667 40 3 - +1/+1/+1 50
Work clothesWork Clothes 0,000512821 32.5 2 - +3/+3/+3 150
Luxury Needs: SchnappsSchnapps 0,000555556 30 - 8 +3/+3/+3 100
PubPub - 12 +1/+1/+1 150

Workers needs

Workers Workers' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: MarketplaceMarket 5 -
FishFish 0,0008333334 20 3 - +2/+2/+2
Work clothesWork Clothes 0,001025642 ~16.25 2 - +7/+7/+6
SausagesSausages 0,000333334 ~50 3 - +5/+4/+4 1
BreadBread 0,00030303 ~55 3 - +5/+4/+4 150
SoapSoap 0,000138889 120 2 - +5/+4/+4 300
SchoolSchool 2 - 750
Luxury Needs: SchnappsSchnapps 0,001111112 15 - 4 +7/+7/+6
PubPub - 6 +3/+3/+2
ChurchChurch - 7 150
BeerBeer 0,00025641 ~65 - 3 +12/+11/+10 500

Artisans needs

Artisans Artisans' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: SausagesSausages 0,000666667 25 6 - +15/+13/+12
BreadBread 0,000606061 27.5 6 - +15/+13/+12
SoapSoap 0,000277778 60 4 - +15/+13/+12
SchoolSchool 4 -
Canned foodCanned Food 0,00017094 ~97.5 4 - +7/+7/+6 1
Sewing machinesSewing Machines 0,00047619 35 2 - +15/+13/+12 250
Fur CoatsFur Coats 0,000444444 37.5 2 - +22/+20/+18 900
UniversityUniversity 2 - 1500
Luxury Needs: ChurchChurch - 7
BeerBeer 0,000512821 32.5 - 3 +37/+34/+30
Variety theatreVariety Theatre - 6 +7/+7/+6 250
RumRum 0,000952381 17.5 - 4 +18/+17/+15 500

Engineers needs

Engineers Engineers' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Canned foodCanned Food 0,00034188 48.75 12 - +20/+18/+16
Sewing machinesSewing Machines 0,000952381 17.5 6 - +40/+36/+32
Fur CoatsFur Coats 0,000888889 18.75 6 - +60/+54/+48
UniversityUniversity 6 -
GlassesGlasses 0,000148148 112.5 4 - +25/+23/+20 1
CoffeeCoffee 0,000784314 21.25 2 - +20/+18/+16 1000
Oil Power PlantElectricity 2 - 1750
Light bulbLight Bulbs 0,000208333 ~80 2 - +35/+32/+28 1750
Luxury Needs: Variety theatreVariety Theatre - 6 +10/+9/+8
RumRum 0,001904762 8.75 - 4 +50/+45/+40
High wheelerPenny Farthings 0,000416667 40 - 5 +35/+32/+28 500
Pocket watchPocket Watches 0,000130719 127.5 - 3 +45/+41/+36 1000
BankBank - 2 +50/+45/+40 3000

Investors needs

Investors Investors' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: GlassesGlasses 0,000296296 ~56.25 16 - +62/+56/+50
CoffeeCoffee 0,001568627 10.625 8 - +50/+45/+40
Oil Power PlantElectricity 8 -
Light bulbLight Bulbs 0,000416667 40 8 - +87/+79/+70
ChampagneChampagne 0,000392 ~42.5 2 - +31/+28/+25 1
CigarsCigars 0,00037037 45 2 - +31/+28/+25 750
ChocolateChocolate 0,000888889 18.75 2 - +31/+28/+25 1750
Steam carriagesSteam Carriages 0,000111111 150 4 - +187/+169/+150 5000
Luxury Needs: High wheelerPenny Farthings 0,000833333 20 - 4 +87/+79/+70
Pocket watchPocket Watches 0,000261438 63.75 - 3 +112/+101/+90
BankBank - 2 +125/+113/+100
Members clubMembers Club - 5 +31/+28/+25 750
JewelryJewellery 0,000350877 47.5 - 2 +156/+141/+125 1750
GramophoneGramophones 0,0000877 ~190 - 4 +93/+84/+75 3000

Old World Goods Consumption Summary

All the consumption values listed are number of houses supplied by one supply chain, from Production chains.

Old World Goods Consumption
Farmers
Workers
Artisans
Engineers
Investors
Fish 80 40 - - -
Work Clothes 65 32.5 - - -
Schnapps 60 30 - - -
Sausages - 50 25 - -
Bread - 110 55 - -
Soap - 240 120 - -
Beer - 130 65 - -
Canned Food - - 390 195 -
Sewing Machines - - 140 70 -
Fur Coats - - 75 37.5 -
Rum - - 70 35 -
Glasses - - - 225 112.5
Coffee - - - 42.5 21.25
Light Bulbs - - - 320 160
Penny Farthings - - - 160 80
Pocket Watches - - - 510 255
Champagne - - - - 85
Cigars - - - - 180
Chocolate - - - - 37.5
Steam Carriages - - - - 600
Jewellery - - - - 190
Gramophones - - - - 760

New World

Jornaleros needs

Jornaleros Jornaleros' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: MarketplaceMarket 5 -
Fried plantainsFried Plantains 0,00047619 35 3 - +3/+3/+2 50
PonchoPonchos 0,000416667 40 2 - +3/+3/+2 200
Luxury Needs: RumRum 0,000238095 ~70 - 6 +3/+3/+2 100
ChurchChapel - 14 300

Obreros needs

Obreros Obreros' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: MarketplaceMarket 5 -
Fried plantainsFried Plantains 0,000952381 17.5 3 - +6/+6/+5
PonchoPonchos 0,000833333 20 2 - +6/+6/+5
TortillaTortillas 0,00047619 35 4 - +2/+2/+2 1
CoffeeCoffee 0,000196079 ~85 2 - +2/+2/+2 300
Bowler hatsBowler Hats 0,000444444 37.5 2 - +2/+2/+2 600
Sewing machinesSewing Machines 0,000416667 40 2 - +6/+?/+5 1000
Luxury Needs: RumRum 0,000476191 35 - 3 +6/+6/+5
ChurchChapel - 7
Boxing ArenaBoxing Arena - 4 +2/+2/+2 300
BeerBeer 0,000444444 37.5 - 4 +7/+7/+6 600
CigarsCigars 0,000185185 ~90 - 2 +8/+?/+7 1000

The Arctic

Explorer needs

Explorers Explorer's Needs
Need Consumption Influx Heat Income Population requirement
Basic Needs: CanteenCanteen 4 - +2/?/+2
PemmicanPemmican 0,0002 3 - +4/?/+4 100
Oil LampsOil Lamps 0,0001 3 - +7/?/+7 500
Heat Needs: HeaterHeater - 32
Sleeping BagsSleeping Bags 0,00015 - 16 +5/?/+5 250
SchnappsSchnapps 0,00025 12 +3/?/+3 500

Technician's needs

Technicians Technician's Needs
Need Consumption Influx Heat Income Population requirement
Basic Needs: CanteenCanteen 4 - +4/?/+4
PemmicanPemmican 0,0004 3 - +9/?/+8
Oil LampsOil Lamps 0,0002 3 - +15/?/+14
Post OfficePost Office 3 - +6/?/+6 100
Canned foodCanned Food 0,0002 3 - +11/?/+10 300
Husky SledsHusky Sleds 0,0003 4 - +18/?/+16 750
Heat Needs: HeaterHeater - 32 -
Sleeping BagsSleeping Bags 0,0003 - 8 +11/?/+10
SchnappsSchnapps 0,0005 - 6 +7/?/+7
ParkasParkas 0,0004 - 8 +10/?/+9 300
CoffeeCoffee 0,0004 - 6 +13/?/+12 750

Calculators

There are a number of calculators available to help you calculate the needs of your population and how many production buildings you will need to satisfy them, you can find an overview of all available calculators here.

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