Population needs in Old World and New World are divided into two categories: basic needs and luxury needs.

Population needs in The Arctic work differently and are instead, divided into basic needs and heat.

Fulfilling basic needs increases the number of inhabitants in each house. Houses have to be full in order to advance to higher population tiers.

Fulfilling luxury needs in Old and New World makes the population pay higher taxes and raises happiness.

Fulfilling heat - the need to stay warm - in The Arctics will also make the Arctic population pay higher taxes, but instead of raising happiness, this will help prevent outbreaks of the Arctic Flu.

For a detail overview of the profitability of each of the consumer goods listed here, see this page.


Table of needs

What do the columns mean?
Need The need of this row.
Consumption The amount of goods each residence of this tier consumes every second.
Supply The number of residences of this tier that will consume one (1) of this good each minute, based on the listed Consumption figure.
Influx The amount of people moving into each house of this tier due to fulfilling this need.
Happiness The increase in happiness due to fulfilling this need.
Income The increase in income due to fulfilling this need. These numbers indicate how much one residence will pay you on various income settings (high/medium/low income).
Population requirement The required amount of inhabitants of this tier to have access to this need.

Old World

Farmers needs

Farmers.png Farmers' Needs
Need Consumption Supply Influx Happiness Income Population Requirement
Basic Needs: Marketplace.pngMarketplace 5 -
Fish.pngFish 0,0004166667 40 3 - +1/+1/+1 50
Work clothes.pngWork Clothes 0,000512821 32.5 2 - +3/+3/+3 100
Luxury Needs: Schnapps.pngSchnapps 0,000555556 30 - 8 +3/+3/+3 100
Pub.pngPub - 12 +1/+1/+1 150

Workers needs

Workers.png Workers' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Marketplace.pngMarket 5 -
Fish.pngFish 0,0008333334 20 3 - +2/+2/+2
Work clothes.pngWork Clothes 0,001025642 ~16.25 2 - +7/+7/+6
Sausages.pngSausages 0,000333334 ~50 3 - +5/+4/+4 1
Bread.pngBread 0,00030303 ~55 3 - +5/+4/+4 150
Soap.pngSoap 0,000138889 120 2 - +5/+4/+4 300
School.pngSchool 2 - 750
Luxury Needs: Schnapps.pngSchnapps 0,001111112 15 - 4 +7/+7/+6
Pub.pngPub - 6 +3/+3/+2
Church.pngChurch - 7 150
Beer.pngBeer 0,00025641 ~65 - 3 +12/+11/+10 500

Artisans needs

Artisans.png Artisans' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Sausages.pngSausages 0,000666667 25 6 - +15/+13/+12
Bread.pngBread 0,000606061 27.5 6 - +15/+13/+12
Soap.pngSoap 0,000277778 60 4 - +15/+13/+12
School.pngSchool 4 -
Canned food.pngCanned Food 0,00017094 ~97.5 4 - +7/+7/+6 1
Sewing machines.pngSewing Machines 0,00047619 35 2 - +15/+13/+12 250
Fur Coats.pngFur Coats 0,000444444 37.5 2 - +22/+20/+18 900
University.pngUniversity 2 - 1500
Luxury Needs: Church.pngChurch - 7
Beer.pngBeer 0,000512821 32.5 - 3 +37/+34/+30
Variety theatre.pngVariety Theatre - 6 +7/+7/+6 250
Rum.pngRum 0,000952381 17.5 - 4 +18/+17/+15 500

Engineers needs

Engineers.png Engineers' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Canned food.pngCanned Food 0,00034188 48.75 12 - +20/+18/+16
Sewing machines.pngSewing Machines 0,000952381 17.5 6 - +40/+36/+32
Fur Coats.pngFur Coats 0,000888889 18.75 6 - +60/+54/+48
University.pngUniversity 6 -
Glasses.pngGlasses 0,000148148 112.5 4 - +25/+23/+20 1
Coffee.pngCoffee 0,000784314 21.25 2 - +20/+18/+16 1000
Oil Power Plant.pngElectricity 2 - 1750
Light bulb.pngLight Bulbs 0,000208333 ~80 2 - +35/+32/+28 1750
Luxury Needs: Variety theatre.pngVariety Theatre - 6 +10/+9/+8
Rum.pngRum 0,001904762 8.75 - 4 +50/+45/+40
High wheeler.pngPenny Farthings 0,000416667 40 - 5 +35/+32/+28 500
Pocket watch.pngPocket Watches 0,000130719 127.5 - 3 +45/+41/+36 1000
Bank.pngBank - 2 +50/+45/+40 3000

Investors needs

Investors.png Investors' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Glasses.pngGlasses 0,000296296 ~56.25 16 - +62/+56/+50
Coffee.pngCoffee 0,001568627 10.625 8 - +50/+45/+40
Oil Power Plant.pngElectricity 8 -
Light bulb.pngLight Bulbs 0,000416667 40 8 - +87/+79/+70
Champagne.pngChampagne 0,000392 ~42.5 2 - +31/+28/+25 1
Cigars.pngCigars 0,00037037 45 2 - +31/+28/+25 750
Chocolate.pngChocolate 0,000888889 18.75 2 - +31/+28/+25 1750
Steam carriages.pngSteam Carriages 0,000111111 150 4 - +187/+169/+150 5000
Luxury Needs: High wheeler.pngPenny Farthings 0,000833333 20 - 4 +87/+79/+70
Pocket watch.pngPocket Watches 0,000261438 63.75 - 3 +112/+101/+90
Bank.pngBank - 2 +125/+113/+100
Members club.pngMembers Club - 5 +31/+28/+25 750
Jewelry.pngJewellery 0,000350877 47.5 - 2 +156/+141/+125 1750
Gramophone.pngGramophones 0,0000877 ~190 - 4 +93/+84/+75 3000

Old World Goods Consumption Summary

All the consumption values listed are number of houses supplied by one supply chain, from Production chains.

Old World Goods Consumption
Farmers.png
Workers.png
Artisans.png
Engineers.png
Investors.png
Fish 80 40 - - -
Work Clothes 65 32.5 - - -
Schnapps 60 30 - - -
Sausages - 50 25 - -
Bread - 110 55 - -
Soap - 240 120 - -
Beer - 130 65 - -
Canned Food - - 390 195 -
Sewing Machines - - 140 70 -
Fur Coats - - 75 37.5 -
Rum - - 70 35 -
Glasses - - - 225 112.5
Coffee - - - 42.5 21.25
Light Bulbs - - - 320 160
Penny Farthings - - - 160 80
Pocket Watches - - - 510 255
Champagne - - - - 85
Cigars - - - - 180
Chocolate - - - - 37.5
Steam Carriages - - - - 600
Jewellery - - - - 190
Gramophones - - - - 760

New World

Jornaleros needs

Jornaleros.png Jornaleros' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Marketplace.pngMarket 5 -
Fried plantains.pngFried Plantains 0,00047619 35 3 - +3/+3/+2 50
Poncho.pngPonchos 0,000416667 40 2 - +3/+3/+2 200
Luxury Needs: Rum.pngRum 0,000238095 ~70 - 6 +3/+3/+2 100
Church.pngChapel - 14 300

Obreros needs

Obreros.png Obreros' Needs
Need Consumption Supply Influx Happiness Income Population requirement
Basic Needs: Marketplace.pngMarket 5 -
Fried plantains.pngFried Plantains 0,000952381 17.5 3 - +6/+6/+5
Poncho.pngPonchos 0,000833333 20 2 - +6/+6/+5
Tortilla.pngTortillas 0,00047619 35 4 - +2/+2/+2 1
Coffee.pngCoffee 0,000196079 ~85 2 - +2/+2/+2 300
Bowler hats.pngBowler Hats 0,000444444 37.5 2 - +2/+2/+2 600
Sewing machines.pngSewing Machines 0,000416667 40 2 - +6/+5/+5 1000
Luxury Needs: Rum.pngRum 0,000476191 35 - 3 +6/+6/+5
Church.pngChapel - 7
Boxing Arena.pngBoxing Arena - 4 +2/+2/+2 300
Beer.pngBeer 0,000444444 37.5 - 4 +7/+7/+6 600
Cigars.pngCigars 0,000185185 ~90 - 2 +8/+7/+7 1000

The Arctic

Explorer needs

Explorers.png Explorer's Needs
Need Consumption Influx Heat Income Population requirement
Basic Needs: Canteen.pngCanteen 4 - +2/+2/+2
Pemmican.pngPemmican 0,0002 3 - +4/+4/+4 100
Oil Lamps.pngOil Lamps 0,0001 3 - +7/+7/+7 500
Heat Needs: Heater.pngHeater - 32
Sleeping Bags.pngSleeping Bags 0,00015 - 16 +5/+5/+5 250
Schnapps.pngSchnapps 0,00025 12 +3/+3/+3 500

Technician's needs

Technicians.png Technician's Needs
Need Consumption Influx Heat Income Population requirement
Basic Needs: Canteen.pngCanteen 4 - +4/+4/+4
Pemmican.pngPemmican 0,0004 3 - +9/+9/+8
Oil Lamps.pngOil Lamps 0,0002 3 - +15/+15/+14
Post Office.pngPost Office 3 - +6/+6/+6 100
Canned food.pngCanned Food 0,0002 3 - +11/+11/+10 300
Husky Sleds.pngHusky Sleds 0,0003 4 - +18/+18/+16 750
Heat Needs: Heater.pngHeater - 32 -
Sleeping Bags.pngSleeping Bags 0,0003 - 8 +11/+11/+10
Schnapps.pngSchnapps 0,0005 - 6 +7/+7/+7
Parkas.pngParkas 0,0004 - 8 +10/+10/+9 300
Coffee.pngCoffee 0,0004 - 6 +13/+13/+12 750

Calculators

There are a number of calculators available to help you calculate the needs of your population and how many production buildings you will need to satisfy them, you can find an overview of all available calculators here.

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