Provides a public service for your residents.
Monastery is a Public Service building, which fulfills the luxury need for residences of one population tier in Enbesa: Elders. It requires Land of Lions DLC.
Need fulfilment[]
Like every public building the monastery can affect only those buildings which are connected to it by roads and are placed within its range. The strength of its effects is based on the street distance between the affected building and the monastery. Its full range (dark green) is 28 tiles for desert roads and 41 for paved streets. Its max range (light green) is 58 tiles for desert roads and 86 for paved streets.
When Elder Residences are in the full range of the monastery, each of them gains 3 happiness. When residences are outside of the full range but inside the max range they gain less happiness based on the street distance from the monastery. Unlike most luxury needs, fulfilling the monastery need does not increase the income generated by the residences.
Items[]
Some items when equipped in town halls can have an impact on monasteries.
Items specific for monasteries[]
Pater Dekama Uncommon DLC Required
Land of Lions | ||
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Seemingly an extremely popular faith leader among the elders in the city... | ||
Equipped in Town Hall Affects Monastery |
Effects Maintenance Cost: -20% Range: +12% |
Expedition Bonus Faith:+10 |
Hollow-Tree Drum Rare DLC Required
Land of Lions | ||
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For ceremonial use in the Enbesan Highlands. Made from a hollowed out tree trunk. | ||
Equipped in Town Hall Affects Monastery Musicians' Court |
Effects Range: +15% |
Expedition Bonus Diplomacy: +5 |
Drum of Selamawi Epic DLC Required
Land of Lions | ||
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A drum so large it requires four horse-drawn carts to move it, and when it is beaten can be heard fifty miles away! | ||
Equipped in Town Hall Affects Monastery Musicians' Court |
Effects Maintenance Cost: -50% Range: +17% |
Expedition Bonus Diplomacy: +30 |
Items that affect all public services[]
Noon Closure Act Uncommon | ||
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No-one is ever very helpful around lunchtime. | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: -10% Range: -5% |
Potholes Decree Uncommon | ||
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Better maintains your roads. | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: +5% Range: +15% |
City Map Act Rare | ||
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Provide maps of every city district to improve logistics. | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: +10% Range: +25% |
Early Closure Act Rare | ||
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Don't try to interrupt them during siesta time. | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: -25% Range: -10% |
Eagerly's Every-Fifth-Day-a-Half-Day Act Epic | ||
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Lord Eagerly thinks everyone should take more days off, if only because it means paying the blighters less! | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: -50% Range: -15% |
Mssr. Fontaine's Street Signage Solution Epic | ||
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Everybody knows where to go now, thanks to Mssr. Fontaine's super signage! | ||
Equipped in Town Hall Affects Public Services Bank Beach Boxing Arena Chapel Church Cinema Marketplace Members Club Monastery Musicians' Court Pub Radio Tower Samba School School University Variety Theatre |
Effects Maintenance Cost: +15% Range: +35% |
Items that affect all buildings[]
Antiseptics Common | ||
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Keeps the doctor away. | ||
Equipped in Town Hall Affects All Buildings when activated |
When activated Chance of Illness -40% Duration:50:00Destroyed after use |
Expedition Bonus Medicine: +4 |
Foam Extinguisher Common | ||
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Foam party! | ||
Equipped in Town Hall Affects All Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +1 |
Penicillin Uncommon | ||
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Its secret was a mouldy petri dish! | ||
Equipped in Town Hall Affects All Buildings when activated |
When activated Chance of Illness -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Medicine: +6 |
Soda-Acid Extinguisher Uncommon | ||
---|---|---|
A cocktail from your kitchen cupboard. | ||
Equipped in Town Hall Affects All Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +2 |
CTC Extinguisher Rare | ||
---|---|---|
A marvellous and most modern vapouriser! | ||
Equipped in Town Hall Affects All Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +3 |