Uncommon[]
![]() Uncommon DLC Required
The Passage | ||
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A safety precaution to kill bacteria before curing. | ||
![]() Affects ![]() |
Effects Maintenance Cost: +25% Workforce Needed: -30% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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The dogs and geese won't bite him any more. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +20% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Sneak up on poor snoozing whales. | ||
![]() Affects ![]() |
Effects Productivity: +25% Maintenance Cost: +25% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Relatively durable snow goggles. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +25% Maintenance Cost: +25% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Skins must first be treated, or clothes made from them will stiffen and rot. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +25% Maintenance Cost: +25% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Knows all the best spots. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Workforce Needed: -25% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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An average Inuit seamster is likely the best seamster you've ever met. | ||
![]() Affects ![]() ![]() |
Effects Maintenance Cost: -20% Workforce Needed: -30% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Good for trapping seals. | ||
![]() Affects ![]() |
Effects Maintenance Cost: -50% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Has made pemmican many times before. | ||
![]() Affects ![]() |
Effects Workforce Needed: -40% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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Soft and silent, the arrow buries itself. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +25% Maintenance Cost: +25% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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A traditional craftsman. | ||
![]() Affects ![]() ![]() ![]() |
Effects Maintenance Cost: -30% |
Expedition Bonus![]() |
![]() Uncommon DLC Required
The Passage | ||
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A decent tool for shaping wood in Arctic conditions. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Maintenance Cost: -15% |
Expedition Bonus![]() |
Rare[]
![]() Rare DLC Required
The Passage | ||
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Snow goggles that are both comfortable and durable. | ||
![]() Affects ![]() ![]() |
Effects Maintenance Cost: -25% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
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She knows all the best spots, and breathes more quietly than an Arctic hare. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Productivity: +30% Maintenance Cost: -40% |
Expedition Bonus![]() ![]() |
![]() Rare DLC Required
The Passage | ||
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It's no headache to operate. | ||
![]() Affects ![]() |
Effects Rangers: +1 Speed of Support: +50% |
Expedition Bonus![]() Crafting Cost ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Rare DLC Required
The Passage | ||
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The geese and the dogs know him as their father. | ||
![]() Affects ![]() ![]() |
Effects Maintenance Cost: -15% Workforce Needed: -50% |
Expedition Bonus![]() ![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
The arrow flies higher and higher, further and further. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +35% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
Awls make holes for needles to pass through to prevent them from breaking. | ||
![]() Affects ![]() ![]() |
Effects Workforce Needed: -40% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
Irritate coworkers by cranking out the same tunes over and over and over again. | ||
![]() Affects All Arctic Production Buildings |
Effects Productivity: +20% |
Expedition Bonus![]() Crafting Cost ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Rare DLC Required
The Passage | ||
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Knows all the patterns perfectly, and doesn't waste a scrap of the animal's skin. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +20% Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
Perfect for navigating narrow channels where whales come to sleep at night. | ||
![]() Affects ![]() |
Effects Productivity: +35% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
A lovely warm squiggle. | ||
![]() Affects ![]() ![]() |
Effects Arctic Flu Chance: -30% Workforce: +15% |
Expedition Bonus![]() Crafting Cost ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Rare DLC Required
The Passage | ||
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In touch with the origins of pemmican, among the native peoples of the plains. | ||
![]() Affects ![]() ![]() |
Effects Reduced Needs: 30% Residents consume 30% less ![]() |
Expedition Bonus![]() ![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
Learned the craft from his father's father, who learned from his father before that. | ||
![]() Affects ![]() ![]() ![]() |
Effects Productivity: +25% Workforce Needed: -30% |
Expedition Bonus![]() ![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
A safety precaution to kill bacteria before curing. Now with improved temperature control. | ||
![]() Affects ![]() |
Effects Productivity: +35% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
An effective Inuit harpoon when sealing, says Qumaq. | ||
![]() Affects ![]() |
Effects Productivity: +35% |
Expedition Bonus![]() |
![]() Rare DLC Required
The Passage | ||
---|---|---|
Useful for smoothing wood surfaces in Arctic conditions. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Productivity: +35% |
Expedition Bonus![]() |
Epic[]
![]() Epic DLC Required
The Passage Empire of the Skies | ||
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Embrace the cold, dark depths of the earth. | ||
![]() Affects ![]() |
Effects Productivity: -25% Workforce Needed: +100% Maintenance Cost: +75% New Input The building now processes ![]() Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage Land of Lions Empire of the Skies | ||
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An accomplished penguinologist. | ||
![]() Affects ![]() |
Effects Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Once the incomparable Arnarunn has knitted a superlative sleeping bag, it will never need replacing. | ||
![]() Affects ![]() ![]() |
Effects Arctic Flu Chance: -40% Reduced Needs: 30% Residents consume 30% less ![]() |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Ten times ice fishing champion and trainer of some of the best sled dogs in the artic - you'll have to get up very early if you want to earn his seal of approval. | ||
![]() Affects ![]() ![]() ![]() |
Effects Productivity: +25% Maintenance Cost: +150% ![]() New Input The building now processes ![]() Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Useful for smoothing wood surfaces in Arctic conditions, and extremely comfortable in the hand. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Productivity: +40% Workforce Needed: -50% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
This mighty bow from the north west is powerful enough to bring down a fully-grown moose. | ||
![]() Affects ![]() ![]() |
Effects Forest Density: +15% Reduces the number of trees needed to reach optimal productivity by 15% Maintenance Cost: -100% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
With such squat and portly candles stomping off the production line, your lamps can go without brass. | ||
![]() Affects ![]() |
Effects Productivity: +35% Replaced Input Instead of ![]() ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Epic DLC Required
The Passage | ||
---|---|---|
The Inuit store needles in these carry cases so they don't get blunted and are always close at hand. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +40% Maintenance Cost: -35% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
For those who spend a lot of time out in the snow with the critters, and who wish to feel at one with them. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +60% No. of Modules: +35% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Reaches the exact temperature required to kill bacteria prior to the curing process, but preserves the moisture in the meat. | ||
![]() Affects ![]() |
Effects Productivity: +40% Maintenance Cost: -35% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
When trees are few and far between, you learn the places driftwood prefers to end its voyages. | ||
![]() Affects ![]() ![]() ![]() |
Effects Productivity: +40% Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Drop a thick walrus steak on the angry red bars, and watch the place sizzle up. | ||
![]() Affects ![]() ![]() |
Effects Arctic Flu Chance: -40% Reduced Needs: 30% Residents consume 30% less ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Epic DLC Required
The Passage | ||
---|---|---|
The most effective tool for skinning seals, incorporating thousands of years of Inuit knowledge and practice. | ||
![]() Affects ![]() |
Effects Productivity: +40% Workforce Needed: -50% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Naturally, he is aware that pemmican must be high in fat, but Sandro manages to put some excess to other uses. | ||
![]() Affects ![]() |
Effects Extra Goods Occasionally produces extra ![]() Workforce Needed: -50% |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
She knows that strong dogs make the best companions, and strong geese have the best feathers. | ||
![]() Affects ![]() ![]() |
Effects Productivity: +40% Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Toklo respects his prey, taking only what he needs. Collects feathers from bird roosts. | ||
![]() Affects ![]() ![]() ![]() ![]() |
Effects Productivity: +40% Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() ![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
So smooth in the water, the bowhead cannot hear you as you approach its shoreline bed. Poor whales. | ||
![]() Affects ![]() |
Effects Productivity: +40% Workforce Needed: -50% |
Expedition Bonus![]() |
![]() Epic DLC Required
The Passage | ||
---|---|---|
Not only current, but futuristic too! Old N8's futuristic zapper carbonises logs so you don't have to. | ||
![]() Affects ![]() |
Effects Replaced Input Instead of ![]() ![]() Range: +20% |
Expedition Bonus![]() Crafting Cost ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
Legendary[]
![]() Legendary DLC Required
The Passage | ||
---|---|---|
Spice, booze, a few twists of the handle, and winter no longer seems quite so cold. | ||
![]() Affects when activated ![]() ![]() |
When activated Productivity: +50% Extra Goods Occasionally produces extra ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Legendary DLC Required
The Passage | ||
---|---|---|
A mule so assiduous in its quest for gas, it is willing to pause only for copper and zinc. | ||
![]() Affects when activated ![]() |
When activated Productivity: +40% Extra Goods Occasionally produces extra ![]() Occasionally produces extra ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Legendary DLC Required
The Passage | ||
---|---|---|
A crisp and comforting exterior that masks a complex heating system within. Also offers deep storage options. | ||
![]() Affects when activated ![]() |
When activated Arctic Flu Chance: -50% Reduced Needs: 30% Residents consume 30% less ![]() Bonus Income: +8 Residents gain bonus income from ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Legendary DLC Required
The Passage | ||
---|---|---|
Nate didn't have post office employees in mind when he came up with this scalding-hot coffee conveyor, yet they're lapping it up! | ||
![]() Affects when activated ![]() |
When activated Arctic Flu Chance: -50% Reduced Needs: 30% Residents consume 30% less ![]() Bonus Income: +8 Residents gain bonus income from ![]() |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
![]() Legendary DLC Required
The Passage | ||
---|---|---|
The little machine that can. N8 once canned a batch of horse meat with it to sell it in bulk as beef. | ||
![]() Affects when activated ![]() |
When activated Extra Goods Occasionally produces extra ![]() Workforce Needed: -50% |
Expedition Bonus![]() Crafting Cost ![]() ![]() ![]() ![]() |
Source: crafting at Old Nate's workshop in the Arctic |
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