Fights illness in its influence radius. Can mobilise additional special units if required.

Hospital is the third and last emergency service in Anno 1800. It fights illness in its influence range while also lowering the chance of illness within a very small area around it. It can be built in both the Old World and the New World.

In Anno 1800 illness can occur only in residential areas.

Hospital has a limited range which is based on the street distance between the affected building and the hospital. Its full range (dark green) is 22 tiles for dirt roads and 32 for paved streets. Its max range (light green) is 46 tiles for dirt roads and 68 for paved streets. Hospitals are effective even for buildings which are in the light green zone but it will take longer for doctors to get there.

After constructing a hospital it takes one minute to train doctors, only after this time the hospital will be able to send out units to fight illness. Every time a hospital is built or relocated, one minute has to pass before the building is operational.

Mobilisation

Like in case of other emergency services you can mobilise additional units if happiness and amount of your population is high enough (on the island, not globally):

  • 1 unit if happiness value is +10 or higher, and population is at least 100
  • 2 units if happiness value is +30 or higher, and population is at least 200
  • 3 units if happiness value is +50 or higher, and population is at least 300

Mobilisation has a two minute cooldown.

Items

Some items when equipped in town halls can have an impact on hospitals.

Items specific for hospitals

House Doctor.pngHouse Doctor
Uncommon
Unafraid to ask embarrassing questions.
Town Hall Equipped in Town Hall

Affects Hospitals
Hospital Hospital
Effects
Maintenance Cost: -100%
Expedition Bonus
ExpeditionMedicine.png Medicine: +25
Punctilious Physician.pngPunctilious Physician
Rare
Does not flinch at the sight of the lepers.
Town Hall Equipped in Town Hall

Affects Hospitals
Hospital Hospital
Effects
Healing Speed: +50%
Unit Movement Speed: +10%
Expedition Bonus
ExpeditionDiplomacy.png Diplomacy: +10
ExpeditionMedicine.png Medicine: +35
Dr. Salvador.pngDr. Salvador
Epic
Whistling while he works, Dr. Salvador always puts his patients at ease.
Town Hall Equipped in Town Hall

Affects Hospitals
Hospital Hospital
Effects
Doctors: +1
Unit Movement Speed: +15%
Expedition Bonus
ExpeditionCrafting.png Crafting: +20
ExpeditionMedicine.png Medicine: +45
Trait: Hypnotist
Dr. Maurice Slim, Former Head of Promise Trust.pngDr. Maurice Slim, Former Head of Promise Trust
Legendary
He will not say why he left the Promise Trust, but Slim's status as a world-renowned surgeon was never in doubt.
Town Hall Equipped in Town Hall

Affects Hospitals
Hospital Hospital
Effects
Doctors: +1
Healing Speed: +70%
Mobilise Requirement: -10
Reduces the happiness required to call the Volunteer Nurses
Expedition Bonus
ExpeditionForce.png Force: +30
ExpeditionMedicine.png Medicine: +55
Trait: Hypnotist

Items that affect all buildings

Antiseptics.pngAntiseptics
Common
Keeps the doctor away.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine.png Medicine: +4
Foam Extinguisher.pngFoam Extinguisher
Common
Foam party!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionForce.png Force: +1
Penicillin.pngPenicillin
Uncommon
Its secret was a mouldy petri dish!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine.png Medicine: +6
Soda-Acid Extinguisher.pngSoda-Acid Extinguisher
Uncommon
A cocktail from your kitchen cupboard.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionForce.png Force: +2
CTC Extinguisher.pngCTC Extinguisher
Rare
A marvellous and most modern vapouriser!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -90%
Duration:02:00:00
Destroyed after use
Expedition Bonus
ExpeditionForce.png Force: +3



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