Anno 1800 Wiki
Anno 1800 Wiki
Advertisement
Anno 1800 Wiki

Gramophones Gramophones are a consumer good consumed by three different population tiers: As a luxury need of Investors Investors and Scholars Scholars; and as a lifestyle need of Tourists Tourists. By default, they can be produced only in the Old World.

For a detailed look into the profitability of Gramophones as a consumer good, see Profitability of Consumer Goods.

Usage[]

Luxury need[]

Gramophones Gramophones fulfill a luxury need of Investors Investors and Scholars Scholars.

Consumption Happiness Income Research Points
Investors Investors 0.000087719 4 +93.75/+84.375/+75 -
Scholars Scholars 0.0007 3 - +2.4

Lifestyle need[]

Gramophones Gramophones fulfill a lifestyle need of Tourists Tourists.

Consumption Influx Income
Tourists Tourists 0.001 17 +212.5/+191.25/+170

Expeditions[]

Gramophones can be used during expeditions, they grants 20 bonus points to diplomacy skill and 20 bonus morale per 50 tons.

Trade[]

Gramophones can be passively sold for 11002Credits or purchased for 27506Credits per ton. They can be actively bought from Sir Archibald Blake for 27506Credits. They can be actively sold to Emperor Ketema for 44009Credits.

Production[]

Gramophones are produced in a Gramophone Factory Gramophone Factory from Wood Veneers Wood Veneers and Brass Brass. The basic production chain for gramophones is shown below:

Gramophones[]

GramophonesGramophones

Balance -11410Farmers -5Workers -200Engineers -1200Attractiveness -40

Credits 416100Timber 144Bricks 280Steel Beams 224Windows 200Reinforced Concrete 200

Supplies:
• 760 Investors Investors Residences (up to 38000 Investors Investors)
or 95,2 Scholars Scholars Residences (up to 11428 Scholars Scholars)

Alternatives[]

Gramophones can be also obtained/used in the following production chains when particular items are equipped in a Trade Union Trade Union.

Using Timber instead of Wood Veneers[]

Johan the InventorJohan the Inventor
Epic
Johan famously gathers anything he can find, glues it all together, and hey presto!
Trade Union Equipped in Trade Union

Affects
Gramophone Factory Gramophone Factory
Effects
Productivity: +40%
Replaced Input
Instead of Wood Veneers Wood Veneers, the building processes Timber Timber.
Expedition Bonus
ExpeditionCrafting Crafting: +40
ExpeditionDiplomacy Diplomacy: +20

GramophonesJohan the Inventor - epic Trade Union itemGramophones
Johan the Inventor

Attention! Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

Balance -8420Farmers -15Workers -200Engineers -600Attractiveness -40

Credits 328200Timber 104Bricks 200Steel Beams 160Windows 140Reinforced Concrete 140

Gramophones Gramophones supply:
  • 912 Investor Residences (up to 45600 Investors Investors)
  • or 114,2 Scholar Residences (up to 13704 Scholars Scholars)

Penny Farthings production[]

Dario the Mechanical EngineerDario the Mechanical Engineer
Epic
Dario is an octopus, with eight different tools in his eight different hands.
Trade Union Equipped in Trade Union

Affects
Bicycle Factory Bicycle Factory
Sewing Machine Factory Sewing Machine Factory
Effects
Extra Goods
Occasionally produces extra Pocket Watches Pocket Watches every 8th cycle
Occasionally produces extra Gramophones Gramophones every 8th cycle

Replaced Input
Instead of Steel Steel, the building processes Iron Iron.
Expedition Bonus
ExpeditionCrafting Crafting: +45


Sewing Machines production[]

Dario the Mechanical EngineerDario the Mechanical Engineer
Epic
Dario is an octopus, with eight different tools in his eight different hands.
Trade Union Equipped in Trade Union

Affects
Bicycle Factory Bicycle Factory
Sewing Machine Factory Sewing Machine Factory
Effects
Extra Goods
Occasionally produces extra Pocket Watches Pocket Watches every 8th cycle
Occasionally produces extra Gramophones Gramophones every 8th cycle

Replaced Input
Instead of Steel Steel, the building processes Iron Iron.
Expedition Bonus
ExpeditionCrafting Crafting: +45


Town Hall items[]

There is a Town Hall item which provides some benefits from supplying gramophones to your people:

Eduardo Bernal, the Father of Public RelationsEduardo Bernal, the Father of Public Relations
Legendary
A unique genius of collective psychology, his takes on publicity shape the consumerist society of today.
Town Hall Equipped in Town Hall

Affects All Old World Residences
Farmer Residence Farmer Residence
Worker Residence Worker Residence
Artisan Residence Artisan Residence
Engineer Residence Engineer Residence
Investor Residence Investor Residence
Scholar Residence Scholar Residence
All Skyscrapers All Skyscrapers
Effects
Bonus Happiness: +2
Residents gain bonus happiness from Schnapps Schnapps,Beer Beer,Rum Rum,Penny Farthings Penny Farthings,Pocket Watches Pocket Watches,Jewellery Jewellery,Gramophones Gramophones.
Bonus Income: +3
Residents gain bonus income from Schnapps Schnapps,Beer Beer,Rum Rum,Penny Farthings Penny Farthings,Pocket Watches Pocket Watches,Jewellery Jewellery,Gramophones Gramophones.
Chance of Riots: -100%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +50
ExpeditionFaith Faith:+20


Trivia and History[]

Sound recording and playback first began being seriously explored in the mid-1800s, but the first device that could manage both at once was the phonograph, invented by master inventor Thomas Edison in 1877. This term is often used interchangably nowadays with "gramophone", but at the time they were very different devices. Edison's early phonograph used tin cylinders for its recording, which could not be reused; it was a German immigrant, Emile Berliner, who developed the flat disc format still used today in 1887, and patented this as the "gramophone", a direct evolution of the phonograph reflected by the name.

While not identical to modern record players, a gramophone produces sound by almost the same method. A needle on a stylus is placed atop a grooved disc, which is then rotated on a turntable. The vibrations created as the needle scrapes and slides along the disc translate into the movement of a diaphragm, which creates sound that is then projected out of a speaker -- in the case of early gramophones, a simple trumpet akin to a megaphone. Storing sound is done with a blank disc and simply reversing the process.


Advertisement