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Gas-Fired Power Plant is a Production Building which consumes Arctic Gas Arctic Gas to generate electricity, providing it to buildings placed within the power plant's range. It requires The Passage DLC icon The Passage DLC and can be built only in the Old World (and Cape Trelawney).

Productivity[]

Gas-fired power plant consumes 1 ton of arctic gas in 45 seconds so the consumption rate is 1.33 tons of arctic gas per minute. Productivity cannot be changed by adjusting working conditions or using items, the only exception is Hall of Collective Property item - lowered productivity from that item results in lower consumption of arctic gas while maintaining the same range of the power plant. One power plant can be provided with enough gas by production from 6 gas pumps at default productivity.

If there is not enough workforce available, the power plant still functions normally, consuming the same amount of arctic gas per minute and having the same range. The power plant stops consuming arctic gas and stops providing electricity only when available workforce is lower than half of the required amount.

Unlike other power plants, the gas-fired power plant does not require any railway connection. Arctic gas used by the power plant is delivered by regular carts instead. Therefore gas-fired power plants only need to have a warehouse or a trading post within their street range.

Providing electricity[]

For more information, see: Electricity.

Electricity provided by gas-fired power plants can be used in several ways. One of them is to fulfill the basic need for electricity of three population tiers in the Old World (and Cape Trelawney): Engineers Engineers, Investors Investors and Scholars Scholars. Another purpose is to increase productivity of various production buildings, multifactories etc. - when electrified their productivity is increased by +100% and their horse carts turn into trucks which transport and load/unload goods much faster. Some buildings, including some production buildings, require electricity and cannot properly function without it.

While a gas-fired power plant has enough arctic gas in its internal storage and enough engineer workforce, it provides electricity to other buildings. Like in case of public buildings, the gas-fired power plant can affect only those buildings which are connected to it by roads and are placed within its range. Its range (dark green) is 40 tiles for Dirt Road dirt roads and 59 tiles for Paved Street paved streets. The range can be extended to up to 115 tiles for dirt roads or 172 tiles for paved streets by taking advantage of the effects of the Department of Welfare of the Palace (or Local Department). The City Wide Web Act increases the range by +15 for dirt roads and +22 for paved streets, while the passive effect of the department at maximum prestige level can increase the range by +60 for dirt roads or +90 for paved streets.

Oil versus arctic gas[]

For more detailed comparison see: Generating electricity – comparison.

Gas-fired power plants are slightly bigger than oil power plants but their street range is also increased. Their main benefit is not needing any railway system, only a warehouse might be required instead. Their disadvantage, though, is that they involve a lot of effort when it comes to setting up the production of arctic gas. All infrastructure required for its production and the power plants themselves also have high maintenance costs. Combined with the low amount of gas deposits available, oil power plants should generally be the main source of electricity, while gas-fired power plants can be used mostly where establishing an efficient railway network might be problematic.

Items[]

Some items when equipped in trade unions can have an impact on gas-fired power plants.

Items for all production buildings[]

Bag of MoneyBag of Money
Common
Free money!
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Chance of Riots -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +4
Hand-Blown GrenadeHand-Blown Grenade
Common
Puts out fires.
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Chance of Fire -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +4
Big Bag of MoneyBig Bag of Money
Uncommon
Lots of free money!
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Chance of Riots -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +5
Certificate of InspectionCertificate of Inspection
Uncommon
Makes it look like your premises are all above board.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -10%
Chance of Fire: +20%
DynamoDynamo
Uncommon
A volatile source of electric power.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +100%
Explosion Chance: +70%
Provides electricity
Expedition Bonus
ExpeditionCrafting Crafting: +30
This item can provide electricity only to buildings that can normally be affected by power plants
Fire Safety PosterFire Safety Poster
Uncommon
Fewer fires, for little cost.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +5%
Chance of Fire: -30%
Hall of Collective PropertyHall of Collective Property
Uncommon
DLC Required
The Anarchist
The people own what they produce! They should be free to join a great queue to collect their quota!
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Productivity: -10%
Maintenance Cost: -15%
Iron GrillworkIron Grillwork
Uncommon
Reduces the risk of fire.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Chance of Fire: -30%
Old Factory BellOld Factory Bell
Uncommon
The old toll of toil.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +10%
Workforce Needed: -20%
Suspended Frosted Glass GrenadeSuspended Frosted Glass Grenade
Uncommon
Puts out fires well.
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Chance of Fire -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +5
Writing MachineWriting Machine
Uncommon
DLC Required
The Anarchist
Workers are enthused by the new system of written labour notes to reward their efforts.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +10%
Workforce Needed: -20%
Bureau of Worker-Owned CooperativesBureau of Worker-Owned Cooperatives
Rare
DLC Required
The Anarchist
The people need somewhere they feel comfortable sharing ideas to help economise during production!
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -20%
Certificate of Industrial StandardCertificate of Industrial Standard
Rare
You can make everything on the cheap, and no-one has to know.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -25%
Chance of Fire: +30%
Copperplate PrinterCopperplate Printer
Rare
DLC Required
The Anarchist
A new and better printing machine helps distribute labour notes to workers at no maintenance cost!
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -30%
Double Iron GrillworkDouble Iron Grillwork
Rare
Reduces the risk of fire, and looks nice.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Attractiveness: +2
Chance of Fire: -40%
Fire Prevention DirectiveFire Prevention Directive
Rare
An investment that provides your people with the ways and means to combat a blaze.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +10%
Chance of Fire: -50%
Heat Activated CTC GrenadeHeat Activated CTC Grenade
Rare
Very good at putting out fires.
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Chance of Fire -90%
Duration:02:00:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +6
Huge Bag of MoneyHuge Bag of Money
Rare
Life-changing sums of free money!
Trade Union Equipped in Trade Union

Affects All Production Buildings when activated
When activated
Workforce Needed -15%
Chance of Riots -90%
Duration:02:00:00
Destroyed after use
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +6
ImpersoN8r Nr. 531ImpersoN8r Nr. 531
Rare
DLC Required
Sunken Treasures
Some say there's a tiny boy inside pulling the levers...
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -15%
Crafting Cost
Scrap 15 Scrap
Light Bulbs 3 Light Bulbs
Filaments 10 Filaments
Source: crafting at Old Nate's workshop in Cape Trelawney
Iron Factory BellIron Factory Bell
Rare
Once heard, cannot be unheard.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -30%
Steam TurbineSteam Turbine
Rare
A safe source of electric power.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +75%
Explosion Chance: +50%
Provides electricity
Expedition Bonus
ExpeditionCrafting Crafting: +45
This item can provide electricity only to buildings that can normally be affected by power plants
Extremely Loud BellExtremely Loud Bell
Epic
A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..."
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -25%
Workforce Needed: -50%
Fizgig's Fabulous Fireproofing FailsafeFizgig's Fabulous Fireproofing Failsafe
Epic
Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +15%
Chance of Fire: -70%
Hall of Mutualist IdeologiesHall of Mutualist Ideologies
Epic
DLC Required
The Anarchist
An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -25%
Workforce Needed: -40%
Iron and Glass GrillworkIron and Glass Grillwork
Epic
Reduces the risk of fire, and looks divine.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Attractiveness: +3
Chance of Fire: -50%
Oxford Electrical BellOxford Electrical Bell
Epic
Shirkers begone! The shrill cry of a new day has sounded!
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -20%
Workforce Needed: -40%
Pertwee's Turbo GeneratorPertwee's Turbo Generator
Epic
A highly-efficient and safe source of electrical power!
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: +50%
Provides electricity
Expedition Bonus
ExpeditionCrafting Crafting: +60
This item can provide electricity only to buildings that can normally be affected by power plants
SubordiN8 Nr. 360SubordiN8 Nr. 360
Epic
DLC Required
Sunken Treasures
Compensates for its faithfulness in performing simple human tasks by being wilfully blind.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -30%
Crafting Cost
Nice Scrap 15 Nice Scrap
Light Bulbs 5 Light Bulbs
Work Clothes 5 Work Clothes
Filaments 15 Filaments
Source: crafting at Old Nate's workshop in Cape Trelawney
Von Malching's Labour Law ProposalVon Malching's Labour Law Proposal
Epic
Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Maintenance Cost: -50%
Chance of Fire: +40%
Angela "Meg" Iver, The PolyvalentAngela "Meg" Iver, The Polyvalent
Legendary
Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -20%
Provides electricity
Expedition Bonus
ExpeditionCrafting Crafting: +55
ExpeditionMedicine Medicine: +25
Trait: Diver
This item can provide electricity only to buildings that can normally be affected by power plants
Human IncarN8 Nr. 9Human IncarN8 Nr. 9
Legendary
DLC Required
Sunken Treasures
The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire.
Trade Union Equipped in Trade Union

Affects All Production Buildings
Effects
Workforce Needed: -50%
Crafting Cost
Special Scrap 15 Special Scrap
Light Bulbs 5 Light Bulbs
Work Clothes 10 Work Clothes
Filaments 15 Filaments
Source: crafting at Old Nate's workshop in Cape Trelawney


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