Fur Dealer is a Production Building which turns Furs and Cotton Fabric into Fur Coats. It can be built only in the Old World (and Cape Trelawney).
Productivity[]
It takes 30 seconds to produce 1 ton of fur coats from 1 ton of furs and 1 ton of cotton fabric so the production rate is 2 tons of fur coats per minute. Productivity can be changed by adjusting working conditions, using items and electricity.
Production Chains[]
All regular production chains involving the Fur Dealer are listed below.
Fur Coats[]
Fur Coats
Supplies:
• 75 Artisans Residences (up to 2250 Artisans)
• or 37,5 Engineers Residences (up to 1500 Engineers)
• or 2 Hotels (up to 1000 Tourists)
Alternatives[]
Fur Dealers are also involved in the following production chains when particular items are equipped in a Trade Union.
Using Wool instead of Cotton Fabric[]
Costume Designer Rare | ||
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Dresses extremely well for the theatre. | ||
Equipped in Trade Union Affects Fur Dealer |
Effects Replaced Input Instead of Cotton Fabric, the building processes Wool. Substitute Workforce Instead of its usual workforce, the building employs Worker Workforce. |
Expedition Bonus Crafting: +25 Faith:+15 |
Fur Coats
Costume Designer
Supplies:
• 75 Artisans Residences (up to 2250 Artisans)
• or 37,5 Engineers Residences (up to 1500 Engineers)
• or 2 Hotels (up to 1000 Tourists)
Using Wool and Iron[]
Master Craftsman Franke Epic | ||
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Franke is an alchemist of textiles, with dedication, skilled artistry and years of experience in turning fur to cotton and back again! | ||
Equipped in Trade Union Affects Fur Dealer |
Effects Productivity: +40% Extra Goods Occasionally produces extra Ponchos every 12th cycle Occasionally produces extra Work Clothes every 12th cycle Occasionally produces extra Bowler Hats every 12th cycle Replaced Input Instead of Furs and Cotton Fabric, the building processes Iron and Wool. |
Expedition Bonus Crafting: +45 Navigation: +20 |
Available from Artisan quest: Beyond The Horizon 3 — Come Together |
Fur Coats
Master Craftsman Franke
Notice that the green and red custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Fur Coats supply:
• 48,79 Artisan Residences (up to 1463 Artisans)
• or 24,4 Engineer Residences (up to 976 Engineers)
Work Clothes supply:
• 7,55 Farmer Residences (up to 75 Farmers)
• or 3,77 Worker Residences (up to 75 Workers)
Ponchos supply:
• 9,29 Jornalero Residences (up to 93 Jornaleros)
• or 4,65 Obrero Residences (up to 93 Obreros)
Bowler Hats supply:
• 8,71 Obrero Residences (up to 174 Obreros)
Items[]
Some items when equipped in trade unions can have an impact on fur dealers.
Specific items[]
Tanner Common | ||
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He'll tan your hide. | ||
Equipped in Trade Union Affects Fur Dealer |
Effects Productivity: +10% |
Expedition Bonus Crafting: +5 |
Dressmaker Uncommon | ||
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Quickly picks up the thread. | ||
Equipped in Trade Union Affects Costume Shop Fur Dealer Tailor's Shop |
Effects Maintenance Cost: -20% |
Expedition Bonus Crafting: +15 |
Mechanical Loom Uncommon | ||
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They can work it in their sleep! | ||
Equipped in Trade Union Affects All Cloth Industries Advanced Cotton Mill Ball Manufactory Bootmakers Costume Shop Cotton Mill Embroiderer Framework Knitters Fur Dealer Linen Mill Poncho Darner Sailmakers Tailor's Shop Tapestry Looms |
Effects Productivity: +25% |
Expedition Bonus Crafting: +10 |
Costume Designer Rare | ||
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Dresses extremely well for the theatre. | ||
Equipped in Trade Union Affects Fur Dealer |
Effects Replaced Input Instead of Cotton Fabric, the building processes Wool. Substitute Workforce Instead of its usual workforce, the building employs Worker Workforce. |
Expedition Bonus Crafting: +25 Faith:+15 |
Power Loom Rare | ||
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A semi-automatic loom, with all the bells and whistles | ||
Equipped in Trade Union Affects All Cloth Industries Advanced Cotton Mill Ball Manufactory Bootmakers Costume Shop Cotton Mill Embroiderer Framework Knitters Fur Dealer Linen Mill Poncho Darner Sailmakers Tailor's Shop Tapestry Looms |
Effects Productivity: +35% |
Expedition Bonus Crafting: +15 |
Lily the Fashion Designer Epic | ||
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Lily has never been afraid to experiment with different styles. | ||
Equipped in Trade Union Affects Framework Knitters Fur Dealer Tailor's Shop |
Effects Extra Goods Occasionally produces extra Ponchos every 4th cycle Workforce Needed: -40% |
Expedition Bonus Crafting: +35 Medicine: +25 |
Master Craftsman Franke Epic | ||
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Franke is an alchemist of textiles, with dedication, skilled artistry and years of experience in turning fur to cotton and back again! | ||
Equipped in Trade Union Affects Fur Dealer |
Effects Productivity: +40% Extra Goods Occasionally produces extra Ponchos every 12th cycle Occasionally produces extra Work Clothes every 12th cycle Occasionally produces extra Bowler Hats every 12th cycle Replaced Input Instead of Furs and Cotton Fabric, the building processes Iron and Wool. |
Expedition Bonus Crafting: +45 Navigation: +20 |
Available from Artisan quest: Beyond The Horizon 3 — Come Together |
Optimised Automatic Loom Epic | ||
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An engineer's gift. "I know, it doesn't look spectacular - but I thought a lot about this one, and I think it may work." | ||
Equipped in Trade Union Affects All Cloth Industries Advanced Cotton Mill Ball Manufactory Bootmakers Costume Shop Cotton Mill Embroiderer Framework Knitters Fur Dealer Linen Mill Poncho Darner Sailmakers Tailor's Shop Tapestry Looms |
Effects Productivity: +50% Maintenance Cost: -20% Workforce Needed: -25% |
The Hopedale Loom Epic | ||
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The shuttle of the mighty Hopedale Loom even replenishes when it's empty! | ||
Equipped in Trade Union Affects All Cloth Industries Advanced Cotton Mill Ball Manufactory Bootmakers Costume Shop Cotton Mill Embroiderer Framework Knitters Fur Dealer Linen Mill Poncho Darner Sailmakers Tailor's Shop Tapestry Looms |
Effects Productivity: +40% Workforce Needed: -25% |
Expedition Bonus Crafting: +20 |
Lady Jane Smythe, Queen of Haute Couture Legendary | ||
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Lady Smythe has seen a world of colour she wishes to unite — and in doing so, create fashions entirely new. | ||
Equipped in Trade Union Affects Costume Shop Framework Knitters Fur Dealer |
Effects Productivity: +50% Extra Goods Occasionally produces extra Ponchos every 6th cycle Occasionally produces extra Bowler Hats every 6th cycle Attractiveness: +8 |
Expedition Bonus Crafting: +45 Diplomacy: +25 Trait: Anthropologist |
Items for all production buildings[]
Bag of Money Common | ||
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Free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +4 |
Hand-Blown Grenade Common | ||
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Puts out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +4 |
Big Bag of Money Uncommon | ||
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Lots of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +5 |
Certificate of Inspection Uncommon | ||
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Makes it look like your premises are all above board. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -10% Chance of Fire: +20% |
Dynamo Uncommon | ||
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A volatile source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +100% Explosion Chance: +70% Provides electricity |
Expedition Bonus Crafting: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Fire Safety Poster Uncommon | ||
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Fewer fires, for little cost. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +5% Chance of Fire: -30% |
Hall of Collective Property Uncommon DLC Required
The Anarchist | ||
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The people own what they produce! They should be free to join a great queue to collect their quota! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: -10% Maintenance Cost: -15% |
Iron Grillwork Uncommon | ||
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Reduces the risk of fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Chance of Fire: -30% |
Old Factory Bell Uncommon | ||
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The old toll of toil. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Suspended Frosted Glass Grenade Uncommon | ||
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Puts out fires well. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +5 |
Writing Machine Uncommon DLC Required
The Anarchist | ||
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Workers are enthused by the new system of written labour notes to reward their efforts. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Bureau of Worker-Owned Cooperatives Rare DLC Required
The Anarchist | ||
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The people need somewhere they feel comfortable sharing ideas to help economise during production! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% |
Certificate of Industrial Standard Rare | ||
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You can make everything on the cheap, and no-one has to know. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Chance of Fire: +30% |
Copperplate Printer Rare DLC Required
The Anarchist | ||
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A new and better printing machine helps distribute labour notes to workers at no maintenance cost! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Double Iron Grillwork Rare | ||
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Reduces the risk of fire, and looks nice. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +2 Chance of Fire: -40% |
Fire Prevention Directive Rare | ||
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An investment that provides your people with the ways and means to combat a blaze. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Chance of Fire: -50% |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
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This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Heat Activated CTC Grenade Rare | ||
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Very good at putting out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +6 |
Huge Bag of Money Rare | ||
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Life-changing sums of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Workforce Needed -15% Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +6 |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
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Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Iron Factory Bell Rare | ||
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Once heard, cannot be unheard. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Steam Turbine Rare | ||
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A safe source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +75% Explosion Chance: +50% Provides electricity |
Expedition Bonus Crafting: +45 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Bekonin, Spirit of Liberty Epic DLC Required
The Anarchist | ||
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A man with an infectious, impetuous and impassioned urge for action. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Maintenance Cost: -20% Workforce Needed: -25% |
Expedition Bonus Diplomacy: +50 |
Extremely Loud Bell Epic | ||
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A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..." | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -50% |
Feras Alsarami, the Persuader Epic | ||
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Feras' voice puts people in a comforting trance, letting them lead happier, more focused and productive lives. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +50% Maintenance Cost: -10% Workforce Needed: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +20 Trait: Hypnotist |
Fizgig's Fabulous Fireproofing Failsafe Epic | ||
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Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +15% Chance of Fire: -70% |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
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A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hall of Mutualist Ideologies Epic DLC Required
The Anarchist | ||
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An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -40% |
Iron and Glass Grillwork Epic | ||
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Reduces the risk of fire, and looks divine. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +3 Chance of Fire: -50% |
Oxford Electrical Bell Epic | ||
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Shirkers begone! The shrill cry of a new day has sounded! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% Workforce Needed: -40% |
Pertwee's Turbo Generator Epic | ||
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A highly-efficient and safe source of electrical power! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +50% Provides electricity |
Expedition Bonus Crafting: +60 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Printing Press Epic DLC Required
The Anarchist | ||
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The labour notes are now so beautifully typeset and presented, they really look like they're worth something! A sign of the wonders of anarchy to come! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Workforce Needed: -40% |
SubordiN8 Nr. 360 Epic DLC Required
Sunken Treasures | ||
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Compensates for its faithfulness in performing simple human tasks by being wilfully blind. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Crafting Cost 15 Nice Scrap 5 Light Bulbs 5 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Von Malching's Labour Law Proposal Epic | ||
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Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -50% Chance of Fire: +40% |
Angela "Meg" Iver, The Polyvalent Legendary | ||
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Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -20% Provides electricity |
Expedition Bonus Crafting: +55 Medicine: +25 Trait: Diver |
This item can provide electricity only to buildings that can normally be affected by power plants |
ForkTuN8 Mk.3 - Very ForktuN8 Indeed Legendary DLC Required
Sunken Treasures | ||
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Old Nate's baby. Prone to the odd tantrum, but provides the lift everyone needs in times of logistical disconsolation. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Nice Scrap 20 Timber 10 Chassis 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
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The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |