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These mounted guns use specialised ammunition to target airships. Useless against most ship hulls, but deadly against airborne foes.

Flak Emplacement is a Harbour Building and the only defence turret which can attack enemy airships located within its range. It is useless against naval ships. It is available in Empire of the Skies DLC icon Empire of the Skies DLC and can be built in every region, it requires free harbour area, does not need any road connection. After construction or relocation, one minute needs to pass to train fusiliers, only after this time the flak emplacement can start attacking enemies.

Properties and usage[]

The flak emplacement has high damage and very high attack speed, but medium hitpoints and short attack range. Since it is the only defence turret capable of attacking airships it is a crucial part of island defences, unless the enemies have no airships and no ability to construct them. They cannot attack other ships so they are vulnerable to attacks from the sea; therefore it is important to also have other defence turrets to protect flak emplacements from other types of attacks.

Items[]

Some items when equipped in Harbourmaster's Offices can have an impact on flak emplacements.

Specific items[]

GunnerGunner
Common
Worth a shot.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Hitpoints: +200
Expedition Bonus
ExpeditionForce Force: +5
ExpeditionNavalPower Naval Power: +15
ArtillerywomanArtillerywoman
Uncommon
Gives the enemy a whiff of grapeshot.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Self-Repair: +300%
Expedition Bonus
ExpeditionForce Force: +10
ExpeditionNavalPower Naval Power: +25
MegaphoneMegaphone
Uncommon
You still end up shouting through it.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Morale +25%
Duration:03:00
Cooldown:20:00
Maintenance Cost: +15%
Expedition Bonus
ExpeditionForce Force: +10
AuxetophoneAuxetophone
Rare
Sure to get your troops' pulses racing.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Morale +30%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +15
CannoneerCannoneer
Rare
Not so much a breech-loader, as a breech-stuffer!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Damage per shot: +15%
Hitpoints: +600
Expedition Bonus
ExpeditionForce Force: +15
ExpeditionNavalPower Naval Power: +35
TrepanN8rTrepanN8r
Rare
DLC Required
Sunken Treasures
Makes holes in people so their souls may escape.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +20%
Damage per shot: +10%
Expedition Bonus
ExpeditionNavalPower Naval Power: +20
Crafting Cost
Scrap 10 Scrap
Weapons 10 Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Vasco's LieutnantVasco's Lieutnant
Rare
She is in charge of defending this desolate place, and she will charge you extra for wasting her time.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Hitpoints: +600
Damage per shot: +15%
Expedition Bonus
ExpeditionForce Force: +15
ExpeditionNavalPower Naval Power: +35
AssassiN8rAssassiN8r
Epic
DLC Required
Sunken Treasures
"Don't blame me, I just make 'em! I'm not the one pulling the trigger..."
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +30%
Damage per shot: +15%
Expedition Bonus
ExpeditionNavalPower Naval Power: +30
Crafting Cost
Nice Scrap 10 Nice Scrap
Weapons 10 Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Colonel BarzagliColonel Barzagli
Epic
The colonel appears every inch his rank, his breast thick with proud decorations.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Maintenance Cost: -75%
Attack Speed: +20%
Expedition Bonus
ExpeditionForce Force: +20
ExpeditionNavalPower Naval Power: +45
Dynamic LoudspeakerDynamic Loudspeaker
Epic
You only have to clear your throat, and they obey.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Attack Speed +20%
Morale +50%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +20
Evil ExsanguiN8rEvil ExsanguiN8r
Legendary
DLC Required
Sunken Treasures
Even Old Nate seems to regret having begat a monster so mean and metallic. That's why he'll only give it to people he trusts.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +50%
Damage per shot: +25%
Expedition Bonus
ExpeditionNavalPower Naval Power: +40
Crafting Cost
Special Scrap 10 Special Scrap
Advanced Weapons 10 Advanced Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Field Marshall Matravers, Conductor of ArmiesField Marshall Matravers, Conductor of Armies
Legendary
"If every one of us is but a minor character in the endless theatre of war, then for God's sake, steal the show!"
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Spirited
Your military buildings deal increased damage when their hitpoints are running low
Self-Repair: +100%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +25
ExpeditionForce Force: +25
ExpeditionNavalPower Naval Power: +55
General Ewing Thomson, Planter of FlagsGeneral Ewing Thomson, Planter of Flags
Legendary
An intimidating fellow, certainly - but if you knew him, you'd see he's as game for a lark as any of his soldiers.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Range: +10%
Unwavering
Your military buildings deal increased damage when their hitpoints are running low
Damage from Ships: -25%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +25
ExpeditionForce Force: +25
ExpeditionNavalPower Naval Power: +55
Thundering Loudspeaker NetworkThundering Loudspeaker Network
Legendary
Extremely clear communication means a lightning-quick response!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Attack Speed +30%
Will of Steel
Residences no longer lose happiness as a result of morale loss during island wars.
Morale +100%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +25

Items for all harbour buildings[]

Carpenter's ToolsCarpenter's Tools
Common
Good for repairing buildings.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings when activated
When activated
Self-Repair +200%
Active Healing
Your buildings constantly repair themselves, even during combat.
Duration:00:45
Destroyed after use
Expedition Bonus
ExpeditionCrafting Crafting: +6
Builder's ToolsBuilder's Tools
Uncommon
Excellent for repairing buildings.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings when activated
When activated
Self-Repair +300%
Active Healing
Your ship constantly repairs itself, even during combat.
Duration:01:00
Destroyed after use
Expedition Bonus
ExpeditionCrafting Crafting: +8
Dockyard ToolboxDockyard Toolbox
Uncommon
Helps your harbour recover fast!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Maintenance Cost: +15%
Self-Repair: +50%
Expedition Bonus
ExpeditionCrafting Crafting: +20
Dockyard ToolchestDockyard Toolchest
Rare
Helps your harbour recover even faster!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Self-Repair: +75%
Expedition Bonus
ExpeditionCrafting Crafting: +30
Dockyard Tool SystemDockyard Tool System
Epic
Wow, there's actually a system for keeping the dockyard running smooth now.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Self-Repair: +100%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionCrafting Crafting: +40
Deke's Indispensible Dockyard CrateDeke's Indispensible Dockyard Crate
Legendary
A chest any salty sailor would be proud of, filled with things to keep your dockyard running whatever the weather.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Maintenance Cost: -25%
Self-Repair: +150%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionCrafting Crafting: +50
Hogarth the Harbourmaster, Veteran Of TrelawneyHogarth the Harbourmaster, Veteran Of Trelawney
Legendary
DLC Required
Sunken Treasures
Joined after you helped the Queen at Trelawney. Was in charge of logistics during the war, so expect military efficiency at the docks!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Harbour Activity: +30%
Every time passive trade happens at the trading post, there is a chance of gaining 5t of Coffee Coffee, Gold Gold, Cotton Fabric Cotton Fabric, Rum Rum, Chocolate Chocolate.
Loading Speed: +100%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +50
Available from The Queen quest: Tribute to a Legend
Unique: you can have only one such item in the game


History and Trivia[]

As soon as militaries started putting things in the air, their enemies started to try shooting them down. However, as powered flight was not invented until the 1900s, "military aircraft" in the 1800s consisted effectively exclusively of unpowered balloons, and ways to combat them more sophisticated than trying to shoot them down with rifles were equally limited. As such, the Flak Emplacement's existence can be seen as somewhat anachronistic (in line with the ahistorically advanced airship tech elsewhere in Anno 1800 and particularly in Empire of the Skies).

Having said that, the first weapon specifically designed to try and shoot down aircraft does originate from the 1800s, when the Prussian Army mounted a 1-pounder gun on a specialized carriage to try and shoot down French communication balloons during the Franco-Prussian War in 1870. Extensive development of anti-aircraft weapons would only truly begin after the development of powered flight, in the run up to and during the First World War, as the increased role of balloons, zeppelins, and the new aeroplane became evident to military thinkers.

The Flak Emplacement closely visually resembles one of these first dedicated anti-aircraft weapons: the British Vickers QF 1-pound (37mm) autocannon, more commonly known as the first of the "pom-pom" guns in British service. The Pom-Pom's military debut barely scrapes into the 19th century, being deployed by the Boers during the Second Boer War, but it wouldn't be deployed as an anti-aircraft gun until the First World War.

The main thing that makes any gun an anti-aircraft gun is its mounting rather than its barrel; AA mounts have to be specialized to aim at very high angles to hit aircraft. If aimed down, most AA guns will hurt things on the ground just fine, as seen with multiple AA guns in World War II being used as anti-tank weapons in a pinch, or being the original templates that heavy tank guns were developed from.


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