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Fights fire in its influence radius. Can mobilise additional special units if required.

Fire Department is an Emergency Service building, which is an upgraded version of the Fire Station Fire Station. It is available with New World Rising DLC icon New World Rising DLC, can be built in the Old World (and Cape Trelawney) and the New World. It serves the same purpose as a fire station, fighting fires in its influence range, while also lowering the chance of fires within a small area around it.

Fire department has a higher street range than the fire station, and its effect of reducing incident chances is stronger. When provided with Fire Extinguishers Fire Extinguishers, which are consumed at the rate of 1 ton per 6 minutes, the fire department automatically mobilises all available units whenever an emergency occurs.

Fire department has a limited range which is based on the street distance between the affected building and the fire department. Its range is 74 tiles for dirt roads and 111 for paved streets.

After constructing a fire department it takes exactly one minute to train firefighters, only after this time the fire department will be able to send out units to fight fires. Every time a fire department is built, relocated, or downgraded, one minute has to pass before the building is operational.

Items[]

Some items when equipped in town halls can have an impact on fire departments.

Items specific for fire departments[]

Veteran FirefighterVeteran Firefighter
Rare
Every scar tells a tale of rescue and survival.
Town Hall Equipped in Town Hall

Affects Fire Stations
Fire Station Fire Station
Fire Department Fire Department
Effects
Extinguish Speed: +50%
Unit Movement Speed: +10%
Expedition Bonus
ExpeditionForce Force: +5
ExpeditionMedicine Medicine: +15
Enbesan Fire TamerEnbesan Fire Tamer
Epic
Forged in the fires of years of flame-fighting in Enbesa. An expert in all things fire-related.
Town Hall Equipped in Town Hall

Affects Fire Stations
Fire Station Fire Station
Fire Department Fire Department
Effects
Unit Movement Speed: +20%
Expedition Bonus
ExpeditionCrafting Crafting: +45
ExpeditionMedicine Medicine: +20
Trait: Zoologist
Fire Chief MillsFire Chief Mills
Epic
Mills eats burning coals for breakfast, and washes them down with piping hot tea.
Town Hall Equipped in Town Hall

Affects Fire Stations
Fire Station Fire Station
Fire Department Fire Department
Effects
Fire Fighters: +1
Mobilise Requirement: -10
Reduces the happiness required to call the Volunteer Fire Brigade.
Expedition Bonus
ExpeditionForce Force: +10
ExpeditionMedicine Medicine: +20

Items that affect all buildings[]

AntisepticsAntiseptics
Common
Keeps the doctor away.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine Medicine: +4
Foam ExtinguisherFoam Extinguisher
Common
Foam party!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -40%
Duration:50:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +1
PenicillinPenicillin
Uncommon
Its secret was a mouldy petri dish!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Illness -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionMedicine Medicine: +6
Soda-Acid ExtinguisherSoda-Acid Extinguisher
Uncommon
A cocktail from your kitchen cupboard.
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -60%
Duration:01:20:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +2
CTC ExtinguisherCTC Extinguisher
Rare
A marvellous and most modern vapouriser!
Town Hall Equipped in Town Hall

Affects All Buildings when activated
When activated
Chance of Fire -90%
Duration:02:00:00
Destroyed after use
Expedition Bonus
ExpeditionForce Force: +3


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