Offers various consumer goods for a high life society.
Drug Store is a Shopping Arcade building, which when provided with appropriate goods fulfills the basic need of level 3 skyscrapers of Engineers and level 5 skyscrapers of Investors. Additionally, it can provide buffs to residences within the circular radius of the store. It requires The High Life DLC and can be built only in the Old World (and Cape Trelawney).
Need fulfilment and effect on residences[]
Like many other buildings the drug store can fulfill needs of only those buildings which are connected to it by roads and are placed within its range. Its range (dark green) is 42 tiles for dirt roads and 62 for paved streets.
When Engineer Skyscrapers are in the range of the drug store, each of them gains 5 inhabitants. When Investor Skyscrapers are in the range of the drug store, each of them gains 5 inhabitants.
When residences are within the circular radius of the drug store, they are affected by the bonus provided by the active patent. Each bonus increases the happiness, income and reduces consumption of specific goods.
Drug stores also have a special effect on the Skyline Tower. Every operational store with a unique recipe increases the tower's population by 100 inhabitants, who do not contribute to the consumption of other needs. The tower does not have to be in the range or radius of the store, they can be located anywhere as long as they are on the same island. Having five drug stores on the same island, every store using a different patent, can increase the skyline tower's population by 500 inhabitants.
Production requirements[]
Drug store fulfills the population's needs and provides all its bonuses only if a few conditions are met:
- Artisan workforce is available
- The building is provided with necessary goods
- The building has access to electricity
It requires three different input goods and it takes 60 seconds to process 1 ton of every input good so the consumption rate is 1 ton of every input good per minute. Because the drug store needs an input, it requires a Warehouse or Trading Post to be located within its range in order to send out carts to transport goods. Alternatively, the drug store can be within range of specific production buildings which could deliver required goods they produce directly to the store.
Patents[]
A store for tinctures, pastes, and chemical concoctions. Customers are greeted by a fragrant mix of cinnamon, citrus, and hibiscus as they seek to cure the incurable, and expunge the unexpungeable.
Drug stores can work based on five different patents, three of them are available without additional DLCs, one requires The Passage DLC and another requires Land of Lions DLC. Each patent needs different ingredients, while providing different bonuses to nearby residences - additional happiness, bonus income and reduction of consumption of particular goods. Choice of the patent has no impact on the fulfilment of the drug store need. Each drug store can use a different patent, effects of different patents stack, but the effect from the exact same patent cannot be applied twice to the same residence.
Toothpaste[]
For optimal use, apply this carbon-based black paste to your teeth twice or thrice a day and scrub vigorously with a brush! You can even brush your tongue if you wish, though we'll leave that decision entirely up to you...
Detergent[]
A synthetic surfactant, this all-rounder is the cleansing agent to remove blemishes big or small. Whether you mop, scrub, or wash, it’ll smell citrusy fresh — and take your skin off if you're not careful!
Unlock condition:
- Have 40 investor skyscrapers of the highest level. If the view of the city is tainted, the investors may come up with some solutions...
Lipstick[]
A portable splash of fiery red for the perfect cupid's bow. Once the preserve only of actresses and undesirables, lipstick now heralds a new era of emancipation for women — suffragettes walking arm-in-arm — who have the freedom of the arcades!
Unlock condition:
- Ensure that your citizens have access to Toothpaste, and that you have an Engineer skyscraper nearby. Then Donald will certainly have some new tasks for you.
- or
- Have a Variety Theatre next to an Investor skyscraper of the highest Level. Wealthy ladies may develop new habits when going out for the night.
Face Cream[]
A moisturising lotion that conjures images of groves of citrus and pleasant afternoons, it's soft and gentle on the skin, and promises the secrets of eternal youth — long-term effects unknown, please read the small print, terms and conditions apply, may contain traces of nuts.
Unlock condition:
- Complete the Icebound exhibition in one of your Old World museums. Cold environments in your most frequented places could lead to new needs for skin care.
Pomade[]
The discerning gentleman has a duty — nay! — an obligation to the upkeep of his hair, real or otherwise, and the concealment of the first sign of the dreaded grey... Apply liberally to shape, hue and style your moustaches too! For removal, a companion detergent is available at all respectable retailers...
Unlock condition:
- Have a hibiscus farm next to a beekeeper. The two experts may mix their products, creating unique results.
Items[]
Some items when equipped in trade unions can have an impact on all drug stores.
Items specific for drug stores[]
Store Greeter Rare DLC Required
The High Life | ||
---|---|---|
Greeting customers makes them feel seen ...especially if they leave without making a purchase. | ||
Equipped in Trade Union Affects All Shopping Arcades Department Store Drug Store Furniture Store |
Effects Attractiveness: +5 Workforce Needed: -10% Illness Chance: -20% |
Expedition Bonus Diplomacy: +5 |
Vandalised Vanity Screen Advertisement Rare DLC Required
The High Life | ||
---|---|---|
It's your vanity screen poster! But most of your design's been obscured by the vandal's artistic additions — a red and white logo of a falling man. Some say it's a bad omen... | ||
Equipped in Trade Union Affects All Shopping Arcades Department Store Drug Store Furniture Store |
Effects Workforce Needed: -10% Attractiveness: +25 |
Window-Dresser Rare DLC Required
The High Life | ||
---|---|---|
His trick is to turn window-shoppers into proper shoppers. | ||
Equipped in Trade Union Affects All Shopping Arcades Department Store Drug Store Furniture Store |
Effects Attractiveness: +50 Workforce Needed: +20% |
Expedition Bonus Crafting: +20 Faith:+5 |
Original Vanity Screen Advertisement Epic DLC Required
The High Life | ||
---|---|---|
It's your vanity screen poster in all its glory — and what a slogan! This is one of the few that was not defaced. A rare original! | ||
Equipped in Trade Union Affects All Shopping Arcades Department Store Drug Store Furniture Store |
Effects Workforce Needed: -20% Attractiveness: +50 |
Belinda San Pedro, Head of Arcade Acquisitions Legendary DLC Required
The High Life | ||
---|---|---|
Belinda loves to people-watch — from the moment they step into the arcade to the moment they step out, she observes and takes note. | ||
Equipped in Trade Union Affects All Shopping Arcades Department Store Drug Store Furniture Store |
Effects Replaced Input Instead of Cherry Wood or Wood Veneers, the building processes Wood. Instead of Coconut Oil, the building processes Tallow. Instead of Steel or Brass, the building processes Iron. Workforce Needed: +10% Fire Chance: +10% |
Expedition Bonus Crafting: +10 Diplomacy: +25 Trait: Pirate |
Screenshots[]