Provides a public service for your residents.
Cinema is a Production and a Public Service building, which when provided with
Film Reel fulfills the luxury need for residences of one population tier in the New World:
Artistas; and the lifestyle need for residences of another population tier in the New World:
Jornaleros. It requires
New World Rising DLC.
Need fulfilment[]
Like every public building the cinema can affect only those buildings which are connected to it by roads and are placed within its range. The strength of its effects is based on the street distance between the affected building and the cinema. Its full range (dark green) is 48 tiles for
dirt roads and 71 for
paved streets. Its max range (light green) is 98 tiles for dirt roads and 146 for paved streets.
When
Jornalero Residences are in the full range of the cinema, each of them gains 2 inhabitants and generates more income depending on game settings:
- high income: +2 coins per minute per residence
- medium income: +1.8 coins per minute per residence
- low income: +1.6 coins per minute per residence
When
Hacienda Jornalero Quarters are in the full range of the cinema, each of them gains 2 inhabitants and generates more income depending on game settings:
- high income: +4 coins per minute per residence
- medium income: +3.6 coins per minute per residence
- low income: +3.2 coins per minute per residence
When
Artista Residences are in the full range of the cinema, each of them gains 6 happiness and generates more income depending on game settings:
- high income: +20 coins per minute per residence
- medium income: +18 coins per minute per residence
- low income: +16 coins per minute per residence
When
Hacienda Artista Quarters are in the full range of the cinema, each of them gains 6 happiness and generates more income depending on game settings:
- high income: +45 coins per minute per residence
- medium income: +40.5 coins per minute per residence
- low income: +36 coins per minute per residence
When residences are outside of the full range but inside the max range they gain less inhabitants, less happiness and generate less income based on the street distance from the cinema.
Production requirements[]
Cinema fulfills the population's need only if appropriate workforce is available and only if the building is provided with
Film Reel. It takes 180 seconds (3 minutes) to process 1 ton of film reel so the consumption rate is 0.33 tons of film reel per minute. The full production chain including cinemas is shown below. Because the cinema needs an input, it requires a
Warehouse or
Trading Post to be located within its range in order to send out carts to transport film reel (its range with regards to carts is 49 tiles for dirt roads and 73 tiles for paved streets). Alternatively, the cinema can be within range of a
Chemical Plant: Film Reels which could deliver produced film reel directly to the cinema.
Items[]
Some items when equipped in town halls can have an impact on cinemas.
Items specific for cinemas[]
Uncommon | ||
|---|---|---|
| Keeps people indoors in the wee hours of the morning. | ||
Affects |
Effects Maintenance Cost: -10% Range: -5% |
|
Uncommon | ||
|---|---|---|
| A fool is coming to town. | ||
Affects |
Effects Maintenance Cost: +5% Attractiveness: +5 |
|
Uncommon | ||
|---|---|---|
| The Church permits establishments to stay open longer. | ||
Affects |
Effects Maintenance Cost: +5% Range: +15% |
|
Rare | ||
|---|---|---|
| Keeps people indoors in the evenings, and saves a few pennies. | ||
Affects |
Effects Maintenance Cost: -25% Range: -10% |
|
Rare | ||
|---|---|---|
| A virtuoso is coming to town. | ||
Affects |
Effects Maintenance Cost: +10% Attractiveness: +7 |
|
Rare | ||
|---|---|---|
| The Church permits saturnalian establishments to open on a Sunday. | ||
Affects |
Effects Maintenance Cost: +10% Range: +25% |
|
Epic | ||
|---|---|---|
| Archbishop Stipwick insists people entertain themselves at home, in order to save both their blushes, and the exchequer. | ||
Affects |
Effects Maintenance Cost: -50% Range: -15% |
|
Epic | ||
|---|---|---|
| A stage dance spectacular is coming to town to captivate the crowds! | ||
Affects |
Effects Maintenance Cost: +15% Attractiveness: +10 |
|
Epic | ||
|---|---|---|
| Lord Timothy argues that houses of good cheer should be able to open all night, for his personal benefit. | ||
Affects |
Effects Maintenance Cost: +15% Range: +35% |
|
Epic | ||
|---|---|---|
| Willie was close to tears when he presented this to you. Actually, he was sobbing his heart out. | ||
Affects |
Effects Maintenance Cost: +15% Range: +35% |
Expedition Bonus |
| Available from Willie Wibblesock quest: A Ghostly Encounter 5 — After-Images Remain | ||
Items that affect all public services[]
Uncommon | ||
|---|---|---|
| No-one is ever very helpful around lunchtime. | ||
Affects Public Services |
Effects Maintenance Cost: -10% Range: -5% |
|
Uncommon | ||
|---|---|---|
| Better maintains your roads. | ||
Affects Public Services |
Effects Maintenance Cost: +5% Range: +15% |
|
Rare | ||
|---|---|---|
| Provide maps of every city district to improve logistics. | ||
Affects Public Services |
Effects Maintenance Cost: +10% Range: +25% |
|
Rare | ||
|---|---|---|
| Don't try to interrupt them during siesta time. | ||
Affects Public Services |
Effects Maintenance Cost: -25% Range: -10% |
|
Epic | ||
|---|---|---|
| Lord Eagerly thinks everyone should take more days off, if only because it means paying the blighters less! | ||
Affects Public Services |
Effects Maintenance Cost: -50% Range: -15% |
|
Epic | ||
|---|---|---|
| Everybody knows where to go now, thanks to Mssr. Fontaine's super signage! | ||
Affects Public Services |
Effects Maintenance Cost: +15% Range: +35% |
|
Items that affect all buildings[]
Common | ||
|---|---|---|
| Keeps the doctor away. | ||
Affects All Buildings when activated |
When activated Chance of Illness -40% Duration:50:00Destroyed after use |
Expedition Bonus |
Common | ||
|---|---|---|
| Foam party! | ||
Affects All Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus |
Uncommon | ||
|---|---|---|
| Its secret was a mouldy petri dish! | ||
Affects All Buildings when activated |
When activated Chance of Illness -60% Duration:01:20:00Destroyed after use |
Expedition Bonus |
Uncommon | ||
|---|---|---|
| A cocktail from your kitchen cupboard. | ||
Affects All Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus |
Rare | ||
|---|---|---|
| A marvellous and most modern vapouriser! | ||
Affects All Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus |