Chemical Plant is a Multifactory which can produce several different goods:
- With Tourist Season DLC it can be built in the Old World (and Cape Trelawney) and can produce:
- With The High Life DLC it can be built in the Old World (and Cape Trelawney) and can produce:
- Lacquer - produced from Quartz Sand, Resin and Ethanol
- With The High Life DLC it can also be built in the New World and can produce:
- Chewing Gum - produced from Caoutchouc, Sugar and Cinnamon
- Ethanol - produced from Wood and Corn
- Celluloid - produced from Cotton, Camphor Wax and Ethanol
- With New World Rising DLC it can be built in the New World and can produce:
Production[]
Chemical Plant produces goods when a few conditions are met:
- Desired formula is selected
- Appropriate workforce is available
- The building is provided with necessary goods
It requires from two to three different input goods and it takes 30 seconds to produce 1 ton of the product from 1 ton of every input good so the production rate is 2 tons of the produced good per minute. Productivity can be changed by adjusting working conditions, using items and electricity (in the New World only with the New World Rising DLC). Chemical Plant requires a Warehouse or Trading Post to be located within its range in order to send out carts to fetch input goods and deliver produced good. It can also receive input goods if it is within range of specific production buildings, which could deliver required goods they produce directly to the chemical plant.
Chemical Plant Formulas[]
A versatile marvel of modern industry, the Chemical Plant produces a wide range of chemical products using scientific processes. The chemists can change the output of the plant at a moment's notice, to better keep pace with market trends.
Chemical Plants can produce eight different goods, each based on a different formula but only one type of good can be made at a time. Like in every multifactory, used formula can be switched at any moment. Chemical Plants using different formulas have the same production times, maintenance cost and impact on attractiveness but different unlock conditions. The Old World and New World versions have different construction costs and workforce requirement (details can be found in the infobox at the top of this page).
Chemical Plant: Shampoo[]
Softly oiled and primed for hair-care, this soap derivative works wonders on all kinds of capillary assets.
- Unlock Condition: 850 Tourists
All regular production chains involving the Chemical Plant: Shampoo are listed below.
Shampoo[]
Supplies:
• 4 Hotels (up to 2000 Tourists)
Chemical Plant: Lemonade[]
Treading the fine line between sweetness and astringency, this condensed essence of zingy fruit is a warm evening's favourite drink.
- Unlock Condition: 1250 Tourists
All regular production chains involving the Chemical Plant: Lemonade are listed below.
Lemonade[]
Supplies:
• 2 Hotels (up to 1000 Tourists)
Chemical Plant: Souvenirs[]
What is a holiday without a cheap and tacky Souvenir to take home with you?
- Unlock Condition: 2000 Tourists
All regular production chains involving the Chemical Plant: Souvenirs are listed below.
Souvenirs[]
Supplies:
• 1 Hotels (up to 500 Tourists)
Chemical Plant: Lacquer[]
The shiny finish of lacquer often comes in a wide array of colors. Applied to a surface like wood or metal, it provides a glossy or matt protective coating, adding more than a touch of quality and luxury.
- Unlock Condition: 15 Investor Skyscrapers of Level 3
All regular production chains involving the Chemical Plant: Lacquer are listed below.
Lacquer[]
Typewriters[]
Violins[]
Toys[]
Shopping Arcades[]
Chemical Plant: Lacquer is also involved in the following Shopping Arcades patents:
Chemical Plant: Chewing Gum[]
This sticky, sugary, elastic snack is infused with the sweet and spicy flavors of cinnamon - for a little while, anyway. The medical advisory board of High Clarence Hall advise that it should be spat out once the enjoyment has passed, to avoid the agglomeration of indissolubles in the lower abdomen.
- Unlock Condition: 1 Investor Skyscraper of Level 2
All regular production chains involving the Chemical Plant: Chewing Gum are listed below.
Chewing Gum[]
Chemical Plant: Ethanol[]
A pure form of alcohol, ethanol is fermented, distilled, and stored by the barrel, and as a universal solvent, has a wide range of applications beyond recreation - as an antiseptic, or fuel for example.
- Unlock Condition:
- The High Life DLC: 15 Investor Skyscrapers of Level 2
- New World Rising DLC: 2700 Artistas
All regular production chains involving the Chemical Plant: Ethanol are listed below.
Ethanol[]
Celluloid[]
Perfumes[]
Supplies:
• 80 Artistas Residences (up to 3200 Artistas)
Fans[]
Supplies:
• 3846.15 Artistas Residences (up to 153846 Artistas)
Cinema[]
City Hospital[]
Scooter[]
Supplies:
• 2300 Artistas Residences (up to 92000 Artistas)
Lacquer[]
Typewriters[]
Billiard Tables[]
Violins[]
Toys[]
Shopping Arcades[]
Chemical Plant: Ethanol is also involved in the following Shopping Arcades patents:
Chemical Plant: Celluloid[]
Thankfully, the use of celluloid has now replaced that of elephant ivory in the manufacture of billiard balls - a shapeshifting, chemical wonder! Simply liquefy, pour into any mold, wait, and ta-da - dolls? A mantelpiece clock? The only limit is your imagination!
- Unlock Condition:
- The High Life DLC: 15 Investor Skyscrapers of Level 2
- New World Rising DLC: 4000 Artistas
All regular production chains involving the Chemical Plant: Celluloid are listed below.
Celluloid[]
Billiard Tables[]
Toys[]
Fans[]
Supplies:
• 3846.15 Artistas Residences (up to 153846 Artistas)
Cinema[]
Scooter[]
Supplies:
• 2300 Artistas Residences (up to 92000 Artistas)
Shopping Arcades[]
Chemical Plant: Celluloid is also involved in the following Shopping Arcades patents:
Chemical Plant: Film Reels[]
Pictures in motion, all wound up. Experts appreciate the natural film grain of carefully crafted celluloid coating. Flammable, handle with care.
- Unlock Condition: 4000 Artistas
All regular production chains involving the Chemical Plant: Film Reels are listed below.
Cinema[]
Screenshots[]
Items[]
Some items when equipped in trade unions can have an impact on all or only some of the chemical plants.
Specific items[]
Mercury Thermometer Uncommon | ||
---|---|---|
Measures temperature precisely. | ||
Equipped in Trade Union Affects Chemical Plant: Film Reels Dynamite Factory Hacienda Fertiliser Works Laboratory: Medicine Rendering Works Soap Factory |
Effects Productivity: +25% |
Bronze Performance Medal Rare DLC Required
The High Life | ||
---|---|---|
A certificate issued by the Galeria Baderette rewarding the avoidance of complete failure. It might inspire your workers to strive for similar recognition. | ||
Equipped in Trade Union Affects All Orchards, All Chemical Plants, All Assembly Lines, All Artisan Workshops Artisan's Workshop Assembly Line Cab Assembly Line Chemical Plant Industrial Oil Press Laboratory: Medicine Laboratory: Pigments Motor Assembly Line Orchard |
Effects Productivity: +25% |
Melting Point Apparatus Rare | ||
---|---|---|
Never ruin another batch again, with precise control of temperatures! | ||
Equipped in Trade Union Affects Chemical Plant: Film Reels Dynamite Factory Hacienda Fertiliser Works Laboratory: Medicine Rendering Works Soap Factory |
Effects Productivity: +35% |
Re-Rendering Rare DLC Required
Tourist Season | ||
---|---|---|
Retaining, refining, and reusing byproducts. | ||
Equipped in Trade Union Affects Chemical Plant: Shampoo Chemical Plant: Souvenirs Hacienda Fertiliser Works |
Effects Productivity: +20% Extra Goods Occasionally produces extra Saltpetre every 7th cycle Occasionally produces extra |