Cattle Farm is a Production Building which produces Beef from cattle pastures. It can be built both in the Old World (and Cape Trelawney) and New World, it does not require any fertility, only fields are needed to operate. With New World Rising DLC, when the cattle farm in the New World has access to electricity, its modules also produce Milk.
Productivity[]
The Old and New World versions of this building are significantly different:
- In the Old World it takes 120 seconds to produce 1 ton of beef so the production rate is 0.5 ton of beef per minute. To achieve 100% productivity the farm needs 4 pastures (size: 3x4).
- In the New World it takes 60 seconds to produce 1 ton of beef so the production rate is 1 ton of beef per minute. To achieve 100% productivity the farm needs 6 pastures (size: 3x4).
Productivity can be changed by adjusting working conditions and using items. In general, electricity has no effect on cattle farms. However, with New World Rising DLC, when a cattle farm in the New World has access to electricity, its modules produce Milk, in addition to the main building producing beef as usual. Each module takes 60 seconds to produce 1 ton of milk so the production rate is 1 ton of milk per minute. An electrified farm with all 6 pastures can therefore produce 6 tons of milk per minute.
Due to different production rates and number of pastures needed, the New World version of the cattle farm is more cost and space efficient - it produces more beef using less space overall. To achieve the same productivity 2 Old World farms are needed while in the New World only 1 farm. In the first case 8 pastures, 2 buildings are needed, in the second case only 6 pastures and 1 building. The maintenance cost is also lower in case of the New World (-25 vs -100). However, given how much space in the New World is needed, it is recommended to produce beef in the Old World, or to keep the production in the same region as it is needed.
Production Chains[]
All regular production chains involving the Cattle Farm are listed below.
Canned food[]
Canned Food
Supplies:
• 390 Artisans Residences (up to 11700 Artisans)
• or 195 Engineers Residences (up to 7800 Engineers)
• or 66,7 Scholars Residences (up to 8000 Scholars)
• or 333,3 Technicians Residences (up to 6666 Technicians)
Tortillas[]
Tortillas
Supplies:
• 70 Obreros Residences (up to 1400 Obreros)
Tourist Season DLC[]
Food & Drink Venues[]
Cattle Farms are also involved in the following Food & Drink Venues recipes:
Alternatives[]
Cattle Farms are also involved in the following production chains when particular items are equipped in a Trade Union.
Sausages (Maxime Graves, Delicatesseur Extraordinaire)[]
Maxime Graves, Delicatesseur Extraordinaire Legendary | ||
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Grand-duc of the bouchon, Maxime has pursued a very different career than his brother Alonso. | ||
Equipped in Trade Union Affects Slaughterhouse |
Effects Productivity: +50% Extra Goods Occasionally produces extra Goulash every 2nd cycle Replaced Input Instead of Pigs, the building processes Beef. |
Expedition Bonus Force: +25 Medicine: +15 |
Sausages
Maxime Graves, Delicatesseur Extraordinaire
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Sausages supply:
• 75 Worker Residences (up to 1500 Workers)
• or 37,5 Artisan Residences (up to 1125 Artisans)
Canned Food (Mrs. Mayson, The Very Good Housekeeper)[]
Mrs. Mayson, The Very Good Housekeeper Legendary | ||
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A true domestic authority, Mrs Mayson was unfazed even by setting Mr. Wibblesock's chaotic household in order. | ||
Equipped in Trade Union Affects Cannery |
Effects Productivity: +50% Extra Goods Occasionally produces extra Tortillas every 3rd cycle Replaced Input Instead of Iron, the building processes Flour. |
Expedition Bonus Crafting: +25 Diplomacy: +25 Faith:+25 |
Canned Food
Mrs. Mayson, The Very Good Housekeeper
Notice that the green custom productivity value illustrates the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Canned Food supplies:
• 390 Artisan Residences (up to 11700 Artisans)
• or 195 Engineer Residences (up to 7800 Engineers)
• or 333,3 Technician Residences (up to 6666 Technicians)
Tortillas supply:
• 46,5 Obrero Residences (up to 930 Obreros)
Tortillas (Tlayolotl Savor, King of the Corn)[]
Tlayolotl Savor, King of the Corn Legendary | ||
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Like a true son of the Earth goddess, Tlayolotl plants by the ancient calendar, and the corn grows like crazy. | ||
Equipped in Trade Union Affects Tortilla Maker |
Effects Productivity: +50% Extra Goods Occasionally produces extra Fried Plantains every 3rd cycle Replaced Input Instead of Corn, the building processes Plantains. |
Expedition Bonus Diplomacy: +25 Medicine: +25 Trait: Polyglot |
Tortillas
Tlayolotl Savor, King of the Corn
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Tortillas supply:
• 105 Obrero Residences (up to 2100 Obreros)
Fried Plantains supply:
• 17,5 Obrero Residences (up to 350 Obreros)
Items[]
Some items when equipped in trade unions can have an impact on cattle farms.
Specific items[]
Kitchen Help Common | ||
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She's a cheerful potwash. | ||
Equipped in Trade Union Affects Cattle Farm Corn Farm Tortilla Maker |
Effects Productivity: +10% |
Expedition Bonus Medicine: +5 |
Shepherd Common | ||
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He absolutely loves sheep. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +10% |
Expedition Bonus Hunting: +10 |
Feed Yard Uncommon | ||
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Cram animals into a small space. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +70% Maintenance Cost: +50% |
Herdsman Uncommon | ||
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Knows the alpaca's secret password. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Workforce Needed: -40% |
Expedition Bonus Hunting: +20 |
Pantry Maid Uncommon | ||
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Lady of the larder. | ||
Equipped in Trade Union Affects Artisanal Kitchen Cannery Cattle Farm Iron Mine Red Pepper Farm |
Effects Productivity: +20% |
Expedition Bonus Crafting: +10 |
Vitamin Supplements Uncommon | ||
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Peps-up haggard-looking livestock. | ||
Equipped in Trade Union Affects All Animal Farms and All Powered Pastures Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +20% |
Expedition Bonus Medicine: +15 |
Water Distiller Uncommon | ||
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Dirt, algae, microscopic mushrooms — all gone! | ||
Equipped in Trade Union Affects All Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +25% Workforce Needed: +20% |
Animal Nutritionist Rare DLC Required
Seeds of Change | ||
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A dung devotee. | ||
Equipped in Trade Union Affects All Old World Animal Farms Sheep Farm Pig Farm Cattle Farm |
Effects Productivity: -15% Workforce Needed: +10% Maintenance Cost: +75% Extra Goods Occasionally produces extra Dung every 3rd cycle |
Expedition Bonus Crafting: +12 |
Fine Feed Yard Rare | ||
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Encourage animals to spend more time together. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +70% Maintenance Cost: +35% |
Livestock Farmer Rare | ||
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There's a lot of risk in farming, but she knows how to manage it. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +30% Workforce Needed: -60% |
Expedition Bonus Hunting: +30 Medicine: +10 |
Valentina Álvarez Rare DLC Required
New World Rising | ||
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Valentina knows everything there is to know about cows - their habits, their diseases, and the almost absurd level of complexity that is their digestive tract. Her mother's always said, the day will come when she starts grazing, too. | ||
Equipped in Trade Union Affects Cattle Farm Sanga Farm |
Effects Productivity: +50% Workforce Needed: +125% Maintenance Cost: +100% Extra Goods Occasionally produces extra Milk every 3rd cycle Occasionally produces extra Herbs every 8th cycle |
Expedition Bonus Diplomacy: +5 Force: +10 |
Veterinary Antibiotics Rare | ||
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Keeps livestock free from the threat of disease. | ||
Equipped in Trade Union Affects All Animal Farms and All Powered Pastures Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +30% |
Expedition Bonus Medicine: +25 |
A Remedy Epic | ||
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Though it's held in an unspectacular flask, there is something terrifically odd about Margaret Hunt's cure. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +40% |
Expedition Bonus Medicine: +40 |
Available from Lady Margaret Hunt quest: The Promise Trust 4 — The Finishing Touches |
Angelic Anthrax Vaccine Epic | ||
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Lost count of anthrax deaths on your farm? This vaccine will let you set your worries aside! | ||
Equipped in Trade Union Affects All Animal Farms and All Powered Pastures Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +40% |
Expedition Bonus Medicine: +35 |
Fabulous Feed Yard Epic | ||
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If the little critters can't have free range, let them at least have their comfort. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +70% Maintenance Cost: +20% |
Rodrigo the Ranchero Epic | ||
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Rodrigo fires the barbacoa, its meaty scent bringing in customers from all corners. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Extra Goods Occasionally produces extra Beef every 4th cycle Maintenance Cost: -80% |
Expedition Bonus Hunting: +40 Navigation: +20 |
Mark van der Mark, Breeder of Shepherd Dogs Legendary | ||
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Van der Mark breeds working dogs to a high standard, with the wits and wolfish looks that let them bring home the herd. | ||
Equipped in Trade Union Affects Animal Farms Alpaca Farm Cattle Farm Goat Farm Nandu Farm Pig Farm Sanga Farm Sheep Farm |
Effects Productivity: +100% Extra Goods Occasionally produces extra Alpaca Wool every 3rd cycle No. of Modules: +100% |
Expedition Bonus Diplomacy: +30 Hunting: +50 |
Items for all production buildings[]
Bag of Money Common | ||
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Free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +4 |
Hand-Blown Grenade Common | ||
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Puts out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +4 |
Big Bag of Money Uncommon | ||
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Lots of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +5 |
Certificate of Inspection Uncommon | ||
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Makes it look like your premises are all above board. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -10% Chance of Fire: +20% |
Dynamo Uncommon | ||
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A volatile source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +100% Explosion Chance: +70% Provides electricity |
Expedition Bonus Crafting: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Fire Safety Poster Uncommon | ||
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Fewer fires, for little cost. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +5% Chance of Fire: -30% |
Hall of Collective Property Uncommon DLC Required
The Anarchist | ||
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The people own what they produce! They should be free to join a great queue to collect their quota! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: -10% Maintenance Cost: -15% |
Iron Grillwork Uncommon | ||
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Reduces the risk of fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Chance of Fire: -30% |
Old Factory Bell Uncommon | ||
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The old toll of toil. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Suspended Frosted Glass Grenade Uncommon | ||
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Puts out fires well. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +5 |
Writing Machine Uncommon DLC Required
The Anarchist | ||
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Workers are enthused by the new system of written labour notes to reward their efforts. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Bureau of Worker-Owned Cooperatives Rare DLC Required
The Anarchist | ||
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The people need somewhere they feel comfortable sharing ideas to help economise during production! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% |
Certificate of Industrial Standard Rare | ||
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You can make everything on the cheap, and no-one has to know. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Chance of Fire: +30% |
Copperplate Printer Rare DLC Required
The Anarchist | ||
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A new and better printing machine helps distribute labour notes to workers at no maintenance cost! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Double Iron Grillwork Rare | ||
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Reduces the risk of fire, and looks nice. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +2 Chance of Fire: -40% |
Fire Prevention Directive Rare | ||
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An investment that provides your people with the ways and means to combat a blaze. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Chance of Fire: -50% |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
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This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Heat Activated CTC Grenade Rare | ||
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Very good at putting out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +6 |
Huge Bag of Money Rare | ||
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Life-changing sums of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Workforce Needed -15% Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +6 |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
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Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Iron Factory Bell Rare | ||
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Once heard, cannot be unheard. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Steam Turbine Rare | ||
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A safe source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +75% Explosion Chance: +50% Provides electricity |
Expedition Bonus Crafting: +45 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Bekonin, Spirit of Liberty Epic DLC Required
The Anarchist | ||
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A man with an infectious, impetuous and impassioned urge for action. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Maintenance Cost: -20% Workforce Needed: -25% |
Expedition Bonus Diplomacy: +50 |
Extremely Loud Bell Epic | ||
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A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..." | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -50% |
Feras Alsarami, the Persuader Epic | ||
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Feras' voice puts people in a comforting trance, letting them lead happier, more focused and productive lives. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +50% Maintenance Cost: -10% Workforce Needed: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +20 Trait: Hypnotist |
Fizgig's Fabulous Fireproofing Failsafe Epic | ||
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Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +15% Chance of Fire: -70% |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
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A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hall of Mutualist Ideologies Epic DLC Required
The Anarchist | ||
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An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -40% |
Iron and Glass Grillwork Epic | ||
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Reduces the risk of fire, and looks divine. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +3 Chance of Fire: -50% |
Oxford Electrical Bell Epic | ||
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Shirkers begone! The shrill cry of a new day has sounded! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% Workforce Needed: -40% |
Pertwee's Turbo Generator Epic | ||
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A highly-efficient and safe source of electrical power! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +50% Provides electricity |
Expedition Bonus Crafting: +60 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Printing Press Epic DLC Required
The Anarchist | ||
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The labour notes are now so beautifully typeset and presented, they really look like they're worth something! A sign of the wonders of anarchy to come! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Workforce Needed: -40% |
SubordiN8 Nr. 360 Epic DLC Required
Sunken Treasures | ||
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Compensates for its faithfulness in performing simple human tasks by being wilfully blind. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Crafting Cost 15 Nice Scrap 5 Light Bulbs 5 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Von Malching's Labour Law Proposal Epic | ||
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Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -50% Chance of Fire: +40% |
Angela "Meg" Iver, The Polyvalent Legendary | ||
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Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -20% Provides electricity |
Expedition Bonus Crafting: +55 Medicine: +25 Trait: Diver |
This item can provide electricity only to buildings that can normally be affected by power plants |
ForkTuN8 Mk.3 - Very ForktuN8 Indeed Legendary DLC Required
Sunken Treasures | ||
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Old Nate's baby. Prone to the odd tantrum, but provides the lift everyone needs in times of logistical disconsolation. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Nice Scrap 20 Timber 10 Chassis 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
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The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |