Brass Smeltery is a Production Building which turns Zinc and Copper into Brass, an intermediate product in production of a few important goods. It can be built only in the Old World (and Cape Trelawney).
Productivity[]
It takes 60 seconds to produce 1 ton of brass from 1 ton of zinc and 1 ton of copper so the production rate is 1 ton of brass per minute. Productivity can be changed by adjusting working conditions, using items and electricity.
Production Chains[]
All regular production chains involving the Brass Smeltery are listed below.
Glasses[]
Glasses
Supplies:
• 225 Engineers Residences (up to 9000 Engineers)
• or 112,5 Investors Residences (up to 5625 Investors)
• or 277,8 Elders Residences (up to 5555 Elders)
Steam Motors[]
Steam Motors
★ The Coal Mine may be replaced with two Charcoal Kilns
for +10 +30 -10 -400 -4 +5
Gramophones[]
Gramophones
Supplies:
• 760 Investors Residences (up to 38000 Investors)
• or 95,2 Scholars Residences (up to 11428 Scholars)
Steam Carriages[]
Steam Carriages
★ The Coal Mine may be replaced with two Charcoal Kilns
for +10 +30 -10 -400 -4 +5
Supplies:
• 600 Investor Residences (up to 30000 Investors)
The Passage DLC[]
Oil Lamps[]
Supplies:
• 333,3 Explorers Residences (up to 3333 Explorers)
• or 166,7 Technicians Residences (up to 3333 Technicians)
The High Life DLC[]
Elevators[]
Typewriters[]
Shopping Arcades[]
Brass Smelteries are also involved in the following Shopping Arcades patents:
Alternatives[]
Brass Smelteries are also involved in the following production chains when particular items are equipped in a Trade Union.
Pocket Watches (Chronometrist Chiara)[]
Chronometrist Chiara Epic | ||
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She will not rest until every cog is whirring in perfect agreement. | ||
Equipped in Trade Union Affects Clockmakers |
Effects Replaced Input Instead of Gold, the building processes Brass. Maintenance Cost: -40% |
Expedition Bonus Crafting: +40 |
Pocket Watches
Chronometrist Chiara
Supplies:
• 510 Engineers Residences (up to 20400 Engineers)
• or 255 Investors Residences (up to 12750 Investors)
Gramophones (Johan the Inventor)[]
Johan the Inventor Epic | ||
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Johan famously gathers anything he can find, glues it all together, and hey presto! | ||
Equipped in Trade Union Affects Gramophone Factory |
Effects Productivity: +40% Replaced Input Instead of Wood Veneers, the building processes Timber. |
Expedition Bonus Crafting: +40 Diplomacy: +20 |
Gramophones
Johan the Inventor
Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.
Gramophones supply:
• 912 Investor Residences (up to 45600 Investors)
• or 114,2 Scholar Residences (up to 13704 Scholars)
Items[]
Some items when equipped in trade unions can have an impact on brass smelteries.
Specific items[]
Calciner Uncommon | ||
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Smelts the candle at both ends. | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +40% Attractiveness: -3 Chance of Fire: +50% |
Coal Permit Uncommon | ||
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The world runs on money, not oxygen! | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +25% Attractiveness: +20% |
Night Pollution By-Law Uncommon | ||
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Makes the city air cleaner at night. | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: -10% Attractiveness: -40% |
Heavy Coal Permit Rare | ||
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Don't let anybody stop you burning coal, even if it looks gruesome! | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +40% Attractiveness: +40% |
Night and Day Pollution By-Law Rare | ||
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The difference in the city air is like night and day. | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: -20% Attractiveness: -60% |
Reverberatory Furnace Rare | ||
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Saves time, but not the environment. | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +50% Attractiveness: -2 Chance of Fire: +30% |
Smoke Detector Rare DLC Required
The Passage | ||
---|---|---|
Old Nate tested the sensors by setting fire to his sleeve. | ||
Equipped in Trade Union Affects All Heavy Industries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Industrial Oil Press Motor Assembly Line Motor Assembly Plant Oil Refinery Pamphlet Printer Scooter Factory Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Chance of Fire: -50% Explosion Chance: -50% |
Expedition Bonus Crafting: +25 Crafting Cost 5 Gas 25 Lost Expedition Scrap 10 Saltpetre |
Source: crafting at Old Nate's workshop in the Arctic |
Bechamel Converter Epic | ||
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A smelting innovation that saves both time and effort! | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +60% Attractiveness: -1 Workforce Needed: -50% |
Green's Law to Postpone The Apocalypse Epic | ||
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Miss Green's clever measures to reduce smog can save our species from extinction! | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: -30% Attractiveness: -80% |
Lord Footprint's Gargantuan Smokestack Act Epic | ||
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"This is the era of industrialisation! To hell with the tree-hugging leaf-lickers!", declares Lord Footprint. | ||
Equipped in Trade Union Affects All Ironworks and Foundries Aluminium Smelter Bomb Factory Brass Smeltery Cab Assembly Line Care Package Factory Charcoal Kiln Furnace Heavy Weapons Factory Motor Assembly Line Oil Refinery Pamphlet Printer Sea Mine Factory Steelworks Water Drop Factory Weapon Factory |
Effects Productivity: +55% Attractiveness: +60% |
Items for all production buildings[]
Bag of Money Common | ||
---|---|---|
Free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -40% Duration:50:00Destroyed after use |
Expedition Bonus Diplomacy: +4 |
Hand-Blown Grenade Common | ||
---|---|---|
Puts out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -40% Duration:50:00Destroyed after use |
Expedition Bonus Force: +4 |
Big Bag of Money Uncommon | ||
---|---|---|
Lots of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Riots -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Diplomacy: +5 |
Certificate of Inspection Uncommon | ||
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Makes it look like your premises are all above board. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -10% Chance of Fire: +20% |
Dynamo Uncommon | ||
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A volatile source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +100% Explosion Chance: +70% Provides electricity |
Expedition Bonus Crafting: +30 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Fire Safety Poster Uncommon | ||
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Fewer fires, for little cost. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +5% Chance of Fire: -30% |
Hall of Collective Property Uncommon DLC Required
The Anarchist | ||
---|---|---|
The people own what they produce! They should be free to join a great queue to collect their quota! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: -10% Maintenance Cost: -15% |
Iron Grillwork Uncommon | ||
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Reduces the risk of fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Chance of Fire: -30% |
Old Factory Bell Uncommon | ||
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The old toll of toil. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Suspended Frosted Glass Grenade Uncommon | ||
---|---|---|
Puts out fires well. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -60% Duration:01:20:00Destroyed after use |
Expedition Bonus Force: +5 |
Writing Machine Uncommon DLC Required
The Anarchist | ||
---|---|---|
Workers are enthused by the new system of written labour notes to reward their efforts. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Workforce Needed: -20% |
Bureau of Worker-Owned Cooperatives Rare DLC Required
The Anarchist | ||
---|---|---|
The people need somewhere they feel comfortable sharing ideas to help economise during production! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% |
Certificate of Industrial Standard Rare | ||
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You can make everything on the cheap, and no-one has to know. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Chance of Fire: +30% |
Copperplate Printer Rare DLC Required
The Anarchist | ||
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A new and better printing machine helps distribute labour notes to workers at no maintenance cost! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Double Iron Grillwork Rare | ||
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Reduces the risk of fire, and looks nice. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +2 Chance of Fire: -40% |
Fire Prevention Directive Rare | ||
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An investment that provides your people with the ways and means to combat a blaze. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +10% Chance of Fire: -50% |
ForkTuN8 Mk.1 Rare DLC Required
Sunken Treasures | ||
---|---|---|
This unpredictable prototype was originally built to gain an unfair advantage at steam car races. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +15% |
Expedition Bonus Force: +10 Crafting Cost 10 Scrap 15 Wood 3 Chassis |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Heat Activated CTC Grenade Rare | ||
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Very good at putting out fires. | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Chance of Fire -90% Duration:02:00:00Destroyed after use |
Expedition Bonus Force: +6 |
Huge Bag of Money Rare | ||
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Life-changing sums of free money! | ||
Equipped in Trade Union Affects All Production Buildings when activated |
When activated Workforce Needed -15% Duration:02:00:00Chance of Riots -90% Destroyed after use |
Expedition Bonus Diplomacy: +6 |
ImpersoN8r Nr. 531 Rare DLC Required
Sunken Treasures | ||
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Some say there's a tiny boy inside pulling the levers... | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -15% |
Crafting Cost 15 Scrap 3 Light Bulbs 10 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Iron Factory Bell Rare | ||
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Once heard, cannot be unheard. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Steam Turbine Rare | ||
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A safe source of electric power. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +75% Explosion Chance: +50% Provides electricity |
Expedition Bonus Crafting: +45 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Bekonin, Spirit of Liberty Epic DLC Required
The Anarchist | ||
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A man with an infectious, impetuous and impassioned urge for action. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Maintenance Cost: -20% Workforce Needed: -25% |
Expedition Bonus Diplomacy: +50 |
Extremely Loud Bell Epic | ||
---|---|---|
A worker's gift. "Just in case you have to wake us up, boss. We can be bunch of sleepyheads sometimes..." | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -50% |
Feras Alsarami, the Persuader Epic | ||
---|---|---|
Feras' voice puts people in a comforting trance, letting them lead happier, more focused and productive lives. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +50% Maintenance Cost: -10% Workforce Needed: -10% Chance of Riots: -20% |
Expedition Bonus Diplomacy: +20 Trait: Hypnotist |
Fizgig's Fabulous Fireproofing Failsafe Epic | ||
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Better factory materials cost more money, but it's bound to be worth it in the end, argues Lord Fizgig. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +15% Chance of Fire: -70% |
ForkTuN8 Mk.2 Epic DLC Required
Sunken Treasures | ||
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A reinforced variant, which in spite of the minor combustion risk, takes all the labour out of warehouse work. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% |
Expedition Bonus Force: +20 Crafting Cost 20 Scrap 10 Wood 5 Chassis 10 Caoutchouc |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Hall of Mutualist Ideologies Epic DLC Required
The Anarchist | ||
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An airy space, not at all empty, but brimming with ideas for economisation! Self-sufficiency; over-abundance! Those are the topics for discussion at this venue's very functional table. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -25% Workforce Needed: -40% |
Iron and Glass Grillwork Epic | ||
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Reduces the risk of fire, and looks divine. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Attractiveness: +3 Chance of Fire: -50% |
Oxford Electrical Bell Epic | ||
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Shirkers begone! The shrill cry of a new day has sounded! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -20% Workforce Needed: -40% |
Pertwee's Turbo Generator Epic | ||
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A highly-efficient and safe source of electrical power! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: +50% Provides electricity |
Expedition Bonus Crafting: +60 |
This item can provide electricity only to buildings that can normally be affected by power plants |
Printing Press Epic DLC Required
The Anarchist | ||
---|---|---|
The labour notes are now so beautifully typeset and presented, they really look like they're worth something! A sign of the wonders of anarchy to come! | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +25% Workforce Needed: -40% |
SubordiN8 Nr. 360 Epic DLC Required
Sunken Treasures | ||
---|---|---|
Compensates for its faithfulness in performing simple human tasks by being wilfully blind. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -30% |
Crafting Cost 15 Nice Scrap 5 Light Bulbs 5 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Von Malching's Labour Law Proposal Epic | ||
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Von Malching fought hard at the council to ensure children might also enjoy supervisory roles in factories. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Maintenance Cost: -50% Chance of Fire: +40% |
Angela "Meg" Iver, The Polyvalent Legendary | ||
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Angela has an astonishing intellect, but it's her capacity to improvise that makes her really sparkle. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -20% Provides electricity |
Expedition Bonus Crafting: +55 Medicine: +25 Trait: Diver |
This item can provide electricity only to buildings that can normally be affected by power plants |
ForkTuN8 Mk.3 - Very ForktuN8 Indeed Legendary DLC Required
Sunken Treasures | ||
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Old Nate's baby. Prone to the odd tantrum, but provides the lift everyone needs in times of logistical disconsolation. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Productivity: +35% |
Expedition Bonus Force: +30 Crafting Cost 20 Nice Scrap 20 Timber 10 Chassis 3 Steam Motors |
Source: crafting at Old Nate's workshop in Cape Trelawney |
Human IncarN8 Nr. 9 Legendary DLC Required
Sunken Treasures | ||
---|---|---|
The nearest thing Nate has to a companion. Unlike a human servant, it won't complain when he kicks it for setting things on fire. | ||
Equipped in Trade Union Affects All Production Buildings |
Effects Workforce Needed: -50% |
Crafting Cost 15 Special Scrap 5 Light Bulbs 10 Work Clothes 15 Filaments |
Source: crafting at Old Nate's workshop in Cape Trelawney |