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Brass Brass is a Intermediate Good. By default, it can be produced only in the Old World.

Usage[]

Intermediate Good[]

Brass Brass is an Intermediate good, and is used for the production of other goods. See the Production Chains section for more information.

Expeditions[]

Brass can be used during expeditions, it grants 15 bonus points to Crafting skill and 30 bonus morale per 50 tons.

Trade[]

Brass can be passively sold for 400Credits or purchased for 1000Credits per ton. No neutral trader buys or sells Brass for a special price.

Production[]

Brass is produced in a Brass Smeltery Brass Smeltery from Copper Copper and Zinc Zinc. All regular production chains involving Brass are listed below.

Glasses[]

GlassesGlasses

Balance -4220Workers -125Artisans -100Engineers -300Attractiveness -20

Credits 37200Timber 68Bricks 120Steel Beams 92Windows 70Reinforced Concrete 70

Supplies:
• 225 Engineers Engineers Residences (up to 9000 Engineers Engineers)
or 112,5 Investors Investors Residences (up to 5625 Investors Investors)
or 277,8 Elders Elders Residences (up to 5555 Elders Elders)

Steam Motors[]

Steam MotorsSteam Motors

Balance -7700Workers -500Engineers -750Attractiveness -80

Credits 315400Timber 128Bricks 230Steel Beams 168Windows 140Reinforced Concrete 140

The Coal Mine Coal Mine may be replaced with two Charcoal Kiln Charcoal Kilns
for  Balance +10Workers +30Attractiveness -10Credits -400Timber -4Bricks +5

Gramophones[]

GramophonesGramophones

Balance -11410Farmers -5Workers -200Engineers -1200Attractiveness -40

Credits 416100Timber 144Bricks 280Steel Beams 224Windows 200Reinforced Concrete 200

Supplies:
• 760 Investors Investors Residences (up to 38000 Investors Investors)
or 95,2 Scholars Scholars Residences (up to 11428 Scholars Scholars)

Steam Carriages[]

Steam CarriagesSteam Carriages

Balance -23410Farmers -5Workers -500Engineers -2950Jornaleros -40Attractiveness -100

Credits 995500Timber 280Bricks 470Steel Beams 360Windows 320Reinforced Concrete 320

The Coal Mine Coal Mine may be replaced with two Charcoal Kiln Charcoal Kilns
for  Balance +10Workers +30Attractiveness -10Credits -400Timber -4Bricks +5

Supplies:
  • 600 Investor Residences (up to 30000 Investors Investors)

The Passage DLC[]

Oil Lamps[]

Oil LampsOil Lamps
The Passage DLC icon

Balance -1550Workers -100Explorers -200Attractiveness -20

Credits 48400Timber 72Bricks 60Steel Beams 48Windows 40Reinforced Concrete 40

Supplies:
  • 333,3 Explorers Explorers Residences (up to 3333 Explorers Explorers)
or 166,7 Technicians Technicians Residences (up to 3333 Technicians Technicians)

The High Life DLC[]

Elevators[]

ElevatorsElevators
The High Life DLC icon

Balance -11610Farmers -5Workers -1300Engineers -1350Attractiveness -95

Credits 454900Timber 234Bricks 360Steel Beams 252Windows 220Reinforced Concrete 225

Typewriters[]

TypewritersTypewriters
The High Life DLC icon

Balance -6550Farmers -70Workers -1050Engineers -200Jornaleros -45Obreros -250Attractiveness -95

Credits 392600Timber 254Bricks 330Steel Beams 148Windows 130Reinforced Concrete 135

Shopping Arcades[]

Copper is also used at Shopping Arcades in the following patents:

BriefcasesBriefcases
Department Store Patent
The High Life DLC iconLand of Lions DLC icon

Affects All Old World Residences:
• Happiness: +5 Happiness positive
• Income: +12% Credits
• Consumption reduction:Leather Boots -20% • Cigars -10%

Balance -7070Workers -200Artisans -960Jornaleros -155Obreros -500Shepherds -80Attractiveness -80

Credits 484200Timber 480Bricks 800Steel Beams 336Windows 400Reinforced Concrete 220Wanza Timber 16


Bankers LampsBanker's Lamps
Furniture Store Patent
The High Life DLC icon

Affects All Old World Residences except Scholar Residences:
• Happiness: +4 Happiness positive
• Income: +11% Credits
• Consumption reduction:Jewellery -15% • Light Bulbs -25%

Balance -11430Workers -350Artisans -1360Engineers -1200Attractiveness -40

Credits 538200Timber 420Bricks 785Steel Beams 466Windows 480Reinforced Concrete 300


Writing DesksWriting Desks
Furniture Store Patent
The High Life DLC icon

Affects All Old World Residences except Scholar Residences:
• Happiness: +6 Happiness positive
• Income: +14% Credits
• Consumption reduction:Cigars -20% • Penny Farthings -25%

Balance -10260Farmers -75Workers -250Artisans -960Engineers -800Jornaleros -45Obreros -250Attractiveness -80

Credits 549300Timber 468Bricks 840Steel Beams 432Windows 490Reinforced Concrete 310



Alternatives[]

Brass can be also used in the following production chains when particular items are equipped in a Trade Union Trade Union.

Pocket Watches (Chronometrist Chiara)[]

Chronometrist ChiaraChronometrist Chiara
Epic
She will not rest until every cog is whirring in perfect agreement.
Trade Union Equipped in Trade Union

Affects
Clockmakers Clockmakers
Effects
Replaced Input
Instead of Gold Gold, the building processes Brass Brass.
Maintenance Cost: -40%
Expedition Bonus
ExpeditionCrafting Crafting: +40

Pocket WatchesChronometrist Chiara - epic Trade Union itemPocket Watches
Chronometrist Chiara

Balance -4960Workers -250Artisans -200Engineers -450Attractiveness -40

Credits 246800Timber 102Bricks 195Steel Beams 148Windows 110Reinforced Concrete 110

Supplies:
• 510 Engineers Engineers Residences (up to 20400 Engineers Engineers)
or 255 Investors Investors Residences (up to 12750 Investors Investors)

Gramophones (Johan the Inventor)[]

Johan the InventorJohan the Inventor
Epic
Johan famously gathers anything he can find, glues it all together, and hey presto!
Trade Union Equipped in Trade Union

Affects
Gramophone Factory Gramophone Factory
Effects
Productivity: +40%
Replaced Input
Instead of Wood Veneers Wood Veneers, the building processes Timber Timber.
Expedition Bonus
ExpeditionCrafting Crafting: +40
ExpeditionDiplomacy Diplomacy: +20

GramophonesJohan the Inventor - epic Trade Union itemGramophones
Johan the Inventor

Attention! Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, IF you want to prevent under- or overproduction.
You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

Balance -8420Farmers -15Workers -200Engineers -600Attractiveness -40

Credits 328200Timber 104Bricks 200Steel Beams 160Windows 140Reinforced Concrete 140

Gramophones Gramophones supply:
  • 912 Investor Residences (up to 45600 Investors Investors)
  • or 114,2 Scholar Residences (up to 13704 Scholars Scholars)


Items[]

The following items may mention Brass, or share a name with an item that does.

Fat Chunk Candle MakerFat Chunk Candle Maker
Epic
DLC Required
The Passage
With such squat and portly candles stomping off the production line, your lamps can go without brass.
Arctic Lodge Equipped in Arctic Lodge

Affects
Oil Lamp Factory Oil Lamp Factory
Effects
Productivity: +35%
Replaced Input
Instead of Brass Brass, the building processes Copper Copper.
Expedition Bonus
ExpeditionCrafting Crafting: +35
Crafting Cost
Whale Oil 10 Whale Oil
Lost Expedition Scrap 25 Lost Expedition Scrap
Brass 15 Brass
Source: crafting at Old Nate's workshop in the Arctic


Chronometrist ChiaraChronometrist Chiara
Epic
She will not rest until every cog is whirring in perfect agreement.
Trade Union Equipped in Trade Union

Affects
Clockmakers Clockmakers
Effects
Replaced Input
Instead of Gold Gold, the building processes Brass Brass.
Maintenance Cost: -40%
Expedition Bonus
ExpeditionCrafting Crafting: +40


Gerhard Fuchs, of the Patent EyeglassGerhard Fuchs, of the Patent Eyeglass
Legendary
A master of the aspherical, Gerhard's snazzy glasses have attracted him quite a following of pupils.
Trade Union Equipped in Trade Union

Affects
Spectacle Factory Spectacle Factory
Effects
Productivity: +50%
Extra Goods
Occasionally produces extra Pocket Watches Pocket Watches every 3rd cycle
Replaced Input
Instead of Brass Brass, the building processes Wood Wood.
Expedition Bonus
ExpeditionCrafting Crafting: +50
ExpeditionMedicine Medicine: +30



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