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Fires armour-piercing rounds at high speed to penetrate metal-hulled ships. Less effective against wooden hulls.

Anti-Armour Gun is a Harbour Building and a defence turret which uses armour-piercing rounds to attack enemy ships located within its range and line of sight. It deals significantly more damage to metal-hulled ships (steam ships) than to wooden-hulled ships (sailing ships). It can be built in every region, it requires free harbour area, does not need any road connection. After construction or relocation, one minute needs to pass to train fusiliers, only after this time the anti-armour gun can start attacking enemies.

Properties and usage[]

Anti-armour gun is a defence turret which is especially effective against steam ships. It has high damage and medium hitpoints, but low attack range and low attack speed. It deals 355% of its default damage to metal-hulled ships and only 40% of default damage to wooden-hulled ships. It translates into the following damage numbers:

  • Against wooden-hulled ships: 200 damage per shot, 21.51 damage per second
  • Against metal-hulled ships: 1775 damage per shot, 190.86 damage per second

Additionally, anti-armour gun applies a special effect to ships under its attack. The applied effect is slightly different depending on whether a ship is wooden-hulled or metal-hulled. Upon getting shot by the anti-armour gun, the first stage of appropriate effect is applied. Each stage has its specific duration, and after one stage ends the next stage starts. When the last stage is finished the effect completely disappears. Applied effects are:

For wooden-hulled ships:
  • Hull Under Repair: Movement Speed -5% • Attack Speed -10% • Stage 1/3 • Duration: 2 minutes and 15 seconds
  • Hull Leaking: Movement Speed -10% • Attack Speed -15% • Stage 2/3 • Duration: 10 minutes
  • Hull Pierced!: Movement Speed -20% • Attack Speed -25% • Stage 3/3 • Duration: 20 minutes
For metal-hulled ships:
  • Hull Under Repair: Hitpoints -300 • Movement Speed -15% • Attack Speed -40% • Stage 1/3 • Duration: 2 minutes and 15 seconds
  • Hull Leaking: Hitpoints -600 • Movement Speed -55% • Attack Speed -65% • Stage 2/3 • Duration: 10 minutes
  • Hull Pierced!: Hitpoints -750 • Movement Speed -75% • Attack Speed -75% • Stage 3/3 • Duration: 20 minutes

Thanks to increased damage and the special effects, anti-armour guns can easily destroy most of the steam ships, however they are rather weak against sailing ships. Their biggest disadvantages are their low range and long reload time. Anti-armour guns can be easily outranged by battle cruisers and ships-of-the-line, and by frigates or the flagship equipped with items which increase attack range by 20%. However, with only 20% increase positioning frigates or flagships in a safe spot while still reaching an anti-armour gun can be difficult so at least 25% increased attack range is recommended. Given that battle cruisers become available at the same time as anti-armour guns, these defence turrets are rarely useful, unless the enemy fleet consists mostly of monitors and their variants.

Items[]

Some items when equipped in harbourmaster's offices can have an impact on anti-armour guns.

Specific items[]

GunnerGunner
Common
Worth a shot.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Hitpoints: +200
Expedition Bonus
ExpeditionForce Force: +5
ExpeditionNavalPower Naval Power: +15
ArtillerywomanArtillerywoman
Uncommon
Gives the enemy a whiff of grapeshot.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Self-Repair: +300%
Expedition Bonus
ExpeditionForce Force: +10
ExpeditionNavalPower Naval Power: +25
MegaphoneMegaphone
Uncommon
You still end up shouting through it.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Morale +25%
Duration:03:00
Cooldown:20:00
Maintenance Cost: +15%
Expedition Bonus
ExpeditionForce Force: +10
AuxetophoneAuxetophone
Rare
Sure to get your troops' pulses racing.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Morale +30%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +15
CannoneerCannoneer
Rare
Not so much a breech-loader, as a breech-stuffer!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Damage per shot: +15%
Hitpoints: +600
Expedition Bonus
ExpeditionForce Force: +15
ExpeditionNavalPower Naval Power: +35
TrepanN8rTrepanN8r
Rare
DLC Required
Sunken Treasures
Makes holes in people so their souls may escape.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +20%
Damage per shot: +10%
Expedition Bonus
ExpeditionNavalPower Naval Power: +20
Crafting Cost
Scrap 10 Scrap
Weapons 10 Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Vasco's LieutnantVasco's Lieutnant
Rare
She is in charge of defending this desolate place, and she will charge you extra for wasting her time.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Hitpoints: +600
Damage per shot: +15%
Expedition Bonus
ExpeditionForce Force: +15
ExpeditionNavalPower Naval Power: +35
AssassiN8rAssassiN8r
Epic
DLC Required
Sunken Treasures
"Don't blame me, I just make 'em! I'm not the one pulling the trigger..."
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +30%
Damage per shot: +15%
Expedition Bonus
ExpeditionNavalPower Naval Power: +30
Crafting Cost
Nice Scrap 10 Nice Scrap
Weapons 10 Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Colonel BarzagliColonel Barzagli
Epic
The colonel appears every inch his rank, his breast thick with proud decorations.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Maintenance Cost: -75%
Attack Speed: +20%
Expedition Bonus
ExpeditionForce Force: +20
ExpeditionNavalPower Naval Power: +45
Dynamic LoudspeakerDynamic Loudspeaker
Epic
You only have to clear your throat, and they obey.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Attack Speed +20%
Morale +50%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +20
Evil ExsanguiN8rEvil ExsanguiN8r
Legendary
DLC Required
Sunken Treasures
Even Old Nate seems to regret having begat a monster so mean and metallic. That's why he'll only give it to people he trusts.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Speed: +50%
Damage per shot: +25%
Expedition Bonus
ExpeditionNavalPower Naval Power: +40
Crafting Cost
Special Scrap 10 Special Scrap
Advanced Weapons 10 Advanced Weapons
Saltpetre 10 Saltpetre
Source: crafting at Old Nate's workshop in Cape Trelawney
Field Marshall Matravers, Conductor of ArmiesField Marshall Matravers, Conductor of Armies
Legendary
"If every one of us is but a minor character in the endless theatre of war, then for God's sake, steal the show!"
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Spirited
Your military buildings deal increased damage when their hitpoints are running low
Self-Repair: +100%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +25
ExpeditionForce Force: +25
ExpeditionNavalPower Naval Power: +55
General Ewing Thomson, Planter of FlagsGeneral Ewing Thomson, Planter of Flags
Legendary
An intimidating fellow, certainly - but if you knew him, you'd see he's as game for a lark as any of his soldiers.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
Effects
Attack Range: +10%
Unwavering
Your military buildings deal increased damage when their hitpoints are running low
Damage from Ships: -25%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +25
ExpeditionForce Force: +25
ExpeditionNavalPower Naval Power: +55
Thundering Loudspeaker NetworkThundering Loudspeaker Network
Legendary
Extremely clear communication means a lightning-quick response!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Defense Turrets when activated
Anti-Armour Gun Anti-Armour Gun
Big Betty Big Betty
Cannon Tower Cannon Tower
Flak Emplacement Flak Emplacement
Flame Tower Flame Tower
Mounted Guns Mounted Guns
When activated
Attack Speed +30%
Will of Steel
Residences no longer lose happiness as a result of morale loss during island wars.
Morale +100%
Duration:03:00
Cooldown:20:00
Expedition Bonus
ExpeditionForce Force: +25

Items for all harbour buildings[]

Carpenter's ToolsCarpenter's Tools
Common
Good for repairing buildings.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings when activated
When activated
Self-Repair +200%
Active Healing
Your buildings constantly repair themselves, even during combat.
Duration:00:45
Destroyed after use
Expedition Bonus
ExpeditionCrafting Crafting: +6
Builder's ToolsBuilder's Tools
Uncommon
Excellent for repairing buildings.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings when activated
When activated
Self-Repair +300%
Active Healing
Your ship constantly repairs itself, even during combat.
Duration:01:00
Destroyed after use
Expedition Bonus
ExpeditionCrafting Crafting: +8
Dockyard ToolboxDockyard Toolbox
Uncommon
Helps your harbour recover fast!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Maintenance Cost: +15%
Self-Repair: +50%
Expedition Bonus
ExpeditionCrafting Crafting: +20
Dockyard ToolchestDockyard Toolchest
Rare
Helps your harbour recover even faster!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Self-Repair: +75%
Expedition Bonus
ExpeditionCrafting Crafting: +30
Dockyard Tool SystemDockyard Tool System
Epic
Wow, there's actually a system for keeping the dockyard running smooth now.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Self-Repair: +100%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionCrafting Crafting: +40
Deke's Indispensible Dockyard CrateDeke's Indispensible Dockyard Crate
Legendary
A chest any salty sailor would be proud of, filled with things to keep your dockyard running whatever the weather.
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Maintenance Cost: -25%
Self-Repair: +150%
Active Healing
Your buildings constantly repair themselves, even during combat.
Expedition Bonus
ExpeditionCrafting Crafting: +50
Hogarth the Harbourmaster, Veteran Of TrelawneyHogarth the Harbourmaster, Veteran Of Trelawney
Legendary
DLC Required
Sunken Treasures
Joined after you helped the Queen at Trelawney. Was in charge of logistics during the war, so expect military efficiency at the docks!
Harbourmaster's Office Equipped in Harbourmaster's Office

Affects Harbour Buildings
Effects
Harbour Activity: +30%
Every time passive trade happens at the trading post, there is a chance of gaining 5t of Coffee Coffee, Gold Gold, Cotton Fabric Cotton Fabric, Rum Rum, Chocolate Chocolate.
Loading Speed: +100%
Expedition Bonus
ExpeditionDiplomacy Diplomacy: +50
Available from The Queen quest: Tribute to a Legend
Unique: you can have only one such item in the game


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